Player Matchup

Persephone
Persephone
 
Persephone
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AnomalousSenpai
Nemesis
Level 88
God Stats
37W - 46L
1,472 SR
Queue Stats
62W - 90L
1,361 Elo+
Solo
Nike
Nike
Budstache55
Nike
Level 103
God Stats
10W - 7L
1,438 SR
Queue Stats
173W - 180L
1,332 Elo+
Party 2
Cernunnos
Cernunnos
DustinFoes
Cernunnos
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 7L
1,590 Elo+
Party 1
Merlin
Merlin
OppaiSempai4998
Merlin
Level 67
God Stats
1W - 0L
1,750 SR
Queue Stats
54W - 80L
1,323 Elo+
Party 2
Team Averages
Level 69
1,489 SR
1,421 Elo+

VS

Team Averages
Level 100
1,450 SR
1,376 Elo+
Chang'e
Chang'e
DaDdY2YOU
Chang'e
Level 123
God Stats
3W - 4L
1,459 SR
Queue Stats
44W - 55L
1,390 Elo+
Solo
King Arthur
King Arthur
LordCBiZKiT
King Arthur
Level 100
God Stats
0W - 2L
1,292 SR
Queue Stats
149W - 154L
1,409 Elo+
Solo
Skadi
Skadi
billgreeb
Skadi
Level 87
God Stats
0W - 4L
1,244 SR
Queue Stats
1W - 6L
1,144 Elo+
Solo
Kali
Kali
cornbread5536
Kali
Level 61
God Stats
31W - 17L
1,607 SR
Queue Stats
89W - 75L
1,460 Elo+
Solo
Khepri
Khepri
geffpH1
Khepri
Level 128
God Stats
6W - 3L
1,648 SR
Queue Stats
43W - 25L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 0 / 1
5,261
526
2,481
4,333
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
2 / 0 / 0
5,653
565
2,048
6,254
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 0
5,795
580
3,160
5,639
4,503
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
DustinFoes
Cernunnos
8
1 / 1 / 0
4,750
475
2,377
4,735
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 0
4,966
497
1,648
2,303
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaDdY2YOU
Chang'e
10
0 / 0 / 0
5,564
556
2,253
4,037
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
LordCBiZKiT
King Arthur
8
0 / 3 / 0
4,637
464
2,927
8,305
3,780
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
billgreeb
Skadi
9
2 / 0 / 0
5,245
525
4,082
4,385
1,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
3,995
400
331
3,508
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
geffpH1
Khepri
8
0 / 1 / 1
5,057
506
886
4,019
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
1
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
1
0.5
W
2
0
0
2
W
1
0
0
1
L
Chang'e
DaDdY2YOU
Chang'e
0
0
0
0
W
Cernunnos
DustinFoes
Cernunnos
1
1
0
1
L
King Arthur
LordCBiZKiT
King Arthur
0
3
0
0
W
0
0
0
0
L
Skadi
billgreeb
Skadi
2
0
0
2
L
0
1
0
0
L
Khepri
geffpH1
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,714
Damage
10,479
23,264
Taken
24,254
10,310
Mitigated
9,829
6,136
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
2,481
117
155
1,980
4,333
1,385
0
399
3,934
18,920
0
W
2,048
804
0
1,101
6,254
2,263
0
761
5,433
0
44,688
W
3,160
653
0
800
5,639
4,503
117
0
5,639
0
38,915
L
Chang'e
DaDdY2YOU
Chang'e
2,253
322
0
2,091
4,037
1,410
467
1,648
2,389
36,333
0
W
Cernunnos
DustinFoes
Cernunnos
2,377
970
0
1,896
4,735
1,306
64
418
4,317
0
18,985
L
King Arthur
LordCBiZKiT
King Arthur
2,927
567
0
1,964
8,305
3,780
0
0
8,305
0
28,134
W
1,648
212
0
204
2,303
853
0
1,332
871
31,227
0
L
Skadi
billgreeb
Skadi
4,082
1,923
0
1,259
4,385
1,576
131
1,182
3,203
0
33,292
L
331
168
109
191
3,508
1,055
0
0
3,508
0
12,176
L
Khepri
geffpH1
Khepri
886
174
0
973
4,019
2,008
0
1,299
2,196
13,812
1,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
24,498
283
Minions Killed
225
0
Camps Cleared
0
950,379
Distance Traveled
835,470
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,261
526
34
3
0
182,491
1
W
Nemesis
5,653
565
80
8
0
202,347
0
W
Nike
5,795
580
76
8
0
209,946
1
L
Chang'e
5,564
556
65
7
0
202,502
2
W
Cernunnos
4,750
475
30
3
0
189,756
3
L
King Arthur
4,637
464
42
4
0
171,766
2
W
Merlin
4,966
497
63
6
0
165,839
1
L
Skadi
5,245
525
61
6
0
189,313
1
L
Kali
3,995
400
31
3
0
62,557
2
L
Khepri
5,057
506
26
3
0
209,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role