Player Matchup

Neith
Neith
AurelienTHS
Neith
Level 8
God Stats
0W - 3L
1,077 SR
Queue Stats
2W - 12L
903 Elo+
Party 1
Kukulkan
Kukulkan
XL-MaRs
Kukulkan
Level 65
God Stats
1W - 5L
1,334 SR
Queue Stats
2W - 12L
903 Elo+
Party 1
Jormungandr
Jormungandr
guicharisma
Jormungandr
Level 156
God Stats
1W - 8L
1,354 SR
Queue Stats
212W - 217L
1,485 Elo+
Solo
Team Averages
Level 76
1,255 SR
1,097 Elo+

VS

Team Averages
Level 74
1,620 SR
1,494 Elo+
Janus
Janus
Master-_-spectre
Janus
Level 87
God Stats
7W - 11L
1,464 SR
Queue Stats
85W - 124L
1,341 Elo+
Solo
Mercury
Mercury
TCW_Weedmen
Mercury
Level 122
God Stats
1W - 0L
1,761 SR
Queue Stats
108W - 71L
1,543 Elo+
Party 2
Cerberus
Cerberus
Vr-Fenix
Cerberus
Level 13
God Stats
5W - 1L
1,634 SR
Queue Stats
16W - 8L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
8,118
580
4,900
17,158
6,593
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
XL-MaRs
Kukulkan
12
0 / 7 / 0
8,053
575
5,557
11,980
5,760
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
guicharisma
Jormungandr
13
0 / 0 / 0
8,298
593
8,544
14,226
14,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 11
11,057
790
17,659
6,598
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
TCW_Weedmen
Mercury
17
8 / 1 / 7
11,560
826
14,165
11,680
5,700
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Vr-Fenix
Cerberus
14
4 / 0 / 8
9,983
713
6,641
14,394
14,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
16
16
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
4
0
11
9.5
W
Mercury
TCW_Weedmen
Mercury
8
1
7
11.5
W
Cerberus
Vr-Fenix
Cerberus
4
0
8
8
L
Kukulkan
XL-MaRs
Kukulkan
0
7
0
0
L
Jormungandr
guicharisma
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,001
Damage
38,465
43,364
Taken
32,672
26,403
Mitigated
23,305
1,715
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,900
2,670
0
767
17,158
6,593
0
12,578
4,334
0
19,717
W
17,659
538
0
1,218
6,598
3,365
2,152
3,866
2,732
55,559
0
W
Mercury
TCW_Weedmen
Mercury
14,165
8,733
0
2,023
11,680
5,700
507
5,652
6,028
0
61,665
W
Cerberus
Vr-Fenix
Cerberus
6,641
130
0
2,208
14,394
14,240
0
4,835
9,559
35,028
0
L
Kukulkan
XL-MaRs
Kukulkan
5,557
816
0
216
11,980
5,760
0
6,062
5,706
34,403
0
L
Jormungandr
guicharisma
Jormungandr
8,544
2,558
0
732
14,226
14,050
0
5,062
8,984
31,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
32,600
134
Minions Killed
217
0
Camps Cleared
0
628,113
Distance Traveled
864,781
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,118
580
40
3
0
194,840
2
W
Janus
11,057
790
86
6
0
280,995
4
W
Mercury
11,560
826
79
6
0
310,383
0
W
Cerberus
9,983
713
52
4
0
273,403
3
L
Kukulkan
8,053
575
55
4
0
209,932
1
L
Jormungandr
8,298
593
39
3
0
223,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role