Player Matchup

Hercules
Hercules
Silver II
Hyderz
Hercules
Silver II
Level 100
God Stats
4W - 6L
1,504 SR
Queue Stats
11W - 17L
1,394 MMR
Solo
Thoth
Thoth
Bronze V
SuperiorLlamas
Thoth
Bronze V
Level 105
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 3L
1,452 MMR
Party 2
Chaac
Chaac
Silver I
WhySoSalty69
Chaac
Silver I
Level 93
God Stats
0W - 3L
1,511 SR
Queue Stats
39W - 62L
1,343 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,575 SR
1,396 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,630 SR
1,642 MMR
Set
Set
Diamond V
 
Set
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum II
Ushala
Vulcan
Platinum II
Level 145
God Stats
7W - 6L
1,664 SR
Queue Stats
179W - 138L
1,840 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
Windows7
Ne Zha
Platinum III
Level 101
God Stats
49W - 21L
1,727 SR
Queue Stats
113W - 94L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hyderz
Hercules
10
0 / 0 / 0
6,834
683
4,228
14,788
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 0
6,881
688
5,088
7,378
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 0
6,858
686
6,449
11,834
10,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangAtlasAresAchillesHorus

VS

Bans
CabrakanScyllaGebBaron SamediSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 0 / 2
8,356
836
11,078
8,307
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Ushala
Vulcan
13
2 / 0 / 3
7,901
790
10,871
4,828
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Windows7
Ne Zha
12
0 / 0 / 4
7,304
730
7,422
8,303
8,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
2
5
L
Hercules
Hyderz
Hercules
0
0
0
0
L
0
3
0
0
W
Vulcan
Ushala
Vulcan
2
0
3
3.5
L
0
3
0
0
W
Ne Zha
Windows7
Ne Zha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,765
Damage
29,371
34,000
Taken
21,438
26,188
Mitigated
16,271
8,241
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,078
4,965
0
1,874
8,307
5,950
528
1,031
7,276
0
41,532
L
Hercules
Hyderz
Hercules
4,228
1,603
0
3,323
14,788
13,502
0
4,984
9,500
0
13,781
L
5,088
263
0
781
7,378
1,877
0
533
6,712
38,868
0
W
Vulcan
Ushala
Vulcan
10,871
4,158
0
960
4,828
2,095
495
1,953
2,875
36,247
0
L
6,449
714
414
3,723
11,834
10,809
0
5,411
6,211
0
21,764
W
Ne Zha
Windows7
Ne Zha
7,422
1,533
385
1,619
8,303
8,226
97
2,158
6,145
0
22,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,573
Gold Earned
23,561
132
Minions Killed
161
0
Camps Cleared
0
636,707
Distance Traveled
696,730
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,356
836
59
6
0
229,114
3
L
Hercules
6,834
683
10
1
0
233,248
2
L
Thoth
6,881
688
85
9
0
179,192
3
W
Vulcan
7,901
790
92
9
0
237,237
4
L
Chaac
6,858
686
37
4
0
224,267
3
W
Ne Zha
7,304
730
10
1
0
230,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role