Player Matchup

Cerberus
Cerberus
ArmoredGnat8088
Cerberus
Level 92
God Stats
0W - 4L
1,442 SR
Queue Stats
48W - 55L
1,354 Elo+
Solo
Vamana
Vamana
Jeph_Tyler
Vamana
Level 39
God Stats
4W - 3L
1,551 SR
Queue Stats
18W - 32L
1,328 Elo+
Solo
Danzaburou
Danzaburou
RW480VOLTS
Danzaburou
Level 46
God Stats
12W - 15L
1,491 SR
Queue Stats
69W - 101L
1,318 Elo+
Party 2
Fenrir
Fenrir
Scar_Doom26
Fenrir
Level 48
God Stats
0W - 1L
1,320 SR
Queue Stats
40W - 56L
1,377 Elo+
Party 2
Anubis
Anubis
TYrambo31
Anubis
Level 43
God Stats
48W - 76L
1,373 SR
Queue Stats
49W - 80L
1,317 Elo+
Solo
Team Averages
Level 54
1,436 SR
1,339 Elo+

VS

Team Averages
Level 63
1,510 SR
1,391 Elo+
Loki
Loki
AzureZaint23
Loki
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 39L
1,500 Elo+
Solo
Khepri
Khepri
GhostKill-30
Khepri
Level 158
God Stats
2W - 3L
1,417 SR
Queue Stats
35W - 32L
1,442 Elo+
Party 1
Izanami
Izanami
MataPerrashptas
Izanami
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,330 Elo+
Party 1
Nike
Nike
STB_cardoso1005
Nike
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 23L
1,304 Elo+
Solo
Ah Puch
Ah Puch
floppy_hopkins
Ah Puch
Level 66
God Stats
15W - 4L
1,633 SR
Queue Stats
132W - 133L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 3 / 1
4,582
458
2,262
8,629
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Jeph_Tyler
Vamana
8
0 / 0 / 0
4,475
448
1,556
4,980
1,786
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
RW480VOLTS
Danzaburou
7
1 / 3 / 0
4,518
452
2,951
6,630
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
7
0 / 3 / 0
4,671
467
2,811
9,351
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
TYrambo31
Anubis
11
0 / 0 / 0
5,392
539
638
3,778
1,710
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,935
494
1,727
5,177
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
9
2 / 0 / 5
5,478
548
4,042
3,666
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
5 / 0 / 2
5,921
592
6,094
4,934
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 1
5,765
577
4,380
6,407
2,516
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,859
586
2,266
2,758
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
1
0.17
W
1
1
0
1
W
Khepri
2
0
5
4.5
L
Vamana
Jeph_Tyler
Vamana
0
0
0
0
W
5
0
2
6
L
Danzaburou
RW480VOLTS
Danzaburou
1
3
0
0.33
W
0
0
1
0.5
L
Fenrir
0
3
0
0
L
Anubis
TYrambo31
Anubis
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,218
Damage
18,509
33,368
Taken
22,942
12,021
Mitigated
8,679
10,041
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,262
202
336
2,113
8,629
3,572
50
1,902
6,727
14,434
0
W
1,727
202
0
2,243
5,177
1,542
0
595
4,582
0
26,532
W
Khepri
4,042
734
184
429
3,666
1,801
0
730
2,936
14,558
0
L
Vamana
Jeph_Tyler
Vamana
1,556
393
0
374
4,980
1,786
0
250
4,688
0
16,348
W
6,094
4,423
144
2,491
4,934
1,824
104
1,232
3,702
0
45,211
L
Danzaburou
RW480VOLTS
Danzaburou
2,951
1,167
0
1,978
6,630
1,833
0
2,140
4,490
0
26,017
W
4,380
680
0
1,880
6,407
2,516
998
0
6,407
0
35,137
L
Fenrir
2,811
1,221
0
2,387
9,351
3,120
0
0
9,351
0
29,878
L
Anubis
TYrambo31
Anubis
638
126
0
2,853
3,778
1,710
132
1,818
1,804
41,251
0
W
2,266
142
0
1,253
2,758
996
0
343
2,415
36,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
27,958
259
Minions Killed
301
0
Camps Cleared
0
919,030
Distance Traveled
896,617
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,582
458
32
3
0
191,209
3
W
Loki
4,935
494
52
5
0
206,248
0
W
Khepri
5,478
548
26
3
0
188,222
1
L
Vamana
4,475
448
35
4
0
207,610
3
W
Izanami
5,921
592
87
9
0
165,842
0
L
Danzaburou
4,518
452
44
4
0
164,978
0
W
Nike
5,765
577
66
7
0
166,565
2
L
Fenrir
4,671
467
55
6
0
192,635
1
L
Anubis
5,392
539
93
9
0
162,598
3
W
Ah Puch
5,859
586
70
7
0
169,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role