Player Matchup

Merlin
Merlin
SEC Pixelkiller
Merlin
Level 158
God Stats
45W - 26L
1,554 SR
Queue Stats
385W - 268L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SEC Swissli
Tsukuyomi
Level 127
God Stats
44W - 36L
1,556 SR
Queue Stats
247W - 214L
1,453 Elo+
Party 1
Tyr
Tyr
cullodena
Tyr
Level 140
God Stats
2W - 1L
1,341 SR
Queue Stats
338W - 261L
1,496 Elo+
Party 1
Team Averages
Level 142
1,483 SR
1,501 Elo+

VS

Team Averages
Level 102
1,397 SR
1,397 Elo+
Hel
Hel
BozoTheJester
Hel
Level 106
God Stats
3W - 6L
1,315 SR
Queue Stats
50W - 67L
1,451 Elo+
Solo
Medusa
Medusa
FERGANATOR77
Medusa
Level 78
God Stats
10W - 23L
1,345 SR
Queue Stats
279W - 444L
1,371 Elo+
Solo
Hercules
Hercules
st4hlhelm_h4ns
Hercules
Level 121
God Stats
0W - 3L
1,530 SR
Queue Stats
20W - 37L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 9
11,911
851
20,703
10,846
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
SEC Swissli
Tsukuyomi
17
7 / 3 / 10
11,252
804
17,277
16,422
7,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 2 / 13
10,761
769
11,978
18,805
19,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
9,813
701
5,927
17,654
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
15
8 / 6 / 2
11,106
793
10,931
15,043
6,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
13
0 / 5 / 6
8,551
611
8,554
22,572
15,243
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
11
11
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
Medusa
8
6
2
1.5
W
8
6
9
2.08
W
Tsukuyomi
SEC Swissli
Tsukuyomi
7
3
10
4
W
4
2
13
5.25
L
Hercules
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,958
Damage
25,412
46,073
Taken
55,269
32,103
Mitigated
28,436
18,564
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,927
590
3,502
5,592
17,654
7,131
609
6,793
10,861
26,964
0
L
Medusa
10,931
3,686
0
1,083
15,043
6,062
889
5,815
9,228
0
40,499
W
20,703
373
0
1,021
10,846
5,246
1,015
529
10,317
63,130
0
W
Tsukuyomi
SEC Swissli
Tsukuyomi
17,277
3,932
736
6,253
16,422
7,584
938
2,801
13,621
0
52,181
W
11,978
1,744
466
10,088
18,805
19,273
613
2,636
16,169
0
33,307
L
Hercules
8,554
1,820
0
4,078
22,572
15,243
362
8,129
14,443
0
17,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
29,470
175
Minions Killed
132
0
Camps Cleared
0
852,152
Distance Traveled
704,403
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,813
701
60
4
0
221,657
2
L
Medusa
11,106
793
50
4
0
234,695
3
W
Merlin
11,911
851
91
7
0
229,315
2
W
Tsukuyomi
11,252
804
52
4
0
293,142
1
W
Tyr
10,761
769
32
2
0
329,695
2
L
Hercules
8,551
611
22
2
0
248,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role