Player Matchup

Gilgamesh
Gilgamesh
Diamond III
Skarmore
Gilgamesh
Diamond III
Level 146
God Stats
11W - 10L
1,665 SR
Queue Stats
287W - 295L
2,051 MMR
Party 1
Ganesha
Ganesha
Masters
Tuvanbi
Ganesha
Masters
Level 149
God Stats
15W - 7L
1,727 SR
Queue Stats
231W - 167L
1,976 MMR
Party 1
Hel
Hel
Masters
breent
Hel
Masters
Level 125
God Stats
1W - 1L
1,598 SR
Queue Stats
187W - 129L
2,004 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,663 SR
2,011 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,563 SR
1,653 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Neoflam
Scylla
Gold II
Level 123
God Stats
1W - 0L
1,612 SR
Queue Stats
26W - 47L
1,663 MMR
Solo
Ne Zha
Ne Zha
Platinum III
bratkayne97
Ne Zha
Platinum III
Level 148
God Stats
1W - 4L
1,577 SR
Queue Stats
34W - 43L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Skarmore
Gilgamesh
19
7 / 4 / 2
15,334
697
23,727
35,480
51,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Tuvanbi
Ganesha
19
0 / 2 / 8
14,776
672
14,102
35,140
56,050
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
breent
Hel
20
2 / 3 / 6
14,607
664
22,245
24,255
20,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
ThothAo KuangBaron SamediAh Muzen CabAchilles

VS

Bans
AresMulanGuan YuHorusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
2 / 3 / 5
15,385
699
10,730
31,147
58,548
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Neoflam
Scylla
20
4 / 2 / 4
15,860
721
35,540
13,759
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
20
3 / 4 / 5
15,591
709
27,314
27,372
25,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
9
Kills
9
9
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
5
1.5
W
Scylla
Neoflam
Scylla
4
2
4
3
L
Gilgamesh
Skarmore
Gilgamesh
7
4
2
2
L
Ganesha
Tuvanbi
Ganesha
0
2
8
2
W
Ne Zha
3
4
5
1.38
L
Hel
breent
Hel
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,074
Damage
73,584
94,875
Taken
72,278
128,229
Mitigated
91,455
43,312
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,730
2,924
0
1,455
31,147
58,548
286
13,229
16,618
39,811
0
W
Scylla
Neoflam
Scylla
35,540
3,085
0
1,343
13,759
7,561
785
7,376
5,767
93,532
0
L
Gilgamesh
Skarmore
Gilgamesh
23,727
4,916
2,356
5,188
35,480
51,428
217
17,095
17,098
5,784
49,192
L
Ganesha
Tuvanbi
Ganesha
14,102
1,627
0
10,072
35,140
56,050
0
18,103
16,024
49,818
0
W
Ne Zha
27,314
5,243
0
9,487
27,372
25,346
1,824
16,865
10,507
0
92,188
L
Hel
breent
Hel
22,245
2,113
12,347
13,349
24,255
20,751
469
10,616
13,078
104,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
46,836
279
Minions Killed
273
0
Camps Cleared
0
1,285,340
Distance Traveled
1,232,339
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,385
699
44
2
0
382,312
4
W
Scylla
15,860
721
136
6
0
433,118
4
L
Gilgamesh
15,334
697
68
3
0
417,750
3
L
Ganesha
14,776
672
10
0
0
420,700
12
W
Ne Zha
15,591
709
93
4
0
416,909
6
L
Hel
14,607
664
201
9
0
446,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role