Player Matchup

Ymir
Ymir
D3monicDisast3r
Ymir
Level 147
God Stats
5W - 9L
1,438 SR
Queue Stats
92W - 102L
1,378 Elo+
Solo
Neith
Neith
SakurabaNekuX
Neith
Level 118
God Stats
9W - 15L
1,417 SR
Queue Stats
68W - 74L
1,421 Elo+
Solo
Nu Wa
Nu Wa
TurtleTTV9305
Nu Wa
Level 65
God Stats
6W - 6L
1,580 SR
Queue Stats
74W - 84L
1,403 Elo+
Party 2
Nemesis
Nemesis
maverick james0
Nemesis
Level 107
God Stats
0W - 3L
1,257 SR
Queue Stats
348W - 303L
1,595 Elo+
Party 2
Achilles
Achilles
tac0 parad0x
Achilles
Level 107
God Stats
6W - 11L
1,425 SR
Queue Stats
295W - 278L
1,504 Elo+
Party 2
Team Averages
Level 109
1,423 SR
1,460 Elo+

VS

Team Averages
Level 116
1,468 SR
1,486 Elo+
Bacchus
Bacchus
Dj Quagz
Bacchus
Level 109
God Stats
2W - 1L
1,477 SR
Queue Stats
41W - 32L
1,508 Elo+
Solo
Chang'e
Chang'e
Nosocks2guys
Chang'e
Level 105
God Stats
5W - 2L
1,504 SR
Queue Stats
58W - 62L
1,463 Elo+
Party 1
Hachiman
Hachiman
TitAngaMer23145
Hachiman
Level 120
God Stats
2W - 2L
1,424 SR
Queue Stats
93W - 85L
1,437 Elo+
Solo
Bellona
Bellona
Visrohz
Bellona
Level 87
God Stats
8W - 10L
1,468 SR
Queue Stats
227W - 213L
1,469 Elo+
Solo
Pele
Pele
YmirsBreath
Pele
Level 160
God Stats
6W - 2L
1,466 SR
Queue Stats
417W - 376L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,744
430
2,616
9,669
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 1
8,223
457
6,598
11,911
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 0
7,969
443
7,432
7,718
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 0
8,749
486
7,120
13,923
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
tac0 parad0x
Achilles
14
0 / 3 / 0
7,757
431
5,675
14,546
13,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dj Quagz
Bacchus
13
0 / 1 / 3
8,536
474
4,381
11,050
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Nosocks2guys
Chang'e
17
2 / 0 / 1
10,300
572
6,827
9,467
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
17
4 / 1 / 0
10,162
565
8,995
11,199
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Visrohz
Bellona
18
2 / 0 / 1
11,146
619
9,262
11,913
11,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 0 / 3
10,892
605
8,540
17,587
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Bacchus
Dj Quagz
Bacchus
0
1
3
1.5
W
Chang'e
Nosocks2guys
Chang'e
2
0
1
2.5
L
0
3
1
0.17
W
Hachiman
4
1
0
4
L
0
3
0
0
W
Bellona
Visrohz
Bellona
2
0
1
2.5
W
4
0
3
5.5
L
2
3
0
0.67
L
Achilles
tac0 parad0x
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,441
Damage
38,005
57,767
Taken
61,216
38,014
Mitigated
41,222
15,628
Healing
33,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,616
271
762
2,397
9,669
10,892
0
2,509
7,160
26,285
4,957
W
Bacchus
Dj Quagz
Bacchus
4,381
967
171
3,419
11,050
12,970
0
2,106
8,877
18,085
0
W
Chang'e
Nosocks2guys
Chang'e
6,827
635
1,082
7,201
9,467
3,449
314
4,669
4,365
98,936
0
L
6,598
1,860
0
4,716
11,911
4,621
0
2,505
9,406
0
67,300
W
Hachiman
8,995
4,048
0
6,640
11,199
4,827
162
823
10,312
0
97,337
L
7,432
1,180
0
854
7,718
3,159
0
4,925
2,793
64,001
0
W
Bellona
Visrohz
Bellona
9,262
3,233
0
5,987
11,913
11,526
1,195
660
10,118
0
91,577
W
8,540
2,208
0
9,317
17,587
8,450
414
977
16,546
0
128,907
L
7,120
3,639
0
1,488
13,923
5,959
0
845
13,078
0
83,833
L
Achilles
tac0 parad0x
Achilles
5,675
872
0
5,411
14,546
13,383
0
424
14,122
0
56,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
51,036
527
Minions Killed
735
0
Camps Cleared
0
1,747,339
Distance Traveled
1,803,861
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,744
430
56
3
0
382,433
5
W
Bacchus
8,536
474
29
2
0
345,345
1
W
Chang'e
10,300
572
190
11
0
378,404
1
L
Neith
8,223
457
127
7
0
285,140
1
W
Hachiman
10,162
565
158
9
0
290,062
0
L
Nu Wa
7,969
443
128
7
0
314,851
2
W
Bellona
11,146
619
186
10
0
385,509
3
W
Pele
10,892
605
172
10
0
404,541
6
L
Nemesis
8,749
486
114
6
0
426,954
7
L
Achilles
7,757
431
102
6
0
337,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role