Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CherokeeSiren
Neith
Level 118
God Stats
5W - 7L
1,470 SR
Queue Stats
28W - 32L
1,447 Elo+
Solo
Anubis
Anubis
iRepto
Anubis
Level 144
God Stats
1W - 0L
1,543 SR
Queue Stats
102W - 88L
1,507 Elo+
Solo
Merlin
Merlin
liquiidstate
Merlin
Level 125
God Stats
2W - 3L
1,648 SR
Queue Stats
9W - 13L
1,359 Elo+
Solo
Bellona
Bellona
toxicbiohazzard
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,365 Elo+
Solo
Team Averages
Level 130
1,532 SR
1,436 Elo+

VS

Team Averages
Level 99
1,531 SR
1,558 Elo+
Anhur
Anhur
Belicimo
Anhur
Level 157
God Stats
7W - 6L
1,503 SR
Queue Stats
344W - 367L
1,478 Elo+
Solo
Tyr
Tyr
Dorfo1
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,503 Elo+
Solo
Zeus
Zeus
Sol0NaDaa
Zeus
Level 60
God Stats
0W - 2L
1,318 SR
Queue Stats
11W - 10L
1,612 Elo+
Solo
Medusa
Medusa
YBN Diss
Medusa
Level 66
God Stats
9W - 5L
1,512 SR
Queue Stats
77W - 48L
1,604 Elo+
Solo
Susano
Susano
jcamilo00
Susano
Level 153
God Stats
2W - 2L
1,822 SR
Queue Stats
147W - 125L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 0 / 15
10,118
1,265
9,939
10,184
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 10
9,640
1,205
8,011
7,844
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
iRepto
Anubis
14
3 / 2 / 7
8,703
1,088
5,388
5,388
2,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
6 / 0 / 9
9,923
1,240
10,237
2,374
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 10
9,333
1,167
12,655
9,649
9,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

322

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Belicimo
Anhur
14
0 / 4 / 5
8,429
1,054
5,377
11,667
4,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Dorfo1
Tyr
13
1 / 9 / 1
7,926
991
4,934
18,865
13,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
0 / 3 / 4
8,173
1,022
11,659
7,447
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
YBN Diss
Medusa
12
1 / 3 / 0
7,451
931
1,616
3,469
1,214
Heavy Mace

Heavy Mace

+30
Physical Power

Susano
jcamilo00
Susano
14
3 / 1 / 2
9,011
1,126
6,106
8,467
3,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
20
Kills
5
5
Deaths
20
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
15
10.5
L
Anhur
Belicimo
Anhur
0
4
5
0.63
W
5
1
10
10
L
Tyr
Dorfo1
Tyr
1
9
1
0.17
L
Zeus
0
3
4
0.67
L
Medusa
YBN Diss
Medusa
1
3
0
0.33
W
Anubis
iRepto
Anubis
3
2
7
3.25
L
Susano
jcamilo00
Susano
3
1
2
4
W
Merlin
6
0
9
10.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,230
Damage
29,692
35,439
Taken
49,915
32,657
Mitigated
26,570
8,487
Healing
1,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,939
1,601
0
2,017
10,184
15,239
0
3,040
7,144
14,582
0
L
Anhur
Belicimo
Anhur
5,377
2,720
0
748
11,667
4,664
0
6,722
4,945
0
18,304
W
8,011
3,228
0
2,226
7,844
3,528
0
3,484
4,360
0
26,840
L
Tyr
Dorfo1
Tyr
4,934
214
0
183
18,865
13,890
0
9,195
9,670
0
10,040
L
Zeus
11,659
775
0
0
7,447
2,953
0
3,973
3,474
33,897
0
L
Medusa
YBN Diss
Medusa
1,616
581
0
0
3,469
1,214
0
1,894
1,575
0
4,116
W
Anubis
iRepto
Anubis
5,388
221
0
1,232
5,388
2,822
0
1,023
4,365
13,625
0
L
Susano
jcamilo00
Susano
6,106
422
0
321
8,467
3,849
0
3,780
4,687
0
20,470
W
Merlin
10,237
714
0
0
2,374
1,152
0
907
1,467
34,152
0
W
12,655
4,935
1,433
1,579
9,649
9,916
0
3,205
6,444
0
22,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
40,990
169
Minions Killed
133
9
Camps Cleared
3
784,607
Distance Traveled
589,501
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,118
1,265
6
1
0
169,410
1
L
Anhur
8,429
1,054
32
4
1
112,716
1
W
Neith
9,640
1,205
50
6
5
148,425
0
L
Tyr
7,926
991
8
1
0
124,573
1
L
Zeus
8,173
1,022
61
8
1
135,516
0
L
Medusa
7,451
931
2
0
1
46,715
0
W
Anubis
8,703
1,088
24
3
0
120,787
0
L
Susano
9,011
1,126
30
4
0
169,981
1
W
Merlin
9,923
1,240
67
8
1
170,026
0
W
Bellona
9,333
1,167
22
3
3
175,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role