Player Matchup

Olorun
Olorun
MVPgagster1
Olorun
Level 61
God Stats
0W - 4L
1,187 SR
Queue Stats
40W - 70L
1,345 Elo+
Solo
Da Ji
Da Ji
OZZI21157227
Da Ji
Level 106
God Stats
6W - 5L
1,525 SR
Queue Stats
33W - 38L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
rachim1127
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,406 Elo+
Party 2
Team Averages
Level 66
1,404 SR
1,382 Elo+

VS

Team Averages
Level 73
1,405 SR
1,452 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Csurmany
Horus
Level 25
God Stats
1W - 0L
1,214 SR
Queue Stats
13W - 19L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 8 / 3
11,709
689
12,145
20,518
8,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
2 / 4 / 2
11,164
657
13,381
12,611
6,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
rachim1127
Heimdallr
15
0 / 9 / 3
10,073
593
17,914
17,546
7,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 2 / 13
13,514
795
10,866
18,007
22,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
 
Anubis
19
12 / 2 / 9
13,442
791
20,599
22,193
12,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
Csurmany
Horus
17
3 / 2 / 16
11,523
678
9,457
20,051
21,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
5
Kills
21
21
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
13
6.25
W
Anubis
 
Anubis
12
2
9
8.25
W
Horus
Csurmany
Horus
3
2
16
5.5
L
Olorun
3
8
3
0.56
L
2
4
2
0.75
L
Heimdallr
rachim1127
Heimdallr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,440
Damage
40,922
50,675
Taken
60,251
22,315
Mitigated
56,397
8,964
Healing
37,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,866
566
5,559
6,585
18,007
22,062
322
2,787
14,476
50,279
0
W
Anubis
 
Anubis
20,599
1,757
0
12,781
22,193
12,575
656
3,044
19,149
80,242
0
W
Horus
Csurmany
Horus
9,457
4,570
4,040
8,510
20,051
21,760
335
6,752
13,299
0
14,274
L
Olorun
12,145
5,235
1,123
6,348
20,518
8,639
313
13,599
6,919
45,681
3,707
L
13,381
3,568
0
637
12,611
6,055
320
7,747
4,864
0
34,891
L
Heimdallr
rachim1127
Heimdallr
17,914
8,050
0
856
17,546
7,621
321
10,190
7,356
0
48,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
38,479
148
Minions Killed
165
0
Camps Cleared
0
823,612
Distance Traveled
1,002,762
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,514
795
82
5
0
326,384
7
W
Anubis
13,442
791
74
4
0
313,185
4
W
Horus
11,523
678
9
1
0
363,193
4
L
Olorun
11,709
689
51
3
0
243,456
0
L
Da Ji
11,164
657
44
3
0
306,764
2
L
Heimdallr
10,073
593
53
3
0
273,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role