Player Matchup

Ymir
Ymir
Animeprincessian
Ymir
Level 106
God Stats
29W - 37L
1,436 SR
Queue Stats
221W - 196L
1,490 Elo+
Party 1
Anubis
Anubis
DasMilkMan
Anubis
Level 17
God Stats
4W - 5L
1,495 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
HenryRuggs3
Heimdallr
Level 16
God Stats
2W - 4L
1,398 SR
Queue Stats
18W - 18L
1,498 Elo+
Party 1
Serqet
Serqet
Qu00t
Serqet
Level 124
God Stats
3W - 1L
1,680 SR
Queue Stats
340W - 289L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnsatedDragonBoy
Morgan Le Fay
Level 160
God Stats
3W - 6L
1,570 SR
Queue Stats
121W - 118L
1,508 Elo+
Solo
Team Averages
Level 85
1,516 SR
1,489 Elo+

VS

Team Averages
Level 73
1,588 SR
1,466 Elo+
Nu Wa
Nu Wa
BurntChickenNugs
Nu Wa
Level 85
God Stats
42W - 24L
1,678 SR
Queue Stats
160W - 150L
1,548 Elo+
Solo
Yemoja
Yemoja
KingOodin
Yemoja
Level 14
God Stats
2W - 8L
1,413 SR
Queue Stats
5W - 15L
1,375 Elo+
Party 2
Set
Set
Saigo_no_Kami666
Set
Level 47
God Stats
9W - 5L
1,631 SR
Queue Stats
97W - 101L
1,459 Elo+
Party 3
Freya
Freya
TheChemAddict
Freya
Level 129
God Stats
12W - 7L
1,628 SR
Queue Stats
295W - 297L
1,433 Elo+
Party 2
Izanami
Izanami
YaBoyMarx
Izanami
Level 89
God Stats
2W - 2L
1,592 SR
Queue Stats
165W - 141L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,610
551
3,909
6,849
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
DasMilkMan
Anubis
10
2 / 6 / 3
6,686
557
3,501
7,972
4,099
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
HenryRuggs3
Heimdallr
11
4 / 0 / 2
6,715
560
7,799
7,700
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Qu00t
Serqet
12
6 / 0 / 7
7,753
646
8,343
9,203
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
UnsatedDragonBoy
Morgan Le Fay
12
4 / 0 / 1
7,106
592
6,288
5,610
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,663
472
3,871
6,941
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
KingOodin
Yemoja
7
0 / 4 / 2
5,086
424
448
6,585
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 0
5,594
466
1,553
8,186
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 4 / 1
7,133
594
6,289
8,813
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
YaBoyMarx
Izanami
9
0 / 4 / 0
5,126
427
5,206
8,769
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
6
7
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
0
5
2
0.2
W
Anubis
DasMilkMan
Anubis
2
6
3
0.58
W
Heimdallr
HenryRuggs3
Heimdallr
4
0
2
5
L
Yemoja
KingOodin
Yemoja
0
4
2
0.25
W
Serqet
Qu00t
Serqet
6
0
7
9.5
L
1
1
0
1
L
5
4
1
1.38
W
Morgan Le Fay
UnsatedDragonBoy
Morgan Le Fay
4
0
1
4.5
L
Izanami
YaBoyMarx
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
17,367
37,334
Taken
39,294
17,733
Mitigated
15,656
13,887
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,909
888
0
2,065
6,849
4,400
0
424
6,425
23,757
3,109
L
3,871
1,264
0
499
6,941
2,483
0
5,201
1,740
32,017
0
W
Anubis
DasMilkMan
Anubis
3,501
387
0
2,065
7,972
4,099
0
5,143
2,829
30,955
0
W
Heimdallr
HenryRuggs3
Heimdallr
7,799
4,571
0
4,447
7,700
3,150
9
129
7,571
0
50,804
L
Yemoja
KingOodin
Yemoja
448
156
650
491
6,585
4,590
0
2,697
3,888
3,662
0
W
Serqet
Qu00t
Serqet
8,343
2,406
0
3,684
9,203
3,814
0
2,018
7,185
0
42,740
L
1,553
609
0
2,525
8,186
3,020
0
1,066
6,946
0
27,231
L
6,289
2,430
0
2,860
8,813
3,181
0
3,266
4,827
38,226
3,969
W
Morgan Le Fay
UnsatedDragonBoy
Morgan Le Fay
6,288
584
83
1,543
5,610
2,270
0
3,001
2,609
60,678
0
L
Izanami
YaBoyMarx
Izanami
5,206
3,988
0
1,190
8,769
2,382
0
1,063
7,706
0
42,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
28,602
350
Minions Killed
281
0
Camps Cleared
0
1,118,561
Distance Traveled
1,079,407
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,610
551
35
3
0
231,849
1
L
Nu Wa
5,663
472
61
5
0
212,025
2
W
Anubis
6,686
557
67
6
0
186,137
6
W
Heimdallr
6,715
560
70
6
0
201,443
2
L
Yemoja
5,086
424
8
1
0
172,358
0
W
Serqet
7,753
646
83
7
0
274,841
0
L
Set
5,594
466
61
5
0
283,643
3
L
Freya
7,133
594
79
7
0
183,182
0
W
Morgan Le Fay
7,106
592
95
8
0
224,291
4
L
Izanami
5,126
427
72
6
0
228,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role