Player Matchup

Hades
Hades
Gold V
 
Hades
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
MasterkillH
Anubis
Silver II
Level 126
God Stats
1W - 0L
1,446 SR
Queue Stats
27W - 38L
1,260 MMR
Solo
Horus
Horus
Silver IV
UnLucky29
Horus
Silver IV
Level 159
God Stats
10W - 5L
1,551 SR
Queue Stats
58W - 51L
1,218 MMR
Solo
Mercury
Mercury
Silver II
Vitaylenaran
Mercury
Silver II
Level 43
God Stats
1W - 2L
1,215 SR
Queue Stats
18W - 29L
1,183 MMR
Solo
Hou Yi
Hou Yi
Silver V
jdotx
Hou Yi
Silver V
Level 129
God Stats
1W - 2L
1,342 SR
Queue Stats
18W - 30L
1,197 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,411 SR
1,272 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,476 SR
1,273 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Ejacubeast
Merlin
Silver I
Level 93
God Stats
4W - 9L
1,346 SR
Queue Stats
114W - 118L
1,237 MMR
Solo
Ne Zha
Ne Zha
Silver I
Sodiesarin1
Ne Zha
Silver I
Level 69
God Stats
25W - 25L
1,561 SR
Queue Stats
238W - 245L
1,201 MMR
Solo
Cernunnos
Cernunnos
Silver IV
TheGiant297
Cernunnos
Silver IV
Level 57
God Stats
3W - 4L
1,477 SR
Queue Stats
15W - 17L
1,260 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
johancito19
Sun Wukong
Bronze IV
Level 49
God Stats
0W - 2L
1,494 SR
Queue Stats
9W - 27L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
6 / 2 / 4
11,524
576
12,673
18,579
9,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
16
3 / 4 / 5
10,407
520
12,414
13,016
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
UnLucky29
Horus
14
3 / 1 / 6
10,064
503
6,516
19,577
22,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Vitaylenaran
Mercury
18
8 / 3 / 5
11,488
574
17,122
19,115
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
jdotx
Hou Yi
18
1 / 1 / 9
10,843
542
15,463
17,266
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
KhepriIshtarChronos

VS

Bans
SusanoThanatosAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 4 / 4
9,910
496
8,203
21,899
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Ejacubeast
Merlin
15
3 / 4 / 6
9,580
479
19,868
11,223
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
15
2 / 5 / 6
9,391
470
9,350
18,151
8,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
TheGiant297
Cernunnos
16
1 / 3 / 1
9,484
474
10,048
16,135
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
johancito19
Sun Wukong
14
1 / 5 / 3
8,253
413
7,879
17,611
13,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
21
Kills
11
11
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
4
4
L
Ymir
 
Ymir
4
4
4
1.5
L
Merlin
Ejacubeast
Merlin
3
4
6
1.5
W
Anubis
3
4
5
1.38
L
Ne Zha
2
5
6
1
L
Cernunnos
TheGiant297
Cernunnos
1
3
1
0.5
W
Horus
UnLucky29
Horus
3
1
6
6
W
Mercury
Vitaylenaran
Mercury
8
3
5
3.5
W
Hou Yi
jdotx
Hou Yi
1
1
9
5.5
L
Sun Wukong
johancito19
Sun Wukong
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,188
Damage
55,348
87,553
Taken
85,019
56,443
Mitigated
53,470
31,670
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,673
1,988
397
9,454
18,579
9,518
726
6,444
11,581
87,883
0
L
Ymir
 
Ymir
8,203
1,720
0
3,130
21,899
20,739
0
7,509
14,390
46,437
649
L
Merlin
Ejacubeast
Merlin
19,868
1,310
0
1,632
11,223
4,820
0
4,579
6,644
72,444
0
W
Anubis
12,414
55
0
2,568
13,016
8,440
0
5,844
7,084
93,680
0
L
Ne Zha
9,350
2,840
0
3,950
18,151
8,420
0
4,050
14,101
0
62,638
L
Cernunnos
TheGiant297
Cernunnos
10,048
4,264
0
5,590
16,135
6,353
0
3,096
13,039
0
80,798
W
Horus
UnLucky29
Horus
6,516
2,213
2,164
7,345
19,577
22,653
0
8,559
10,878
105
26,881
W
Mercury
Vitaylenaran
Mercury
17,122
9,551
0
440
19,115
8,142
0
5,454
13,481
0
119,695
W
Hou Yi
jdotx
Hou Yi
15,463
6,119
0
9,302
17,266
7,690
666
3,094
14,121
0
105,813
L
Sun Wukong
johancito19
Sun Wukong
7,879
910
0
6,250
17,611
13,138
0
5,958
11,653
0
50,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,326
Gold Earned
46,618
634
Minions Killed
479
0
Camps Cleared
0
1,873,952
Distance Traveled
1,891,590
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,524
576
165
8
0
318,139
1
L
Ymir
9,910
496
67
3
0
355,322
3
L
Merlin
9,580
479
113
6
0
364,729
6
W
Anubis
10,407
520
160
8
0
353,645
2
L
Ne Zha
9,391
470
102
5
0
429,006
8
L
Cernunnos
9,484
474
124
6
0
370,742
12
W
Horus
10,064
503
20
1
0
408,359
9
W
Mercury
11,488
574
134
7
0
442,505
1
W
Hou Yi
10,843
542
155
8
0
351,304
4
L
Sun Wukong
8,253
413
73
4
0
371,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role