Player Matchup

Chronos
Chronos
Platinum II
Drac-Agni
Chronos
Platinum II
Level 140
God Stats
5W - 6L
1,589 SR
Queue Stats
175W - 151L
1,630 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
RPG Cube6410
Zhong Kui
Silver I
Level 81
God Stats
19W - 16L
1,470 SR
Queue Stats
65W - 74L
1,308 MMR
Party 2
Cerberus
Cerberus
Gold I
RPG Grizzly
Cerberus
Gold I
Level 89
God Stats
23W - 17L
1,572 SR
Queue Stats
87W - 80L
1,782 MMR
Party 2
Odin
Odin
Platinum V
SCP_YERAAA
Odin
Platinum V
Level 139
God Stats
1W - 0L
1,546 SR
Queue Stats
157W - 155L
1,676 MMR
Party 1
Freya
Freya
Gold V
hichamrm16
Freya
Gold V
Level 109
God Stats
1W - 0L
1,559 SR
Queue Stats
41W - 41L
1,504 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,547 SR
1,580 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,479 SR
1,580 MMR
Sobek
Sobek
Gold V
DywenDyDa
Sobek
Gold V
Level 156
God Stats
0W - 1L
1,195 SR
Queue Stats
34W - 28L
1,493 MMR
Solo
Bakasura
Bakasura
Gold I
Just_A_Norwegian
Bakasura
Gold I
Level 159
God Stats
1W - 2L
1,464 SR
Queue Stats
137W - 139L
1,628 MMR
Solo
Merlin
Merlin
Gold I
Nefoui
Merlin
Gold I
Level 160
God Stats
3W - 5L
1,364 SR
Queue Stats
205W - 204L
1,711 MMR
Solo
Chiron
Chiron
Silver III
SOLDIER4434
Chiron
Silver III
Level 97
God Stats
4W - 1L
1,866 SR
Queue Stats
16W - 18L
1,467 MMR
Solo
Thanatos
Thanatos
Gold III
Sizzleey
Thanatos
Gold III
Level 87
God Stats
11W - 8L
1,508 SR
Queue Stats
109W - 120L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Drac-Agni
Chronos
11
0 / 0 / 0
6,251
625
3,910
4,130
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
RPG Cube6410
Zhong Kui
9
0 / 0 / 0
5,456
546
2,897
5,072
3,745
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RPG Grizzly
Cerberus
8
1 / 0 / 0
5,323
532
2,824
8,774
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
5,406
541
2,331
4,853
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
10
2 / 1 / 1
5,666
567
4,831
7,614
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangDanzaburouThorSusano

VS

Bans
HadesKaliAtlasAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DywenDyDa
Sobek
7
0 / 0 / 1
4,504
450
3,149
7,511
6,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 0
5,418
542
2,067
8,732
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Nefoui
Merlin
10
0 / 0 / 0
5,756
576
4,460
2,977
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
1 / 3 / 0
5,487
549
6,673
7,886
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Sizzleey
Thanatos
9
0 / 0 / 0
5,031
503
1,028
7,041
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
Drac-Agni
Chronos
0
0
0
0
L
Sobek
DywenDyDa
Sobek
0
0
1
0.5
L
0
0
0
0
L
Merlin
Nefoui
Merlin
0
0
0
0
W
Zhong Kui
RPG Cube6410
Zhong Kui
0
0
0
0
W
Cerberus
RPG Grizzly
Cerberus
1
0
0
1
W
0
0
0
0
L
Chiron
1
3
0
0.33
L
Thanatos
Sizzleey
Thanatos
0
0
0
0
W
Freya
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
17,377
30,443
Taken
34,147
13,697
Mitigated
17,411
15,293
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Drac-Agni
Chronos
3,910
1,646
0
1,151
4,130
1,236
939
0
3,540
50,674
0
L
Sobek
DywenDyDa
Sobek
3,149
722
0
3,289
7,511
6,498
0
3,465
4,046
13,838
0
L
2,067
1,477
0
4,835
8,732
3,965
0
3,567
5,165
0
25,479
L
Merlin
Nefoui
Merlin
4,460
273
0
750
2,977
1,204
0
1,431
1,546
46,272
0
W
Zhong Kui
RPG Cube6410
Zhong Kui
2,897
891
0
3,205
5,072
3,745
0
3,132
1,940
38,126
0
W
Cerberus
RPG Grizzly
Cerberus
2,824
352
282
4,153
8,774
4,345
0
3,200
5,574
22,491
0
W
2,331
637
0
3,414
4,853
1,943
0
572
4,281
0
33,766
L
Chiron
6,673
2,732
205
2,063
7,886
2,808
0
4,936
2,949
0
40,647
L
Thanatos
Sizzleey
Thanatos
1,028
140
0
7,615
7,041
2,936
0
1,062
5,979
0
34,898
W
Freya
4,831
1,508
0
3,088
7,614
2,428
0
705
6,909
35,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
26,196
367
Minions Killed
325
0
Camps Cleared
0
1,014,008
Distance Traveled
1,005,775
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,251
625
98
10
0
189,272
4
L
Sobek
4,504
450
17
2
0
186,915
3
L
Bakasura
5,418
542
80
8
0
219,209
4
L
Merlin
5,756
576
95
10
0
185,077
3
W
Zhong Kui
5,456
546
74
7
0
193,364
0
W
Cerberus
5,323
532
65
7
0
201,991
7
W
Odin
5,406
541
81
8
0
235,023
0
L
Chiron
5,487
549
65
7
0
170,867
2
L
Thanatos
5,031
503
68
7
0
243,707
3
W
Freya
5,666
567
49
5
0
194,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role