Player Matchup

Bacchus
Bacchus
BlearComic
Bacchus
Level 135
God Stats
0W - 1L
1,920 SR
Queue Stats
12W - 15L
1,548 Elo+
Party 1
Ishtar
Ishtar
Casadororo
Ishtar
Level 98
God Stats
1W - 3L
1,444 SR
Queue Stats
6W - 5L
1,644 Elo+
Party 1
Discordia
Discordia
G4GuiNhO
Discordia
Level 84
God Stats
0W - 2L
1,728 SR
Queue Stats
22W - 82L
1,203 Elo+
Solo
Team Averages
Level 106
1,697 SR
1,465 Elo+

VS

Team Averages
Level 158
1,763 SR
1,810 Elo+
Cabrakan
Cabrakan
Cronwell
Cabrakan
Level 160
God Stats
21W - 5L
1,873 SR
Queue Stats
533W - 189L
1,871 Elo+
Party 2
Anhur
Anhur
FakeTap
Anhur
Level 156
God Stats
43W - 9L
1,872 SR
Queue Stats
679W - 182L
1,843 Elo+
Party 2
Raijin
Raijin
StarOfNight
Raijin
Level 158
God Stats
2W - 1L
1,542 SR
Queue Stats
337W - 125L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlearComic
Bacchus
11
2 / 4 / 3
7,887
717
6,307
12,841
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Casadororo
Ishtar
12
3 / 4 / 1
7,839
713
6,260
9,194
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
G4GuiNhO
Discordia
13
1 / 5 / 3
7,720
702
7,248
7,068
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cronwell
Cabrakan
12
1 / 2 / 10
8,309
755
5,451
9,397
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
FakeTap
Anhur
14
7 / 2 / 6
9,307
846
7,860
10,341
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
14
5 / 2 / 8
9,098
827
7,927
5,350
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
13
13
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlearComic
Bacchus
2
4
3
0.88
L
Ishtar
Casadororo
Ishtar
3
4
1
0.88
W
Cabrakan
Cronwell
Cabrakan
1
2
10
3
W
Anhur
FakeTap
Anhur
7
2
6
5
L
Discordia
G4GuiNhO
Discordia
1
5
3
0.5
W
Raijin
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
21,238
29,103
Taken
25,088
21,252
Mitigated
19,432
2,632
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlearComic
Bacchus
6,307
1,193
0
1,886
12,841
14,463
0
4,097
8,744
17,353
0
L
Ishtar
Casadororo
Ishtar
6,260
4,337
0
638
9,194
3,956
0
4,768
4,426
0
23,191
W
Cabrakan
Cronwell
Cabrakan
5,451
614
0
2,132
9,397
13,012
224
3,843
5,554
11,802
0
W
Anhur
FakeTap
Anhur
7,860
4,019
0
4,290
10,341
3,959
971
6,963
3,378
0
36,051
L
Discordia
G4GuiNhO
Discordia
7,248
1,081
0
108
7,068
2,833
245
4,637
2,431
29,810
0
W
Raijin
7,927
621
0
990
5,350
2,461
474
2,784
2,566
26,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
26,714
111
Minions Killed
125
0
Camps Cleared
0
540,188
Distance Traveled
538,024
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,887
717
18
2
0
181,308
3
L
Ishtar
7,839
713
41
4
0
181,557
1
W
Cabrakan
8,309
755
14
1
0
183,042
2
W
Anhur
9,307
846
66
6
0
172,963
0
L
Discordia
7,720
702
52
5
0
177,323
1
W
Raijin
9,098
827
45
4
0
182,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role