Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Lacan66
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
MandaleDePaysan
Maui
Level 46
God Stats
2W - 1L
1,317 SR
Queue Stats
87W - 80L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
Marot05
Heimdallr
Level 44
God Stats
3W - 3L
1,440 SR
Queue Stats
33W - 42L
1,435 Elo+
Solo
Loki
Loki
uzzam
Loki
Level 129
God Stats
0W - 2L
1,511 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 2
Team Averages
Level 87
1,454 SR
1,482 Elo+

VS

Team Averages
Level 104
1,471 SR
1,475 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Akymyra
Cernunnos
Level 157
God Stats
2W - 2L
1,299 SR
Queue Stats
88W - 100L
1,464 Elo+
Party 3
Fenrir
Fenrir
Dekkamori
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,439 Elo+
Party 3
Janus
Janus
MercifulMen
Janus
Level 127
God Stats
5W - 4L
1,554 SR
Queue Stats
44W - 28L
1,643 Elo+
Solo
Olorun
Olorun
THEDADDY07
Olorun
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,329 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 3
7,038
640
5,826
3,264
1,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Lacan66
Achilles
13
0 / 4 / 2
6,923
629
4,600
12,337
13,272
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 1 / 2
7,297
663
2,858
6,858
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Marot05
Heimdallr
14
0 / 4 / 3
7,419
674
5,328
16,526
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
uzzam
Loki
15
4 / 3 / 0
8,221
747
6,281
12,028
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 0 / 5
8,293
754
8,218
7,192
8,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Akymyra
Cernunnos
16
4 / 2 / 2
9,075
825
11,621
11,691
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Dekkamori
Fenrir
15
2 / 1 / 5
8,319
756
5,837
8,130
4,313
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 2
9,665
879
10,027
6,578
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
THEDADDY07
Olorun
15
1 / 1 / 3
8,195
745
7,242
5,749
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
4
Kills
13
13
Deaths
4
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
3
1.5
W
Chaac
 
Chaac
1
0
5
3.5
W
Cernunnos
Akymyra
Cernunnos
4
2
2
2.5
W
Fenrir
Dekkamori
Fenrir
2
1
5
4.5
L
Achilles
Lacan66
Achilles
0
4
2
0.25
L
0
1
2
1
L
Heimdallr
Marot05
Heimdallr
0
4
3
0.38
W
5
0
2
6
W
Olorun
THEDADDY07
Olorun
1
1
3
2.5
L
Loki
uzzam
Loki
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
42,945
51,013
Taken
39,340
33,593
Mitigated
23,211
4,570
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,826
667
0
519
3,264
1,109
0
561
2,703
13,890
0
W
Chaac
 
Chaac
8,218
1,439
0
1,756
7,192
8,003
550
1,199
5,993
0
21,439
W
Cernunnos
Akymyra
Cernunnos
11,621
6,806
0
5,267
11,691
5,444
4,260
3,579
8,112
0
40,941
W
Fenrir
Dekkamori
Fenrir
5,837
1,154
0
545
8,130
4,313
0
1,969
6,161
0
13,545
L
Achilles
Lacan66
Achilles
4,600
751
0
0
12,337
13,272
0
2,517
9,820
0
13,005
L
2,858
780
240
1,749
6,858
5,534
0
1,484
5,374
14,703
0
L
Heimdallr
Marot05
Heimdallr
5,328
2,579
0
1,341
16,526
7,692
0
7,050
9,476
0
21,290
W
10,027
912
0
742
6,578
2,948
1,116
934
5,644
54,258
0
W
Olorun
THEDADDY07
Olorun
7,242
2,876
993
1,196
5,749
2,503
0
1,003
4,746
32,409
0
L
Loki
uzzam
Loki
6,281
1,349
0
721
12,028
5,986
0
5,657
6,371
0
23,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,898
Gold Earned
43,547
129
Minions Killed
283
0
Camps Cleared
0
800,106
Distance Traveled
1,164,139
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,038
640
23
2
0
95,397
3
W
Chaac
8,293
754
37
3
0
237,160
2
W
Cernunnos
9,075
825
74
7
0
189,029
2
W
Fenrir
8,319
756
14
1
0
228,854
0
L
Achilles
6,923
629
15
1
0
161,120
0
L
Maui
7,297
663
21
2
0
128,143
1
L
Heimdallr
7,419
674
46
4
0
210,202
0
W
Janus
9,665
879
115
10
0
288,730
0
W
Olorun
8,195
745
43
4
0
220,366
0
L
Loki
8,221
747
24
2
0
205,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role