Player Matchup

Shiva
Shiva
 
Shiva
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CBRR2004
Kumbhakarna
Level 39
God Stats
5W - 5L
1,337 SR
Queue Stats
101W - 110L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
Kami__Samaa
Ao Kuang
Level 77
God Stats
15W - 9L
1,426 SR
Queue Stats
100W - 107L
1,415 Elo+
Party 2
Cernunnos
Cernunnos
MVAK
Cernunnos
Level 25
God Stats
2W - 0L
1,672 SR
Queue Stats
17W - 28L
1,215 Elo+
Party 2
Janus
Janus
w_hiteyy
Janus
Level 38
God Stats
18W - 38L
1,273 SR
Queue Stats
99W - 166L
1,329 Elo+
Party 1
Team Averages
Level 49
1,441 SR
1,376 Elo+

VS

Team Averages
Level 98
1,448 SR
1,427 Elo+
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Krisigaming1119
Achilles
Level 60
God Stats
1W - 2L
1,506 SR
Queue Stats
197W - 241L
1,458 Elo+
Solo
Thanatos
Thanatos
PGabor0520
Thanatos
Level 100
God Stats
2W - 7L
1,369 SR
Queue Stats
125W - 154L
1,376 Elo+
Party 3
Hera
Hera
SFerenc92
Hera
Level 108
God Stats
0W - 2L
1,245 SR
Queue Stats
225W - 287L
1,375 Elo+
Party 3
Ishtar
Ishtar
Xlmaster123
Ishtar
Level 104
God Stats
4W - 3L
1,622 SR
Queue Stats
52W - 55L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
6 / 2 / 9
13,596
544
22,132
27,780
30,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
CBRR2004
Kumbhakarna
15
0 / 3 / 9
11,489
460
7,302
25,890
28,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Kami__Samaa
Ao Kuang
20
8 / 1 / 5
13,700
548
11,856
17,436
7,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MVAK
Cernunnos
19
6 / 4 / 1
12,948
518
13,416
14,889
6,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
w_hiteyy
Janus
20
4 / 1 / 5
13,552
542
14,238
14,641
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 2 / 4
10,815
433
17,844
14,588
8,326
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
16
0 / 7 / 3
10,205
408
9,464
32,637
25,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
PGabor0520
Thanatos
16
4 / 5 / 2
10,367
415
7,311
20,717
9,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
3 / 4 / 4
10,970
439
15,292
12,133
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
16
0 / 6 / 4
9,706
388
7,164
21,105
8,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
24
Kills
11
11
Deaths
24
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
2
9
5.25
L
Anubis
 
Anubis
4
2
4
3
W
Kumbhakarna
CBRR2004
Kumbhakarna
0
3
9
1.5
W
Ao Kuang
Kami__Samaa
Ao Kuang
8
1
5
10.5
L
Achilles
0
7
3
0.21
W
Cernunnos
MVAK
Cernunnos
6
4
1
1.63
L
Thanatos
PGabor0520
Thanatos
4
5
2
1
L
Hera
3
4
4
1.25
L
Ishtar
0
6
4
0.33
W
Janus
w_hiteyy
Janus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,944
Damage
57,075
100,636
Taken
101,180
79,117
Mitigated
56,455
38,694
Healing
41,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
22,132
4,823
254
10,610
27,780
30,032
2,876
9,326
18,052
805
94,338
L
Anubis
 
Anubis
17,844
768
0
9,092
14,588
8,326
0
4,957
9,466
102,970
1,077
W
Kumbhakarna
CBRR2004
Kumbhakarna
7,302
613
702
6,036
25,890
28,356
1,712
10,193
13,507
29,929
4,487
W
Ao Kuang
Kami__Samaa
Ao Kuang
11,856
2,715
0
9,344
17,436
7,920
4,010
3,721
13,715
119,419
0
L
Achilles
9,464
2,096
0
8,700
32,637
25,463
0
11,284
20,047
0
69,192
W
Cernunnos
MVAK
Cernunnos
13,416
5,948
264
4,981
14,889
6,102
5,252
5,805
9,084
0
101,225
L
Thanatos
PGabor0520
Thanatos
7,311
1,041
0
18,283
20,717
9,245
274
4,945
15,503
0
77,157
L
Hera
15,292
3,889
0
455
12,133
4,670
16
6,448
5,646
72,026
606
L
Ishtar
7,164
4,981
0
5,103
21,105
8,751
0
6,971
13,910
0
75,448
W
Janus
w_hiteyy
Janus
14,238
553
397
6,106
14,641
6,707
2,395
7,179
7,462
110,470
3,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,285
Gold Earned
52,063
638
Minions Killed
606
0
Camps Cleared
0
2,431,789
Distance Traveled
1,998,071
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,596
544
148
6
0
513,637
3
L
Anubis
10,815
433
120
5
0
402,855
1
W
Kumbhakarna
11,489
460
36
1
0
495,279
5
W
Ao Kuang
13,700
548
122
5
0
511,968
5
L
Achilles
10,205
408
130
5
0
397,891
3
W
Cernunnos
12,948
518
145
6
0
431,400
3
L
Thanatos
10,367
415
109
4
0
416,561
7
L
Hera
10,970
439
125
5
0
408,293
9
L
Ishtar
9,706
388
122
5
0
372,471
0
W
Janus
13,552
542
187
7
0
479,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role