Player Matchup

Merlin
Merlin
DoingYoMama
Merlin
Level 37
God Stats
0W - 1L
1,955 SR
Queue Stats
26W - 14L
1,609 Elo+
Solo
Danzaburou
Danzaburou
GIMBINO
Danzaburou
Level 159
God Stats
7W - 5L
1,769 SR
Queue Stats
323W - 400L
1,455 Elo+
Party 2
Achilles
Achilles
M1NDGAMEZ5O5
Achilles
Level 107
God Stats
10W - 7L
1,704 SR
Queue Stats
48W - 77L
1,417 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NynexNine
Tsukuyomi
Level 109
God Stats
1W - 1L
1,695 SR
Queue Stats
5W - 11L
1,386 Elo+
Party 2
Yu Huang
Yu Huang
P080Y
Yu Huang
Level 155
God Stats
18W - 32L
1,355 SR
Queue Stats
178W - 224L
1,465 Elo+
Party 2
Team Averages
Level 113
1,696 SR
1,466 Elo+

VS

Team Averages
Level 111
1,643 SR
1,568 Elo+
Jing Wei
Jing Wei
CptGlucose11
Jing Wei
Level 127
God Stats
3W - 2L
1,460 SR
Queue Stats
215W - 152L
1,509 Elo+
Solo
Susano
Susano
GMG click
Susano
Level 79
God Stats
1W - 1L
1,515 SR
Queue Stats
41W - 27L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
LlMlTz
Ao Kuang
Level 116
God Stats
2W - 2L
1,749 SR
Queue Stats
12W - 9L
1,647 Elo+
Party 1
Jormungandr
Jormungandr
Rycathus
Jormungandr
Level 88
God Stats
4W - 0L
1,884 SR
Queue Stats
11W - 8L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
X-_Katryne_-X
Nu Wa
Level 145
God Stats
6W - 3L
1,608 SR
Queue Stats
219W - 234L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 2 / 6
10,581
1,058
12,858
12,854
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GIMBINO
Danzaburou
15
0 / 5 / 4
9,482
948
12,114
18,891
8,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
M1NDGAMEZ5O5
Achilles
16
4 / 5 / 4
11,151
1,115
16,808
20,573
27,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
NynexNine
Tsukuyomi
16
3 / 10 / 5
10,827
1,083
17,847
23,722
11,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
P080Y
Yu Huang
16
2 / 7 / 4
10,634
1,063
13,564
15,987
8,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

144

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CptGlucose11
Jing Wei
18
4 / 1 / 14
12,088
1,209
14,109
17,065
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
GMG click
Susano
17
8 / 4 / 12
11,601
1,160
19,315
15,213
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
LlMlTz
Ao Kuang
18
11 / 2 / 14
12,227
1,223
21,530
16,855
8,794
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Rycathus
Jormungandr
17
2 / 1 / 23
12,069
1,207
17,190
17,389
23,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 18
11,409
1,141
16,658
12,590
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
10
Kills
29
29
Deaths
10
23
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CptGlucose11
Jing Wei
4
1
14
11
L
Merlin
1
2
6
2
L
Danzaburou
GIMBINO
Danzaburou
0
5
4
0.4
W
Susano
GMG click
Susano
8
4
12
3.5
W
Ao Kuang
LlMlTz
Ao Kuang
11
2
14
9
L
Achilles
M1NDGAMEZ5O5
Achilles
4
5
4
1.2
L
Tsukuyomi
NynexNine
Tsukuyomi
3
10
5
0.55
L
Yu Huang
P080Y
Yu Huang
2
7
4
0.57
W
Jormungandr
Rycathus
Jormungandr
2
1
23
13.5
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,191
Damage
88,802
92,027
Taken
79,112
60,558
Mitigated
51,057
14,112
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CptGlucose11
Jing Wei
14,109
12,820
0
5,822
17,065
7,008
0
6,796
9,831
0
48,697
L
Merlin
12,858
1,136
0
451
12,854
5,491
0
8,076
4,778
32,730
0
L
Danzaburou
GIMBINO
Danzaburou
12,114
4,618
460
3,917
18,891
8,548
0
9,726
9,165
0
32,624
W
Susano
GMG click
Susano
19,315
2,857
0
53
15,213
6,925
0
4,219
10,861
0
29,719
W
Ao Kuang
LlMlTz
Ao Kuang
21,530
4,374
0
6,801
16,855
8,794
0
5,645
10,911
29,932
0
L
Achilles
M1NDGAMEZ5O5
Achilles
16,808
3,838
714
3,385
20,573
27,250
0
13,791
6,782
0
23,049
L
Tsukuyomi
NynexNine
Tsukuyomi
17,847
4,929
413
3,735
23,722
11,267
0
13,949
9,773
0
36,244
L
Yu Huang
P080Y
Yu Huang
13,564
1,721
227
810
15,987
8,002
0
9,836
6,151
46,219
0
W
Jormungandr
Rycathus
Jormungandr
17,190
3,384
26
3,134
17,389
23,007
0
5,730
11,185
36,183
0
W
16,658
3,893
341
1,124
12,590
5,323
0
4,032
8,405
28,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,675
Gold Earned
59,394
212
Minions Killed
208
2
Camps Cleared
11
895,865
Distance Traveled
1,009,879
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,088
1,209
86
9
5
212,137
0
L
Merlin
10,581
1,058
62
6
2
172,028
0
L
Danzaburou
9,482
948
33
3
0
175,037
1
W
Susano
11,601
1,160
33
3
0
197,414
0
W
Ao Kuang
12,227
1,223
23
2
1
207,348
0
L
Achilles
11,151
1,115
16
2
0
195,976
0
L
Tsukuyomi
10,827
1,083
29
3
0
186,158
0
L
Yu Huang
10,634
1,063
72
7
0
166,666
1
W
Jormungandr
12,069
1,207
44
4
0
202,414
1
W
Nu Wa
11,409
1,141
22
2
5
190,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role