Player Matchup

Pele
Pele
ArnoDorian35
Pele
Level 82
God Stats
18W - 14L
1,649 SR
Queue Stats
111W - 132L
1,424 Elo+
Party 2
Chang'e
Chang'e
CristianARKP17
Chang'e
Level 109
God Stats
2W - 2L
1,360 SR
Queue Stats
110W - 109L
1,373 Elo+
Party 1
King Arthur
King Arthur
Troubled24
King Arthur
Level 27
God Stats
4W - 4L
1,487 SR
Queue Stats
27W - 20L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
leandrorosales
Jormungandr
Level 27
God Stats
6W - 4L
1,520 SR
Queue Stats
55W - 62L
1,342 Elo+
Party 1
Cernunnos
Cernunnos
ness9230
Cernunnos
Level 102
God Stats
12W - 10L
1,528 SR
Queue Stats
544W - 635L
1,393 Elo+
Solo
Team Averages
Level 69
1,509 SR
1,398 Elo+

VS

Team Averages
Level 86
1,428 SR
1,353 Elo+
Izanami
Izanami
ChummyAlarm8055
Izanami
Level 44
God Stats
2W - 6L
1,320 SR
Queue Stats
24W - 46L
1,272 Elo+
Party 3
Osiris
Osiris
Drágores
Osiris
Level 81
God Stats
7W - 3L
1,535 SR
Queue Stats
292W - 319L
1,415 Elo+
Solo
Cabrakan
Cabrakan
NWOAdonay
Cabrakan
Level 104
God Stats
26W - 12L
1,626 SR
Queue Stats
515W - 548L
1,425 Elo+
Solo
Maui
Maui
UwU Slayer4824
Maui
Level 43
God Stats
0W - 2L
1,197 SR
Queue Stats
12W - 36L
1,179 Elo+
Party 3
Olorun
Olorun
Xshadow_KoriotoX
Olorun
Level 158
God Stats
1W - 1L
1,463 SR
Queue Stats
117W - 108L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,045
536
6,824
10,873
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
2 / 0 / 4
8,000
533
13,304
11,431
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Troubled24
King Arthur
14
1 / 1 / 0
8,466
564
10,243
10,889
9,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
leandrorosales
Jormungandr
12
0 / 0 / 4
7,586
506
5,639
9,843
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
ness9230
Cernunnos
13
3 / 1 / 4
8,114
541
10,800
13,010
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,940
396
4,913
10,256
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Drágores
Osiris
13
0 / 1 / 1
7,137
476
5,559
13,959
16,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
NWOAdonay
Cabrakan
12
2 / 1 / 1
7,117
474
8,585
14,187
9,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,677
378
2,693
11,141
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 1
7,135
476
4,626
13,035
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
3
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
1
3
0
0.33
W
2
0
4
4
L
Osiris
Drágores
Osiris
0
1
1
0.5
L
Cabrakan
NWOAdonay
Cabrakan
2
1
1
2.5
W
King Arthur
Troubled24
King Arthur
1
1
0
1
L
0
2
0
0
L
0
4
1
0.13
W
Jormungandr
leandrorosales
Jormungandr
0
0
4
2
W
Cernunnos
ness9230
Cernunnos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,810
Damage
26,376
56,046
Taken
62,578
31,599
Mitigated
44,426
21,248
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,824
859
0
1,208
10,873
4,289
0
3,135
7,738
0
69,929
L
4,913
3,505
0
2,550
10,256
3,303
0
3,121
7,135
0
35,743
W
13,304
1,358
1,001
4,709
11,431
4,724
0
5,048
6,383
62,012
0
L
Osiris
Drágores
Osiris
5,559
2,084
0
4,713
13,959
16,778
670
528
13,431
0
55,541
L
Cabrakan
NWOAdonay
Cabrakan
8,585
1,348
510
5,080
14,187
9,868
0
3,159
11,028
46,977
0
W
King Arthur
Troubled24
King Arthur
10,243
1,817
0
3,096
10,889
9,512
0
1,488
9,401
0
68,717
L
2,693
531
150
1,781
11,141
8,341
0
3,074
8,067
10,660
0
L
4,626
3,166
0
4,324
13,035
6,136
847
9,061
3,974
57,003
6,226
W
Jormungandr
leandrorosales
Jormungandr
5,639
1,446
187
3,280
9,843
7,770
318
1,890
7,953
38,452
0
W
Cernunnos
ness9230
Cernunnos
10,800
4,749
0
7,767
13,010
5,304
150
3,899
9,111
0
70,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,211
Gold Earned
33,006
471
Minions Killed
322
0
Camps Cleared
0
1,553,176
Distance Traveled
1,431,673
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,045
536
104
7
0
341,998
0
L
Izanami
5,940
396
52
3
0
268,026
2
W
Chang'e
8,000
533
91
6
0
332,641
3
L
Osiris
7,137
476
90
6
0
297,922
4
L
Cabrakan
7,117
474
78
5
0
309,825
3
W
King Arthur
8,466
564
128
9
0
296,335
4
L
Maui
5,677
378
11
1
0
317,160
1
L
Olorun
7,135
476
91
6
0
238,740
0
W
Jormungandr
7,586
506
47
3
0
313,971
0
W
Cernunnos
8,114
541
101
7
0
268,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role