Player Matchup

Awilix
Awilix
 
Awilix
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Exc4ly Burn
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,253 Elo+
Party 2
Artemis
Artemis
Shark-124italy
Artemis
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,300 Elo+
Solo
Khepri
Khepri
XxBadlukaxX
Khepri
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,283 Elo+
Party 2
Medusa
Medusa
dyingsoul07
Medusa
Level 82
God Stats
9W - 7L
1,563 SR
Queue Stats
180W - 201L
1,454 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,358 Elo+

VS

Team Averages
Level 71
1,455 SR
1,427 Elo+
Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kecife98
Charybdis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 52L
1,416 Elo+
Party 1
Hera
Hera
KipuszTitusz
Hera
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 60L
1,342 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kisuke28190
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
panicwave
Sun Wukong
Level 64
God Stats
1W - 1L
1,277 SR
Queue Stats
129W - 112L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 4 / 6
9,481
593
8,259
13,822
8,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Exc4ly Burn
Ah Muzen Cab
17
1 / 4 / 7
9,893
618
12,108
17,023
9,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 9
9,415
588
16,980
15,871
8,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
18
2 / 4 / 10
9,766
610
5,213
20,038
25,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
5 / 6 / 4
10,384
649
13,818
15,321
8,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
2 / 1 / 16
12,061
754
7,704
22,025
35,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Kecife98
Charybdis
13
2 / 2 / 5
9,388
587
4,145
6,810
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 3 / 7
12,806
800
27,656
13,214
8,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Kisuke28190
Morgan Le Fay
20
2 / 1 / 15
11,640
728
21,931
12,189
9,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
panicwave
Sun Wukong
18
6 / 6 / 13
11,728
733
17,001
24,161
23,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
12
Kills
24
24
Deaths
13
36
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
4
6
1.5
W
Sobek
 
Sobek
2
1
16
10
L
Ah Muzen Cab
Exc4ly Burn
Ah Muzen Cab
1
4
7
1.13
W
Charybdis
Kecife98
Charybdis
2
2
5
2.25
W
12
3
7
5.17
W
Morgan Le Fay
Kisuke28190
Morgan Le Fay
2
1
15
9.5
L
1
6
9
0.92
L
Khepri
2
4
10
1.75
L
Medusa
5
6
4
1.17
W
Sun Wukong
panicwave
Sun Wukong
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,378
Damage
78,437
82,075
Taken
78,399
60,560
Mitigated
81,343
25,378
Healing
32,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,259
2,532
2,064
2,389
13,822
8,134
0
10,678
3,030
0
22,209
W
Sobek
 
Sobek
7,704
462
1,965
7,337
22,025
35,647
931
1,231
20,794
19,427
0
L
Ah Muzen Cab
Exc4ly Burn
Ah Muzen Cab
12,108
4,467
2,195
6,362
17,023
9,716
0
12,751
4,037
0
40,724
W
Charybdis
Kecife98
Charybdis
4,145
885
38
1,171
6,810
4,709
544
1,002
5,808
0
7,280
W
27,656
4,695
2,956
4,762
13,214
8,482
1,510
943
12,271
66,278
0
W
Morgan Le Fay
Kisuke28190
Morgan Le Fay
21,931
863
1,134
4,495
12,189
9,009
2,914
1,101
11,088
36,060
0
L
16,980
7,135
2,219
3,261
15,871
8,517
0
10,988
4,715
0
36,704
L
Khepri
5,213
434
1,366
1,777
20,038
25,533
0
14,411
5,214
10,750
0
L
Medusa
13,818
6,202
2,008
1,737
15,321
8,660
0
8,463
6,552
0
26,675
W
Sun Wukong
panicwave
Sun Wukong
17,001
2,504
802
7,443
24,161
23,496
796
936
22,449
0
34,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,939
Gold Earned
57,623
156
Minions Killed
196
0
Camps Cleared
0
1,375,151
Distance Traveled
1,334,351
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,481
593
18
1
0
275,091
0
W
Sobek
12,061
754
22
1
0
323,654
0
L
Ah Muzen Cab
9,893
618
73
5
0
229,088
0
W
Charybdis
9,388
587
14
1
0
156,153
0
W
Hera
12,806
800
91
6
0
266,204
0
W
Morgan Le Fay
11,640
728
35
2
0
303,557
0
L
Artemis
9,415
588
28
2
0
258,543
1
L
Khepri
9,766
610
13
1
0
317,615
0
L
Medusa
10,384
649
24
2
0
294,814
0
W
Sun Wukong
11,728
733
34
2
0
284,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role