Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
EasyHeat
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,421 Elo+
Solo
Hades
Hades
MrBombadill
Hades
Level 125
God Stats
4W - 1L
1,618 SR
Queue Stats
219W - 214L
1,502 Elo+
Party 1
Artio
Artio
fenneij
Artio
Level 64
God Stats
4W - 1L
1,649 SR
Queue Stats
227W - 221L
1,476 Elo+
Party 1
Nike
Nike
perrelerre
Nike
Level 42
God Stats
2W - 1L
1,417 SR
Queue Stats
130W - 145L
1,389 Elo+
Party 1
Team Averages
Level 63
1,537 SR
1,457 Elo+

VS

Team Averages
Level 59
1,493 SR
1,429 Elo+
Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Joker941
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,444 Elo+
Solo
He Bo
He Bo
Pe95
He Bo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,431 Elo+
Solo
Mercury
Mercury
mustang81
Mercury
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,352 Elo+
Solo
Fenrir
Fenrir
onward_cargo0
Fenrir
Level 29
God Stats
1W - 2L
1,467 SR
Queue Stats
82W - 115L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 4 / 15
10,215
681
9,112
18,608
21,071
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
EasyHeat
Merlin
20
11 / 1 / 18
12,037
802
26,431
7,997
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
21 / 3 / 12
13,898
927
27,921
19,743
15,130
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
fenneij
Artio
17
0 / 2 / 31
11,092
739
7,390
16,835
18,478
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 3 / 26
10,138
676
5,480
15,561
16,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 7 / 9
9,303
620
4,930
19,600
25,983
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
19
6 / 7 / 6
11,558
771
29,016
12,841
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Pe95
He Bo
15
1 / 6 / 7
9,187
612
8,767
14,425
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
mustang81
Mercury
13
1 / 11 / 6
8,527
568
3,626
13,955
4,314
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 6 / 5
10,379
692
12,436
26,530
11,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
37
Kills
13
13
Deaths
37
102
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
4
15
2.88
L
Tyr
 
Tyr
0
7
9
0.64
W
Merlin
EasyHeat
Merlin
11
1
18
20
L
Zeus
6
7
6
1.29
W
21
3
12
9
L
He Bo
Pe95
He Bo
1
6
7
0.75
W
Artio
fenneij
Artio
0
2
31
7.75
L
Mercury
mustang81
Mercury
1
11
6
0.36
L
5
6
5
1.25
W
1
3
26
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,334
Damage
58,775
78,744
Taken
87,351
75,412
Mitigated
54,462
38,868
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,112
1,146
1,869
3,551
18,608
21,071
1,025
7,580
11,028
0
12,936
L
Tyr
 
Tyr
4,930
1,201
976
1,015
19,600
25,983
0
11,698
7,902
0
12,307
W
Merlin
EasyHeat
Merlin
26,431
2,412
4,594
2,083
7,997
4,015
2,663
2,192
5,805
64,158
0
L
Zeus
29,016
2,860
979
299
12,841
4,715
1,322
10,852
1,989
49,708
0
W
27,921
1,715
1,424
8,323
19,743
15,130
2,225
10,250
9,493
50,775
0
L
He Bo
Pe95
He Bo
8,767
886
2,073
2,444
14,425
7,906
444
10,232
4,193
22,551
0
W
Artio
fenneij
Artio
7,390
1,199
4,349
5,616
16,835
18,478
799
9,858
6,977
11,936
0
L
Mercury
mustang81
Mercury
3,626
1,498
0
208
13,955
4,314
886
11,144
2,811
0
6,358
L
12,436
1,701
1,253
9,057
26,530
11,544
922
17,816
8,714
0
19,068
W
5,480
621
4,203
2,856
15,561
16,718
632
7,903
7,658
0
10,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,380
Gold Earned
48,954
153
Minions Killed
109
0
Camps Cleared
0
1,434,872
Distance Traveled
1,181,619
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,215
681
7
0
0
270,080
0
L
Tyr
9,303
620
15
1
0
242,655
4
W
Merlin
12,037
802
67
4
0
300,347
4
L
Zeus
11,558
771
63
4
0
219,895
0
W
Hades
13,898
927
58
4
0
270,860
0
L
He Bo
9,187
612
18
1
0
245,290
1
W
Artio
11,092
739
10
1
0
298,099
0
L
Mercury
8,527
568
3
0
0
197,943
1
L
Fenrir
10,379
692
10
1
0
275,836
3
W
Nike
10,138
676
11
1
0
295,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role