Player Matchup

Janus
Janus
BeGoneWoman
Janus
Level 18
God Stats
25W - 26L
1,506 SR
Queue Stats
42W - 47L
1,459 Elo+
Solo
Serqet
Serqet
Kahdena
Serqet
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,526 Elo+
Party 1
Neith
Neith
Tryzaku
Neith
Level 66
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 1
Amaterasu
Amaterasu
lownbrau
Amaterasu
Level 69
God Stats
1W - 0L
1,361 SR
Queue Stats
48W - 45L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
promisee
Ao Kuang
Level 48
God Stats
3W - 1L
1,676 SR
Queue Stats
20W - 19L
1,522 Elo+
Party 1
Team Averages
Level 67
1,557 SR
1,439 Elo+

VS

Team Averages
Level 54
1,453 SR
1,467 Elo+
Achilles
Achilles
IndirectEagle80
Achilles
Level 49
God Stats
0W - 2L
1,550 SR
Queue Stats
4W - 7L
1,518 Elo+
Solo
Anubis
Anubis
N4SA__BOI
Anubis
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 38L
1,504 Elo+
Solo
Apollo
Apollo
WalDosVL
Apollo
Level 40
God Stats
3W - 4L
1,288 SR
Queue Stats
103W - 117L
1,406 Elo+
Solo
Vulcan
Vulcan
jennnaahhh
Vulcan
Level 41
God Stats
24W - 24L
1,430 SR
Queue Stats
46W - 47L
1,444 Elo+
Solo
Odin
Odin
srsmit22
Odin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 423L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 13
13,972
735
12,708
11,198
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
Kahdena
Serqet
20
6 / 5 / 11
14,148
745
19,372
24,308
12,478
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Tryzaku
Neith
20
3 / 0 / 8
14,357
756
11,951
9,373
4,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
lownbrau
Amaterasu
20
2 / 4 / 15
14,603
769
9,494
30,149
23,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
promisee
Ao Kuang
20
17 / 6 / 7
16,542
871
31,254
36,518
19,381
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
6 / 9 / 4
13,836
728
15,042
28,486
37,382
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
N4SA__BOI
Anubis
20
4 / 8 / 6
14,338
755
21,391
22,119
12,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
WalDosVL
Apollo
16
1 / 4 / 2
11,184
589
2,326
11,121
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
jennnaahhh
Vulcan
19
1 / 3 / 5
12,447
655
24,548
11,755
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
20
4 / 7 / 3
13,056
687
10,816
23,752
27,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
31
Kills
16
16
Deaths
31
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Achilles
6
9
4
0.89
W
Serqet
Kahdena
Serqet
6
5
11
2.3
L
Anubis
N4SA__BOI
Anubis
4
8
6
0.88
W
Neith
Tryzaku
Neith
3
0
8
7
L
Apollo
WalDosVL
Apollo
1
4
2
0.5
L
Vulcan
jennnaahhh
Vulcan
1
3
5
1.17
W
Amaterasu
lownbrau
Amaterasu
2
4
15
2.38
W
Ao Kuang
promisee
Ao Kuang
17
6
7
3.42
L
Odin
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,779
Damage
74,123
111,546
Taken
97,233
63,543
Mitigated
87,262
42,366
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,708
930
76
2,108
11,198
3,843
2,426
6,116
5,082
66,263
0
L
Achilles
15,042
3,392
166
2,461
28,486
37,382
104
13,481
13,977
0
37,609
W
Serqet
Kahdena
Serqet
19,372
5,573
0
2,552
24,308
12,478
1,563
8,166
16,142
0
64,753
L
Anubis
N4SA__BOI
Anubis
21,391
659
227
6,759
22,119
12,520
376
11,223
10,519
61,502
0
W
Neith
Tryzaku
Neith
11,951
2,160
0
4,214
9,373
4,289
5,655
2,296
7,077
0
60,626
L
Apollo
WalDosVL
Apollo
2,326
1,100
0
140
11,121
4,241
0
3,601
7,243
0
17,876
L
Vulcan
jennnaahhh
Vulcan
24,548
8,515
0
204
11,755
5,741
50
3,015
8,091
63,742
0
W
Amaterasu
lownbrau
Amaterasu
9,494
3,506
4,256
11,379
30,149
23,552
2,173
14,239
15,910
0
25,678
W
Ao Kuang
promisee
Ao Kuang
31,254
8,725
0
17,781
36,518
19,381
698
15,796
20,722
75,073
4,842
L
Odin
10,816
2,113
286
1,075
23,752
27,378
0
11,172
11,917
980
43,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,622
Gold Earned
64,861
388
Minions Killed
322
0
Camps Cleared
0
2,040,297
Distance Traveled
1,454,522
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,972
735
120
6
0
422,040
0
L
Achilles
13,836
728
36
2
0
340,736
0
W
Serqet
14,148
745
56
3
0
447,692
0
L
Anubis
14,338
755
107
6
0
305,553
0
W
Neith
14,357
756
111
6
0
379,537
0
L
Apollo
11,184
589
36
2
0
151,017
2
L
Vulcan
12,447
655
85
4
0
318,750
4
W
Amaterasu
14,603
769
23
1
0
426,885
0
W
Ao Kuang
16,542
871
78
4
0
364,143
0
L
Odin
13,056
687
58
3
0
338,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role