Player Matchup

Bellona
Bellona
 
Bellona
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Con_ceour
Bacchus
Level 49
God Stats
3W - 3L
1,449 SR
Queue Stats
79W - 99L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
DP DEFIANT
Kukulkan
Level 147
God Stats
35W - 37L
1,478 SR
Queue Stats
218W - 251L
1,405 Elo+
Party 1
Thanatos
Thanatos
Jaytwarn
Thanatos
Level 69
God Stats
17W - 14L
1,471 SR
Queue Stats
216W - 254L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Vo1d_SweezZzy
Danzaburou
Level 105
God Stats
5W - 1L
1,888 SR
Queue Stats
500W - 516L
1,422 Elo+
Solo
Team Averages
Level 86
1,557 SR
1,431 Elo+

VS

Team Averages
Level 77
1,470 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CS_Mohaks
Chronos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
FifAtuRbo14
Ymir
Level 89
God Stats
1W - 3L
1,364 SR
Queue Stats
4W - 7L
1,346 Elo+
Party 4
Medusa
Medusa
Pawigame
Medusa
Level 87
God Stats
2W - 4L
1,484 SR
Queue Stats
4W - 7L
1,346 Elo+
Party 4
Hun Batz
Hun Batz
t-bag30
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 2
7,537
538
5,944
8,404
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Con_ceour
Bacchus
11
1 / 1 / 5
7,254
518
4,695
8,012
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
DP DEFIANT
Kukulkan
15
5 / 0 / 3
8,902
636
8,701
7,450
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Jaytwarn
Thanatos
11
3 / 1 / 2
6,910
494
3,020
8,300
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Vo1d_SweezZzy
Danzaburou
12
4 / 0 / 4
7,491
535
8,835
6,694
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 0
7,677
548
4,345
8,468
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
CS_Mohaks
Chronos
10
0 / 4 / 1
5,667
405
4,211
9,286
3,744
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 0
6,337
453
1,762
10,042
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Pawigame
Medusa
10
0 / 2 / 1
5,617
401
5,338
6,660
2,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
t-bag30
Hun Batz
8
1 / 5 / 0
5,581
399
3,470
10,937
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
2
1
L
Neith
 
Neith
0
1
0
0
L
Chronos
CS_Mohaks
Chronos
0
4
1
0.13
W
Bacchus
Con_ceour
Bacchus
1
1
5
3.5
W
Kukulkan
DP DEFIANT
Kukulkan
5
0
3
6.5
L
1
1
0
1
W
Thanatos
Jaytwarn
Thanatos
3
1
2
4
L
Medusa
Pawigame
Medusa
0
2
1
0.25
W
Danzaburou
Vo1d_SweezZzy
Danzaburou
4
0
4
6
L
Hun Batz
t-bag30
Hun Batz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,195
Damage
19,126
38,860
Taken
45,393
24,842
Mitigated
21,956
22,234
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,944
1,764
0
3,596
8,404
8,453
774
430
7,974
0
52,480
L
Neith
 
Neith
4,345
1,383
0
4,911
8,468
3,459
1,110
1,218
7,250
0
63,627
L
Chronos
CS_Mohaks
Chronos
4,211
1,081
0
1,941
9,286
3,744
0
4,341
4,945
30,065
0
W
Bacchus
Con_ceour
Bacchus
4,695
331
0
3,014
8,012
6,698
96
1,535
6,477
19,981
5,916
W
Kukulkan
DP DEFIANT
Kukulkan
8,701
747
0
2,145
7,450
3,468
766
2,270
5,180
73,167
0
L
1,762
52
0
1,696
10,042
8,183
0
2,461
7,581
20,729
1,652
W
Thanatos
Jaytwarn
Thanatos
3,020
394
0
8,528
8,300
3,785
304
760
7,540
0
42,635
L
Medusa
Pawigame
Medusa
5,338
2,242
0
1,336
6,660
2,596
0
2,673
3,987
0
36,016
W
Danzaburou
Vo1d_SweezZzy
Danzaburou
8,835
4,029
0
4,951
6,694
2,438
492
587
6,107
0
52,056
L
Hun Batz
t-bag30
Hun Batz
3,470
604
0
1,838
10,937
3,974
0
1,958
8,979
0
27,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
30,879
447
Minions Killed
306
0
Camps Cleared
0
1,284,038
Distance Traveled
1,234,311
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,537
538
112
8
0
243,771
5
L
Neith
7,677
548
129
9
0
237,491
4
L
Chronos
5,667
405
40
3
0
255,164
1
W
Bacchus
7,254
518
26
2
0
272,899
5
W
Kukulkan
8,902
636
137
10
0
243,857
2
L
Ymir
6,337
453
23
2
0
253,287
3
W
Thanatos
6,910
494
83
6
0
287,809
3
L
Medusa
5,617
401
67
5
0
227,946
2
W
Danzaburou
7,491
535
89
6
0
235,702
3
L
Hun Batz
5,581
399
47
3
0
260,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role