Player Matchup

Discordia
Discordia
freesty1er
Discordia
Level 160
God Stats
4W - 3L
1,438 SR
Queue Stats
72W - 67L
1,529 Elo+
Party 3
Bacchus
Bacchus
freestyler223
Bacchus
Level 48
God Stats
2W - 7L
1,612 SR
Queue Stats
23W - 40L
1,501 Elo+
Party 3
Thanatos
Thanatos
kill1935
Thanatos
Level 24
God Stats
1W - 1L
1,305 SR
Queue Stats
13W - 14L
1,579 Elo+
Solo
Neith
Neith
meyfedsd
Neith
Level 13
God Stats
5W - 5L
1,114 SR
Queue Stats
15W - 18L
1,235 Elo+
Solo
Persephone
Persephone
x7marko7x
Persephone
Level 144
God Stats
18W - 12L
1,657 SR
Queue Stats
292W - 302L
1,495 Elo+
Solo
Team Averages
Level 78
1,425 SR
1,468 Elo+

VS

Team Averages
Level 58
1,582 SR
1,530 Elo+
Eset
Eset
DeukaeInSomnia
Eset
Level 81
God Stats
0W - 1L
1,732 SR
Queue Stats
26W - 33L
1,484 Elo+
Party 1
Anubis
Anubis
Siigurd
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 32L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
SnikeyTM
Danzaburou
Level 11
God Stats
0W - 1L
1,749 SR
Queue Stats
5W - 2L
1,724 Elo+
Party 1
Tyr
Tyr
Tillon153624
Tyr
Level 64
God Stats
2W - 3L
1,356 SR
Queue Stats
107W - 115L
1,526 Elo+
Party 2
Da Ji
Da Ji
WhiteWolfGeralt
Da Ji
Level 106
God Stats
6W - 7L
1,575 SR
Queue Stats
118W - 101L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
freesty1er
Discordia
20
8 / 5 / 15
13,971
822
27,284
13,189
6,781
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
19
4 / 5 / 14
13,083
770
8,667
23,125
29,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
kill1935
Thanatos
20
12 / 3 / 4
13,964
821
18,768
18,846
9,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
meyfedsd
Neith
18
2 / 5 / 12
11,650
685
8,256
13,323
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
x7marko7x
Persephone
20
7 / 2 / 12
13,971
822
28,063
10,764
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 7
11,521
678
14,046
18,688
8,058
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Siigurd
Anubis
18
6 / 9 / 4
11,481
675
8,553
22,725
12,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SnikeyTM
Danzaburou
20
5 / 5 / 3
12,592
741
14,403
23,196
10,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 4
10,456
615
3,841
17,260
24,028
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 8 / 3
12,061
709
14,955
24,438
14,291
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
33
Kills
20
20
Deaths
33
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
Anubis
Siigurd
Anubis
6
9
4
0.89
L
Danzaburou
SnikeyTM
Danzaburou
5
5
3
1.3
L
2
3
4
1.33
L
6
8
3
0.94
W
Discordia
freesty1er
Discordia
8
5
15
3.1
W
Bacchus
4
5
14
2.2
W
Thanatos
kill1935
Thanatos
12
3
4
4.67
W
Neith
meyfedsd
Neith
2
5
12
1.6
W
Persephone
x7marko7x
Persephone
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,038
Damage
55,798
79,247
Taken
106,307
59,295
Mitigated
69,897
16,604
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,046
1,145
0
2,154
18,688
8,058
0
11,297
7,391
54,679
0
L
Anubis
Siigurd
Anubis
8,553
487
83
4,333
22,725
12,946
689
16,445
6,280
27,900
0
L
Danzaburou
SnikeyTM
Danzaburou
14,403
6,402
0
6,330
23,196
10,574
768
13,912
9,284
0
55,354
L
3,841
129
102
2,994
17,260
24,028
236
9,016
8,244
0
14,192
L
14,955
3,306
0
250
24,438
14,291
0
13,344
11,094
0
34,107
W
Discordia
freesty1er
Discordia
27,284
1,478
576
2,393
13,189
6,781
1,888
3,513
9,676
75,135
0
W
Bacchus
8,667
620
0
957
23,125
29,400
665
9,670
12,703
15,876
0
W
Thanatos
kill1935
Thanatos
18,768
3,008
0
10,685
18,846
9,936
3,285
2,948
15,898
0
55,320
W
Neith
meyfedsd
Neith
8,256
3,740
0
1,029
13,323
7,945
5,360
3,857
9,466
0
23,486
W
Persephone
x7marko7x
Persephone
28,063
1,054
0
964
10,764
5,233
321
2,610
8,152
71,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,639
Gold Earned
58,111
309
Minions Killed
235
0
Camps Cleared
0
1,692,534
Distance Traveled
1,356,816
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,521
678
75
4
0
287,136
1
L
Anubis
11,481
675
35
2
0
216,686
1
L
Danzaburou
12,592
741
72
4
0
304,874
2
L
Tyr
10,456
615
22
1
0
268,804
0
L
Da Ji
12,061
709
31
2
0
279,316
2
W
Discordia
13,971
822
96
6
0
333,489
1
W
Bacchus
13,083
770
20
1
0
372,820
0
W
Thanatos
13,964
821
85
5
0
337,377
0
W
Neith
11,650
685
33
2
0
271,249
1
W
Persephone
13,971
822
75
4
0
377,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role