Player Matchup

He Bo
He Bo
CANOAI
He Bo
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 33L
1,464 Elo+
Solo
Chaac
Chaac
JackWizard
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
PudeI
Chernobog
Level 92
God Stats
5W - 6L
1,580 SR
Queue Stats
29W - 37L
1,454 Elo+
Party 3
Khepri
Khepri
S4ТURN
Khepri
Level 33
God Stats
24W - 29L
1,570 SR
Queue Stats
57W - 72L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Solïd
Ne Zha
Level 25
God Stats
4W - 2L
1,550 SR
Queue Stats
25W - 34L
1,436 Elo+
Party 3
Team Averages
Level 45
1,540 SR
1,472 Elo+

VS

Team Averages
Level 58
1,607 SR
1,518 Elo+
Ishtar
Ishtar
 
Ishtar
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DeukaeInSomnia
Thanatos
Level 81
God Stats
9W - 4L
1,628 SR
Queue Stats
26W - 22L
1,497 Elo+
Party 2
Maui
Maui
NeverPex
Maui
Level 24
God Stats
9W - 5L
1,455 SR
Queue Stats
58W - 17L
1,672 Elo+
Party 1
Anubis
Anubis
SnikeyTM
Anubis
Level 8
God Stats
2W - 0L
1,919 SR
Queue Stats
2W - 1L
1,484 Elo+
Party 2
Ymir
Ymir
baxedakis69
Ymir
Level 89
God Stats
9W - 7L
1,531 SR
Queue Stats
206W - 210L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CANOAI
He Bo
9
0 / 7 / 4
5,573
398
2,870
9,136
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
11
1 / 4 / 2
6,141
439
5,269
10,003
5,921
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Chernobog
PudeI
Chernobog
10
0 / 2 / 0
5,784
413
3,686
8,631
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
S4ТURN
Khepri
8
0 / 6 / 4
5,652
404
1,770
14,144
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Solïd
Ne Zha
13
8 / 6 / 0
7,657
547
15,663
16,385
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
5 / 0 / 1
9,464
676
12,078
9,979
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
11
5 / 6 / 7
7,331
524
8,449
13,380
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
10
2 / 1 / 9
7,786
556
3,369
7,996
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SnikeyTM
Anubis
14
9 / 1 / 3
8,857
633
12,983
8,097
3,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 2
8,475
605
5,902
8,923
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
25
25
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
1
5.5
L
He Bo
CANOAI
He Bo
0
7
4
0.29
W
Thanatos
5
6
7
1.42
L
Chaac
1
4
2
0.5
W
Maui
2
1
9
6.5
L
Chernobog
PudeI
Chernobog
0
2
0
0
L
Khepri
S4ТURN
Khepri
0
6
4
0.33
W
Anubis
SnikeyTM
Anubis
9
1
3
10.5
L
Ne Zha
Solïd
Ne Zha
8
6
0
1.33
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
42,781
58,299
Taken
48,375
26,513
Mitigated
25,493
8,876
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,078
7,867
0
5,406
9,979
4,173
354
377
9,602
0
96,983
L
He Bo
CANOAI
He Bo
2,870
242
0
755
9,136
2,551
0
5,798
3,316
20,812
0
W
Thanatos
8,449
3,088
0
9,773
13,380
4,474
0
159
13,221
0
32,582
L
Chaac
5,269
944
0
1,811
10,003
5,921
0
5,526
4,205
0
32,734
W
Maui
3,369
830
0
1,897
7,996
6,565
368
1,853
6,143
10,300
0
L
Chernobog
PudeI
Chernobog
3,686
2,481
0
2,084
8,631
2,220
0
140
8,491
0
41,231
L
Khepri
S4ТURN
Khepri
1,770
333
0
1,966
14,144
8,884
0
5,775
8,335
12,881
0
W
Anubis
SnikeyTM
Anubis
12,983
682
0
5,456
8,097
3,481
550
1,513
6,584
60,092
0
L
Ne Zha
Solïd
Ne Zha
15,663
4,258
0
2,260
16,385
6,937
0
4,687
11,698
0
66,674
W
5,902
1,837
0
1,245
8,923
6,800
396
738
8,185
49,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
41,913
276
Minions Killed
425
0
Camps Cleared
0
1,314,073
Distance Traveled
1,265,413
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,464
676
151
11
0
251,136
6
L
He Bo
5,573
398
42
3
0
233,986
2
W
Thanatos
7,331
524
46
3
0
257,800
0
L
Chaac
6,141
439
52
4
0
266,797
0
W
Maui
7,786
556
20
1
0
292,015
1
L
Chernobog
5,784
413
79
6
0
261,832
4
L
Khepri
5,652
404
17
1
0
279,142
8
W
Anubis
8,857
633
94
7
0
244,400
3
L
Ne Zha
7,657
547
86
6
0
272,316
3
W
Ymir
8,475
605
114
8
0
220,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role