Player Matchup

Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Beatdown2134
Da Ji
Level 68
God Stats
1W - 1L
1,262 SR
Queue Stats
54W - 40L
1,499 Elo+
Solo
Xing Tian
Xing Tian
DrEggman69x420
Xing Tian
Level 138
God Stats
20W - 23L
1,547 SR
Queue Stats
538W - 463L
1,594 Elo+
Party 1
Medusa
Medusa
StacyS21346
Medusa
Level 78
God Stats
17W - 16L
1,561 SR
Queue Stats
338W - 284L
1,560 Elo+
Party 1
Team Averages
Level 106
1,474 SR
1,531 Elo+

VS

Team Averages
Level 92
1,638 SR
1,485 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BMSteven
Ares
Level 94
God Stats
1W - 1L
1,872 SR
Queue Stats
4W - 7L
1,410 Elo+
Solo
Da Ji
Da Ji
PloutonFFXI
Da Ji
Level 106
God Stats
4W - 2L
1,845 SR
Queue Stats
96W - 92L
1,526 Elo+
Solo
Hachiman
Hachiman
nanneye
Hachiman
Level 53
God Stats
2W - 5L
1,473 SR
Queue Stats
157W - 155L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 0
7,177
652
7,141
9,079
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
 
Zhong Kui
12
4 / 0 / 2
7,010
637
4,668
2,456
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
4 / 0 / 3
6,336
576
6,657
6,673
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
DrEggman69x420
Xing Tian
8
1 / 0 / 6
6,006
546
3,309
10,058
6,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
9
1 / 0 / 3
5,582
507
3,876
9,230
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
5,794
527
5,013
9,728
5,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
 
Ra
10
0 / 4 / 0
5,712
519
2,530
6,615
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
7
0 / 1 / 0
5,039
458
6,280
7,923
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,183
471
2,172
9,127
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
nanneye
Hachiman
8
0 / 3 / 0
4,721
429
5,611
6,131
1,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
12
Kills
0
0
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
Zhong Kui
 
Zhong Kui
4
0
2
5
L
King Arthur
 
King Arthur
0
2
0
0
L
Ra
 
Ra
0
4
0
0
L
Ares
0
1
0
0
W
4
0
3
5.5
W
Xing Tian
DrEggman69x420
Xing Tian
1
0
6
4
L
0
2
0
0
W
Medusa
1
0
3
2.5
L
Hachiman
nanneye
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,651
Damage
21,606
37,496
Taken
39,524
21,071
Mitigated
17,817
16,504
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,141
3,290
0
5,354
9,079
6,752
0
0
9,079
0
53,037
W
Zhong Kui
 
Zhong Kui
4,668
370
0
1,650
2,456
1,933
0
715
1,741
45,846
0
L
King Arthur
 
King Arthur
5,013
1,048
0
2,854
9,728
5,174
0
0
9,728
0
43,214
L
Ra
 
Ra
2,530
41
96
611
6,615
2,379
0
2,628
3,789
41,649
0
L
Ares
6,280
508
0
1,387
7,923
5,128
256
2,439
5,452
17,617
0
W
6,657
1,376
0
750
6,673
2,805
0
1,135
5,538
0
39,069
W
Xing Tian
DrEggman69x420
Xing Tian
3,309
432
2,121
2,937
10,058
6,268
0
3,837
6,221
9,167
2,953
L
2,172
222
0
3,096
9,127
3,457
0
1,021
8,036
0
33,340
W
Medusa
3,876
1,250
0
3,692
9,230
3,313
450
3,123
6,107
0
36,200
L
Hachiman
nanneye
Hachiman
5,611
3,208
0
1,042
6,131
1,679
607
1,377
4,714
0
29,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
26,449
350
Minions Killed
316
0
Camps Cleared
0
1,101,128
Distance Traveled
1,033,905
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,177
652
99
9
0
233,866
1
W
Zhong Kui
7,010
637
99
9
0
199,045
2
L
King Arthur
5,794
527
88
8
0
180,127
1
L
Ra
5,712
519
88
8
0
201,278
0
L
Ares
5,039
458
28
3
0
224,110
4
W
Da Ji
6,336
576
69
6
0
255,032
2
W
Xing Tian
6,006
546
23
2
0
230,425
4
L
Da Ji
5,183
471
67
6
0
232,522
0
W
Medusa
5,582
507
60
5
0
182,760
1
L
Hachiman
4,721
429
45
4
0
195,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role