Player Matchup

Bakasura
Bakasura
KinG_Midas24
Bakasura
Level 151
God Stats
9W - 3L
1,610 SR
Queue Stats
596W - 460L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
KingNerdiusYT
Cthulhu
Level 16
God Stats
10W - 4L
1,611 SR
Queue Stats
41W - 41L
1,529 Elo+
Party 2
Ra
Ra
The Sk00n D
Ra
Level 63
God Stats
101W - 208L
1,331 SR
Queue Stats
142W - 334L
1,110 Elo+
Solo
Team Averages
Level 77
1,517 SR
1,398 Elo+

VS

Team Averages
Level 51
1,593 SR
1,341 Elo+
Cliodhna
Cliodhna
R0R005
Cliodhna
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
5W - 14L
1,239 Elo+
Party 1
Nu Wa
Nu Wa
S H F 808
Nu Wa
Level 37
God Stats
7W - 9L
1,478 SR
Queue Stats
10W - 20L
1,336 Elo+
Party 1
Athena
Athena
Selemene23
Athena
Level 89
God Stats
1W - 2L
1,585 SR
Queue Stats
6W - 7L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KinG_Midas24
Bakasura
20
13 / 3 / 1
14,583
858
29,141
24,074
14,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
19
1 / 2 / 12
13,340
785
12,007
19,191
23,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
8,820
519
0
1,598
461

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
R0R005
Cliodhna
17
3 / 7 / 1
12,416
730
13,323
22,210
11,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
S H F 808
Nu Wa
17
1 / 5 / 2
12,165
716
13,608
11,011
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Selemene23
Athena
14
1 / 3 / 3
11,375
669
5,898
22,988
23,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
5
5
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
KinG_Midas24
Bakasura
13
3
1
4.5
W
Cthulhu
1
2
12
3.5
L
Cliodhna
R0R005
Cliodhna
3
7
1
0.5
L
Nu Wa
S H F 808
Nu Wa
1
5
2
0.4
L
Athena
Selemene23
Athena
1
3
3
0.83
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,148
Damage
32,829
44,863
Taken
56,209
38,381
Mitigated
39,659
12,359
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
KinG_Midas24
Bakasura
29,141
16,969
0
10,833
24,074
14,322
3,127
10,235
13,839
0
100,638
W
Cthulhu
12,007
776
29
1,334
19,191
23,598
392
7,913
11,278
51,686
0
L
Cliodhna
R0R005
Cliodhna
13,323
2,587
142
1,961
22,210
11,363
524
4,356
15,794
0
57,664
L
Nu Wa
S H F 808
Nu Wa
13,608
4,566
235
1,175
11,011
4,303
75
3,076
7,132
63,607
0
L
Athena
Selemene23
Athena
5,898
780
0
2,205
22,988
23,993
24
5,415
13,893
41,543
0
W
0
0
0
163
1,598
461
0
1,520
78
1,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,743
Gold Earned
35,956
219
Minions Killed
195
0
Camps Cleared
0
848,690
Distance Traveled
938,124
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,583
858
159
9
0
365,634
1
W
Cthulhu
13,340
785
60
4
0
331,525
0
L
Cliodhna
12,416
730
80
5
0
286,065
2
L
Nu Wa
12,165
716
72
4
0
287,608
4
L
Athena
11,375
669
43
3
0
364,451
6
W
Ra
8,820
519
0
0
0
151,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role