Player Matchup

Lancelot
Lancelot
Attila_ulusoyy_
Lancelot
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 102L
1,336 Elo+
Party 1
Pele
Pele
Kepler70-b
Pele
Level 42
God Stats
1W - 2L
1,225 SR
Queue Stats
46W - 65L
1,257 Elo+
Solo
Bacchus
Bacchus
Sekman2
Bacchus
Level 7
God Stats
0W - 5L
1,168 SR
Queue Stats
3W - 22L
1,021 Elo+
Party 1
Zeus
Zeus
XAdonisxkriegerX
Zeus
Level 37
God Stats
0W - 2L
1,277 SR
Queue Stats
41W - 86L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
zleXoTiicZz
Cernunnos
Level 17
God Stats
4W - 8L
1,380 SR
Queue Stats
19W - 46L
1,301 Elo+
Party 1
Team Averages
Level 31
1,310 SR
1,241 Elo+

VS

Team Averages
Level 74
1,472 SR
1,347 Elo+
Jormungandr
Jormungandr
Ghost_Ardaamg
Jormungandr
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 34L
1,405 Elo+
Solo
Bellona
Bellona
Mimiclive
Bellona
Level 64
God Stats
30W - 30L
1,434 SR
Queue Stats
57W - 88L
1,289 Elo+
Party 2
Ishtar
Ishtar
Penifacio
Ishtar
Level 83
God Stats
3W - 0L
1,584 SR
Queue Stats
16W - 17L
1,392 Elo+
Solo
Awilix
Awilix
z_maurice_Fufu
Awilix
Level 108
God Stats
46W - 38L
1,482 SR
Queue Stats
213W - 247L
1,349 Elo+
Party 2
Agni
Agni
zzlovesChicken
Agni
Level 51
God Stats
21W - 26L
1,357 SR
Queue Stats
40W - 54L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
0 / 2 / 0
4,179
418
1,449
3,880
1,214
6
0 / 2 / 0
4,351
435
2,043
6,331
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Sekman2
Bacchus
6
0 / 3 / 0
3,825
383
937
5,806
3,198
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 0
4,883
488
2,529
6,829
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
zleXoTiicZz
Cernunnos
7
0 / 0 / 0
4,066
407
3,903
6,891
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ghost_Ardaamg
Jormungandr
9
1 / 0 / 2
5,698
570
2,978
5,342
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
Mimiclive
Bellona
11
2 / 0 / 0
6,462
646
2,073
4,972
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Penifacio
Ishtar
10
2 / 0 / 0
5,305
531
5,266
5,050
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 2
5,733
573
4,686
4,461
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 0 / 3
5,902
590
4,214
3,806
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
11
11
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
2
0
0
W
Jormungandr
Ghost_Ardaamg
Jormungandr
1
0
2
2
L
0
2
0
0
W
Bellona
Mimiclive
Bellona
2
0
0
2
W
Ishtar
Penifacio
Ishtar
2
0
0
2
L
Bacchus
Sekman2
Bacchus
0
3
0
0
L
0
4
0
0
W
3
0
2
4
L
Cernunnos
zleXoTiicZz
Cernunnos
0
0
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,861
Damage
19,217
29,737
Taken
23,631
10,342
Mitigated
13,243
4,209
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
1,449
406
81
608
3,880
1,214
0
0
3,880
0
13,507
W
Jormungandr
Ghost_Ardaamg
Jormungandr
2,978
903
0
1,566
5,342
3,874
0
746
4,596
23,505
0
L
2,043
569
0
750
6,331
1,959
0
1,037
5,294
0
21,341
W
Bellona
Mimiclive
Bellona
2,073
945
0
2,464
4,972
4,375
906
0
4,972
0
41,826
W
Ishtar
Penifacio
Ishtar
5,266
2,947
0
2,764
5,050
1,615
0
191
4,859
0
37,738
L
Bacchus
Sekman2
Bacchus
937
190
126
267
5,806
3,198
0
2,071
3,735
5,610
0
L
2,529
830
0
118
6,829
2,135
592
2,683
4,146
30,886
0
W
4,686
2,202
0
1,265
4,461
2,018
0
839
3,622
0
30,901
L
Cernunnos
zleXoTiicZz
Cernunnos
3,903
1,847
0
2,259
6,891
1,836
0
1,401
5,490
0
19,120
W
4,214
600
0
1,248
3,806
1,361
644
1,690
2,116
32,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,304
Gold Earned
29,100
152
Minions Killed
298
0
Camps Cleared
0
841,527
Distance Traveled
913,483
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,179
418
20
2
0
119,340
3
W
Jormungandr
5,698
570
27
3
0
168,371
0
L
Pele
4,351
435
38
4
0
213,859
0
W
Bellona
6,462
646
88
9
0
169,604
0
W
Ishtar
5,305
531
65
7
0
159,436
1
L
Bacchus
3,825
383
12
1
0
148,175
1
L
Zeus
4,883
488
56
6
0
170,707
0
W
Awilix
5,733
573
66
7
0
239,959
0
L
Cernunnos
4,066
407
26
3
0
189,446
0
W
Agni
5,902
590
52
5
0
176,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role