Player Matchup

Chang'e
Chang'e
LeaderOfThe501st
Chang'e
Level 96
God Stats
10W - 14L
1,417 SR
Queue Stats
137W - 154L
1,388 Elo+
Party 2
Anhur
Anhur
Raleith
Anhur
Level 149
God Stats
1W - 8L
1,144 SR
Queue Stats
481W - 757L
1,267 Elo+
Solo
Ymir
Ymir
Womb-_-Broom-_-
Ymir
Level 39
God Stats
10W - 7L
1,493 SR
Queue Stats
83W - 115L
1,339 Elo+
Party 2
Team Averages
Level 95
1,351 SR
1,331 Elo+

VS

Team Averages
Level 38
1,603 SR
1,426 Elo+
Scylla
Scylla
 
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SlewedPhoenix
Hou Yi
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,240 Elo+
Solo
Cu Chulainn
Cu Chulainn
juicyslug
Cu Chulainn
Level 17
God Stats
3W - 0L
1,809 SR
Queue Stats
87W - 44L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,802
600
5,652
10,362
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Raleith
Anhur
12
1 / 4 / 0
8,075
621
3,201
11,558
4,691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 1
8,430
648
2,798
14,797
15,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 0 / 2
9,796
754
11,695
3,461
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 3
9,090
699
7,130
2,555
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
juicyslug
Cu Chulainn
15
0 / 1 / 6
9,650
742
11,497
14,544
12,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
2
6
L
0
2
1
0.25
L
Anhur
Raleith
Anhur
1
4
0
0.25
W
2
0
3
3.5
L
0
1
1
0.5
W
Cu Chulainn
juicyslug
Cu Chulainn
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,651
Damage
30,322
36,717
Taken
20,560
24,572
Mitigated
15,128
11,774
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,695
371
0
168
3,461
1,541
1,248
1,878
1,583
57,208
0
L
5,652
37
2,661
4,910
10,362
4,117
0
3,279
7,083
27,209
0
L
Anhur
Raleith
Anhur
3,201
860
0
1,170
11,558
4,691
0
2,877
8,681
0
23,236
W
7,130
2,437
0
771
2,555
1,296
660
1,996
559
0
28,959
L
2,798
902
625
2,408
14,797
15,764
0
5,605
9,192
16,482
0
W
Cu Chulainn
juicyslug
Cu Chulainn
11,497
652
2,043
5,492
14,544
12,291
219
4,827
9,717
0
42,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,307
Gold Earned
28,536
124
Minions Killed
187
0
Camps Cleared
0
652,816
Distance Traveled
797,107
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,796
754
88
7
0
254,905
5
L
Chang'e
7,802
600
51
4
0
245,849
6
L
Anhur
8,075
621
45
3
0
212,036
6
W
Hou Yi
9,090
699
60
5
0
263,406
2
L
Ymir
8,430
648
28
2
0
194,931
2
W
Cu Chulainn
9,650
742
39
3
0
278,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role