Player Matchup

Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElGatoPascal
King Arthur
Level 143
God Stats
6W - 4L
1,476 SR
Queue Stats
71W - 67L
1,549 Elo+
Party 2
Poseidon
Poseidon
FaZe_Valen77
Poseidon
Level 108
God Stats
0W - 2L
1,453 SR
Queue Stats
54W - 53L
1,545 Elo+
Party 2
Chronos
Chronos
Hydra_tobi1
Chronos
Level 96
God Stats
0W - 3L
1,166 SR
Queue Stats
46W - 49L
1,524 Elo+
Party 2
Awilix
Awilix
JAKEFR0MST8FARM
Awilix
Level 158
God Stats
1W - 2L
1,746 SR
Queue Stats
743W - 711L
1,507 Elo+
Solo
Team Averages
Level 130
1,468 SR
1,525 Elo+

VS

Team Averages
Level 126
1,657 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Corecorejolt4
Baron Samedi
Level 111
God Stats
4W - 0L
1,818 SR
Queue Stats
114W - 105L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
McBlickey
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 154L
1,524 Elo+
Party 1
Skadi
Skadi
NcTeezy
Skadi
Level 126
God Stats
11W - 7L
1,679 SR
Queue Stats
182W - 178L
1,516 Elo+
Party 3
Ravana
Ravana
Warhound101
Ravana
Level 125
God Stats
6W - 7L
1,534 SR
Queue Stats
97W - 107L
1,501 Elo+
Party 3
Odin
Odin
ogbluedragon
Odin
Level 145
God Stats
4W - 1L
1,756 SR
Queue Stats
255W - 247L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 5 / 4
8,917
425
3,774
21,443
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
ElGatoPascal
King Arthur
15
0 / 5 / 1
9,708
462
6,093
20,326
21,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
FaZe_Valen77
Poseidon
19
6 / 5 / 4
11,818
563
17,262
14,735
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Hydra_tobi1
Chronos
14
0 / 7 / 0
8,912
424
4,358
14,018
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 7 / 2
11,046
526
13,669
19,322
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Corecorejolt4
Baron Samedi
17
4 / 4 / 6
11,097
528
7,465
14,781
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
McBlickey
Nu Wa
17
1 / 4 / 16
11,961
570
14,259
15,618
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
NcTeezy
Skadi
19
10 / 2 / 4
13,577
647
19,948
11,679
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
20
10 / 2 / 6
13,326
635
16,871
12,881
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 0 / 10
11,900
567
9,462
15,125
19,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
12
Kills
29
29
Deaths
12
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
4
0.4
W
Baron Samedi
Corecorejolt4
Baron Samedi
4
4
6
1.75
L
King Arthur
ElGatoPascal
King Arthur
0
5
1
0.1
L
Poseidon
FaZe_Valen77
Poseidon
6
5
4
1.6
L
Chronos
Hydra_tobi1
Chronos
0
7
0
0
L
6
7
2
1
W
Nu Wa
McBlickey
Nu Wa
1
4
16
2.25
W
Skadi
NcTeezy
Skadi
10
2
4
6
W
Ravana
10
2
6
6.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,156
Damage
68,005
89,844
Taken
70,084
63,355
Mitigated
45,312
8,578
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,774
572
0
4,212
21,443
22,258
243
7,150
14,293
32,156
0
W
Baron Samedi
Corecorejolt4
Baron Samedi
7,465
1,098
1,169
3,208
14,781
6,803
580
10,084
4,697
68,321
0
L
King Arthur
ElGatoPascal
King Arthur
6,093
413
0
556
20,326
21,713
74
4,261
16,065
0
71,513
L
Poseidon
FaZe_Valen77
Poseidon
17,262
1,799
0
2,248
14,735
6,567
873
4,830
9,905
117,043
0
L
Chronos
Hydra_tobi1
Chronos
4,358
771
0
1,107
14,018
4,768
1,410
1,411
12,607
61,593
0
L
13,669
6,686
0
455
19,322
8,049
576
4,145
15,177
0
89,329
W
Nu Wa
McBlickey
Nu Wa
14,259
5,873
31
6,756
15,618
7,824
1,038
7,780
7,838
71,412
703
W
Skadi
NcTeezy
Skadi
19,948
9,146
0
2,114
11,679
4,514
5,767
5,142
6,537
0
114,084
W
Ravana
16,871
5,726
58
5,810
12,881
6,596
1,541
2,214
10,667
0
107,085
W
9,462
1,259
0
4,462
15,125
19,575
842
2,714
12,411
0
57,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,401
Gold Earned
61,861
618
Minions Killed
593
0
Camps Cleared
0
1,815,116
Distance Traveled
1,932,439
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,917
425
41
2
0
369,401
11
W
Baron Samedi
11,097
528
112
5
0
368,984
6
L
King Arthur
9,708
462
133
6
0
368,437
4
L
Poseidon
11,818
563
193
9
0
374,327
2
L
Chronos
8,912
424
116
6
0
297,142
1
L
Awilix
11,046
526
135
6
0
405,809
2
W
Nu Wa
11,961
570
66
3
0
357,038
1
W
Skadi
13,577
647
169
8
0
404,149
4
W
Ravana
13,326
635
148
7
0
384,737
0
W
Odin
11,900
567
98
5
0
417,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role