Player Matchup

Hercules
Hercules
alejandromr1970
Hercules
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,521 Elo+
Party 1
Anubis
Anubis
plp131103
Anubis
Level 87
God Stats
3W - 2L
1,596 SR
Queue Stats
60W - 42L
1,586 Elo+
Party 1
Khepri
Khepri
victorcr21
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,456 Elo+
Party 1
Team Averages
Level 63
1,532 SR
1,521 Elo+

VS

Team Averages
Level 65
1,517 SR
1,414 Elo+
Mulan
Mulan
Arkakane
Mulan
Level 15
God Stats
2W - 2L
1,631 SR
Queue Stats
21W - 34L
1,379 Elo+
Party 2
Nox
Nox
Haziouls
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,392 Elo+
Party 2
Ishtar
Ishtar
ZxzXXXzxZ
Ishtar
Level 76
God Stats
3W - 7L
1,420 SR
Queue Stats
196W - 237L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 2 / 3
7,608
692
7,939
11,802
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
plp131103
Anubis
14
2 / 1 / 3
7,986
726
7,814
7,494
4,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
victorcr21
Khepri
13
1 / 1 / 4
8,186
744
2,467
9,202
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arkakane
Mulan
12
0 / 2 / 4
7,044
640
7,624
9,882
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 1 / 4
7,512
683
5,630
5,878
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
ZxzXXXzxZ
Ishtar
13
4 / 2 / 0
8,590
781
11,864
7,136
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
5
Kills
4
4
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
Arkakane
Mulan
0
2
4
1
L
0
1
4
2
L
Ishtar
ZxzXXXzxZ
Ishtar
4
2
0
2
W
Hercules
2
2
3
1.75
W
Anubis
plp131103
Anubis
2
1
3
3.5
W
Khepri
victorcr21
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
25,118
28,498
Taken
22,896
30,415
Mitigated
14,980
9,618
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Arkakane
Mulan
7,624
1,466
0
1,470
9,882
9,813
24
4,212
5,231
0
11,671
L
5,630
1,245
70
832
5,878
2,304
128
3,604
2,066
28,991
0
L
Ishtar
ZxzXXXzxZ
Ishtar
11,864
4,832
0
1,789
7,136
2,863
0
2,478
4,493
0
50,435
W
Hercules
7,939
3,090
0
3,930
11,802
14,144
0
2,467
9,006
0
21,926
W
Anubis
plp131103
Anubis
7,814
896
0
4,739
7,494
4,838
0
1,154
6,185
39,286
0
W
Khepri
victorcr21
Khepri
2,467
223
0
949
9,202
11,433
0
2,018
7,072
6,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
23,146
105
Minions Killed
142
0
Camps Cleared
0
617,792
Distance Traveled
590,242
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,044
640
6
1
0
211,383
5
L
Nox
7,512
683
62
6
0
193,403
2
L
Ishtar
8,590
781
74
7
0
185,456
4
W
Hercules
7,608
692
29
3
0
210,929
2
W
Anubis
7,986
726
68
6
0
187,909
3
W
Khepri
8,186
744
8
1
0
218,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role