Player Matchup

Kumbhakarna
Kumbhakarna
JEclipse456
Kumbhakarna
Level 149
God Stats
1W - 1L
1,725 SR
Queue Stats
44W - 42L
1,501 Elo+
Party 2
Lancelot
Lancelot
TightP
Lancelot
Level 101
God Stats
44W - 51L
1,548 SR
Queue Stats
277W - 317L
1,509 Elo+
Solo
Chaac
Chaac
pmtort
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,452 Elo+
Solo
Anhur
Anhur
shizzythegodlord
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,572 Elo+
Party 2
Janus
Janus
xTayDrippy
Janus
Level 119
God Stats
7W - 6L
1,519 SR
Queue Stats
252W - 273L
1,495 Elo+
Solo
Team Averages
Level 113
1,558 SR
1,506 Elo+

VS

Team Averages
Level 141
1,699 SR
1,475 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JHRKampery0
Bacchus
Level 149
God Stats
10W - 6L
1,823 SR
Queue Stats
267W - 261L
1,475 Elo+
Solo
Anubis
Anubis
Pardax
Anubis
Level 158
God Stats
6W - 1L
1,884 SR
Queue Stats
166W - 184L
1,439 Elo+
Party 1
Thor
Thor
RainbowDuckie
Thor
Level 158
God Stats
9W - 3L
1,584 SR
Queue Stats
85W - 86L
1,458 Elo+
Party 1
Chaac
Chaac
Susanoosolo
Chaac
Level 82
God Stats
1W - 0L
1,702 SR
Queue Stats
186W - 200L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JEclipse456
Kumbhakarna
8
1 / 2 / 2
5,414
541
1,229
8,280
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
TightP
Lancelot
10
3 / 3 / 0
5,998
600
7,194
7,989
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
pmtort
Chaac
8
0 / 4 / 1
5,248
525
6,449
9,258
3,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
4,726
473
1,723
6,123
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
10
1 / 2 / 2
5,444
544
1,564
5,597
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 0 / 3
6,420
642
5,050
4,930
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
JHRKampery0
Bacchus
8
3 / 1 / 4
5,647
565
5,592
8,492
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Pardax
Anubis
10
1 / 2 / 3
5,881
588
4,179
4,336
2,182
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 1 / 1
6,040
604
5,040
7,156
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 4
6,471
647
7,509
12,083
6,507
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
3
4.5
L
Kumbhakarna
JEclipse456
Kumbhakarna
1
2
2
1
W
Bacchus
JHRKampery0
Bacchus
3
1
4
5
W
Anubis
Pardax
Anubis
1
2
3
1.25
W
4
1
1
4.5
W
4
1
4
6
L
Lancelot
TightP
Lancelot
3
3
0
1
L
Chaac
pmtort
Chaac
0
4
1
0.13
L
0
4
0
0
L
Janus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
27,370
37,247
Taken
36,997
15,378
Mitigated
19,304
7,102
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,050
4,509
0
3,478
4,930
1,546
83
0
4,930
0
49,780
L
Kumbhakarna
JEclipse456
Kumbhakarna
1,229
396
0
1,492
8,280
5,336
0
3,081
5,199
13,833
0
W
Bacchus
JHRKampery0
Bacchus
5,592
1,034
0
2,041
8,492
6,644
0
993
7,221
14,658
1,979
W
Anubis
Pardax
Anubis
4,179
350
0
1,870
4,336
2,182
0
1,322
2,918
39,277
0
W
5,040
1,598
0
2,168
7,156
2,425
0
201
6,941
0
33,092
W
7,509
2,179
0
4,215
12,083
6,507
0
529
11,536
0
36,040
L
Lancelot
TightP
Lancelot
7,194
2,019
0
1,968
7,989
3,001
0
812
7,177
0
33,799
L
Chaac
pmtort
Chaac
6,449
2,607
0
1,221
9,258
3,940
710
943
8,315
0
35,014
L
1,723
1,535
0
1,331
6,123
1,536
0
1,973
4,150
0
25,030
L
Janus
1,564
86
0
1,090
5,597
1,565
0
2,619
2,978
30,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
30,459
280
Minions Killed
303
0
Camps Cleared
0
990,682
Distance Traveled
945,268
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,420
642
86
9
0
191,545
4
L
Kumbhakarna
5,414
541
19
2
0
192,471
6
W
Bacchus
5,647
565
22
2
0
196,898
2
W
Anubis
5,881
588
73
7
0
156,060
0
W
Thor
6,040
604
61
6
0
196,298
0
W
Chaac
6,471
647
61
6
0
204,467
2
L
Lancelot
5,998
600
65
7
0
230,831
1
L
Chaac
5,248
525
65
7
0
194,162
1
L
Anhur
4,726
473
58
6
0
178,229
2
L
Janus
5,444
544
73
7
0
194,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role