Player Matchup

Chronos
Chronos
DragãoOriental
Chronos
Level 158
God Stats
3W - 4L
1,451 SR
Queue Stats
498W - 511L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
Merloks
Kumbhakarna
Level 144
God Stats
9W - 9L
1,513 SR
Queue Stats
139W - 158L
1,412 Elo+
Solo
Fenrir
Fenrir
Nika0075519
Fenrir
Level 140
God Stats
5W - 3L
1,606 SR
Queue Stats
274W - 252L
1,523 Elo+
Solo
Mercury
Mercury
TreeManBr
Mercury
Level 146
God Stats
5W - 4L
1,537 SR
Queue Stats
157W - 148L
1,537 Elo+
Solo
Agni
Agni
itaquebr
Agni
Level 87
God Stats
3W - 5L
1,419 SR
Queue Stats
323W - 295L
1,547 Elo+
Solo
Team Averages
Level 135
1,505 SR
1,499 Elo+

VS

Team Averages
Level 136
1,470 SR
1,465 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MiniTemp
Ao Kuang
Level 157
God Stats
10W - 14L
1,459 SR
Queue Stats
199W - 227L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Saitojk
Danzaburou
Level 100
God Stats
18W - 24L
1,393 SR
Queue Stats
121W - 132L
1,414 Elo+
Solo
Ares
Ares
VeniceWitchBtch
Ares
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 243L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,261
526
2,846
4,366
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Merloks
Kumbhakarna
8
1 / 1 / 0
5,048
505
1,695
6,770
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
0 / 2 / 0
4,536
454
3,854
8,786
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
TreeManBr
Mercury
10
0 / 1 / 0
5,294
529
1,126
6,565
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
9
0 / 2 / 1
5,075
508
3,233
4,866
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 2
6,342
634
2,330
7,382
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
 
Chernobog
10
1 / 0 / 3
5,853
585
4,130
5,601
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
MiniTemp
Ao Kuang
10
1 / 0 / 1
5,657
566
5,930
8,453
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Saitojk
Danzaburou
9
1 / 1 / 1
5,382
538
4,584
5,667
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 0 / 1
5,966
597
2,552
5,993
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
7
7
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
2
3
W
Chernobog
 
Chernobog
1
0
3
2.5
L
0
1
0
0
L
Kumbhakarna
Merloks
Kumbhakarna
1
1
0
1
W
Ao Kuang
MiniTemp
Ao Kuang
1
0
1
1.5
L
Fenrir
0
2
0
0
W
Danzaburou
Saitojk
Danzaburou
1
1
1
1.5
L
Mercury
TreeManBr
Mercury
0
1
0
0
W
2
0
1
2.5
L
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,754
Damage
19,526
31,353
Taken
33,096
13,402
Mitigated
15,178
9,421
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,330
1,512
0
3,556
7,382
3,434
0
311
7,027
0
46,194
W
Chernobog
 
Chernobog
4,130
2,509
0
4,343
5,601
2,561
750
2,585
3,016
0
51,342
L
2,846
1,085
0
799
4,366
1,582
0
925
3,441
41,151
0
L
Kumbhakarna
Merloks
Kumbhakarna
1,695
120
110
2,224
6,770
4,067
0
961
5,809
9,431
0
W
Ao Kuang
MiniTemp
Ao Kuang
5,930
669
0
5,545
8,453
2,626
0
0
8,044
32,331
0
L
Fenrir
3,854
812
0
4,602
8,786
4,108
0
4,963
3,303
0
19,578
W
Danzaburou
Saitojk
Danzaburou
4,584
1,888
0
2,988
5,667
2,381
0
3,023
2,644
0
38,508
L
Mercury
TreeManBr
Mercury
1,126
506
0
706
6,565
2,227
0
413
6,118
0
41,547
W
2,552
114
0
2,419
5,993
4,176
54
1,855
4,138
15,301
1,969
L
Agni
3,233
467
0
980
4,866
1,418
0
435
4,431
38,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
29,200
291
Minions Killed
341
0
Camps Cleared
0
1,019,767
Distance Traveled
960,065
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,342
634
86
9
0
237,168
4
W
Chernobog
5,853
585
99
10
0
179,815
1
L
Chronos
5,261
526
87
9
0
196,623
3
L
Kumbhakarna
5,048
505
16
2
0
202,893
4
W
Ao Kuang
5,657
566
57
6
0
205,160
3
L
Fenrir
4,536
454
30
3
0
189,523
5
W
Danzaburou
5,382
538
74
7
0
148,125
0
L
Mercury
5,294
529
83
8
0
246,178
3
W
Ares
5,966
597
25
3
0
189,797
5
L
Agni
5,075
508
75
8
0
184,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role