Player Matchup

Baron Samedi
Baron Samedi
AnGeLiLLoo
Baron Samedi
Level 153
God Stats
1W - 0L
1,658 SR
Queue Stats
11W - 3L
1,742 Elo+
Party 2
Yu Huang
Yu Huang
Croidetsu
Yu Huang
Level 160
God Stats
1W - 0L
1,401 SR
Queue Stats
15W - 8L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
JcJcc
Heimdallr
Level 143
God Stats
2W - 0L
1,744 SR
Queue Stats
9W - 3L
1,742 Elo+
Party 2
Danzaburou
Danzaburou
RoyHardness
Danzaburou
Level 157
God Stats
11W - 12L
1,455 SR
Queue Stats
403W - 398L
1,452 Elo+
Solo
Khepri
Khepri
RubenRB11
Khepri
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,900 Elo+
Party 2
Team Averages
Level 145
1,552 SR
1,643 Elo+

VS

Team Averages
Level 127
1,512 SR
1,523 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DeineFreundin
Chaac
Level 109
God Stats
19W - 11L
1,649 SR
Queue Stats
449W - 431L
1,570 Elo+
Party 1
Shiva
Shiva
McClaren215
Shiva
Level 114
God Stats
3W - 5L
1,446 SR
Queue Stats
448W - 433L
1,570 Elo+
Party 1
Yu Huang
Yu Huang
StrayWednesday
Yu Huang
Level 101
God Stats
2W - 3L
1,465 SR
Queue Stats
93W - 95L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnGeLiLLoo
Baron Samedi
16
5 / 2 / 17
9,798
817
14,889
13,597
10,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Croidetsu
Yu Huang
18
10 / 2 / 19
10,839
903
28,479
14,687
8,369
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
JcJcc
Heimdallr
16
7 / 2 / 18
9,923
827
12,550
12,285
8,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RoyHardness
Danzaburou
18
7 / 3 / 17
10,641
887
12,141
18,986
12,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
RubenRB11
Khepri
16
3 / 2 / 18
9,510
793
3,704
20,609
29,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 9 / 6
8,410
701
9,816
17,556
7,406
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
 
Mercury
14
1 / 7 / 7
8,102
675
9,643
12,486
5,961
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 6 / 6
8,291
691
13,998
19,637
22,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 6 / 6
9,393
783
9,091
18,621
22,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
14
3 / 4 / 3
8,206
684
11,732
9,052
3,951
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
38
32
Kills
10
11
Deaths
32
89
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
9
6
0.56
L
Mercury
 
Mercury
1
7
7
0.64
W
Baron Samedi
AnGeLiLLoo
Baron Samedi
5
2
17
6.75
W
Yu Huang
Croidetsu
Yu Huang
10
2
19
9.75
L
2
6
6
0.83
W
Heimdallr
JcJcc
Heimdallr
7
2
18
8
L
2
6
6
0.83
W
Danzaburou
RoyHardness
Danzaburou
7
3
17
5.17
W
Khepri
RubenRB11
Khepri
3
2
18
6
L
Yu Huang
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,763
Damage
54,280
80,164
Taken
77,352
68,555
Mitigated
62,469
38,518
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,816
595
598
3,427
17,556
7,406
0
10,949
6,607
0
19,507
L
Mercury
 
Mercury
9,643
3,092
0
750
12,486
5,961
0
6,417
6,065
0
15,511
W
Baron Samedi
AnGeLiLLoo
Baron Samedi
14,889
1,365
8,626
5,635
13,597
10,496
1,321
1,250
12,140
31,312
0
W
Yu Huang
Croidetsu
Yu Huang
28,479
3,976
1,506
3,008
14,687
8,369
961
5,468
9,087
38,688
0
L
13,998
930
2,429
6,613
19,637
22,600
0
12,871
6,766
232
26,780
W
Heimdallr
JcJcc
Heimdallr
12,550
4,168
2,020
2,474
12,285
8,258
3,631
694
11,460
0
23,865
L
9,091
890
1,921
2,898
18,621
22,551
0
10,752
7,869
0
18,775
W
Danzaburou
RoyHardness
Danzaburou
12,141
3,012
1,895
7,277
18,986
12,152
2,582
1,641
16,989
0
37,792
W
Khepri
RubenRB11
Khepri
3,704
699
2,537
3,540
20,609
29,280
369
2,911
17,521
6,777
0
L
Yu Huang
11,732
824
760
603
9,052
3,951
0
6,083
2,969
22,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,711
Gold Earned
42,402
131
Minions Killed
98
0
Camps Cleared
0
1,168,223
Distance Traveled
1,158,871
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,410
701
12
1
0
221,578
1
L
Mercury
8,102
675
19
2
0
273,544
0
W
Baron Samedi
9,798
817
32
3
0
230,092
5
W
Yu Huang
10,839
903
22
2
0
245,185
2
L
Chaac
8,291
691
22
2
0
235,090
2
W
Heimdallr
9,923
827
25
2
0
235,542
1
L
Shiva
9,393
783
21
2
0
215,168
0
W
Danzaburou
10,641
887
46
4
0
209,432
2
W
Khepri
9,510
793
6
1
0
247,972
5
L
Yu Huang
8,206
684
24
2
0
213,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role