Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Guirosa857
Ares
Level 15
God Stats
1W - 6L
1,156 SR
Queue Stats
9W - 32L
1,237 Elo+
Party 3
Fenrir
Fenrir
XXT-Calango-R2
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,344 Elo+
Solo
Heimdallr
Heimdallr
iRenanzin
Heimdallr
Level 65
God Stats
15W - 24L
1,520 SR
Queue Stats
81W - 119L
1,421 Elo+
Party 3
Bellona
Bellona
obruniin-
Bellona
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 143L
1,409 Elo+
Party 3
Team Averages
Level 65
1,435 SR
1,382 Elo+

VS

Team Averages
Level 62
1,496 SR
1,434 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Garouu
Shiva
Level 27
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KevinApuzzo
Morgan Le Fay
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 99L
1,361 Elo+
Party 2
Charybdis
Charybdis
TSM_ENZO_03
Charybdis
Level 89
God Stats
0W - 2L
1,283 SR
Queue Stats
77W - 95L
1,332 Elo+
Party 2
Thanatos
Thanatos
garrafa-proxima
Thanatos
Level 89
God Stats
8W - 7L
1,465 SR
Queue Stats
274W - 352L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 5 / 2
11,281
537
16,973
20,386
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 5
9,940
473
6,108
20,198
22,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 5 / 4
11,194
533
11,544
20,384
10,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
iRenanzin
Heimdallr
15
2 / 3 / 4
9,237
440
9,764
15,907
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
obruniin-
Bellona
14
0 / 5 / 9
9,386
447
7,121
17,346
16,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 2 / 12
9,901
471
7,901
21,626
34,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shiva
Garouu
Shiva
19
10 / 3 / 6
12,121
577
27,366
24,359
21,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
KevinApuzzo
Morgan Le Fay
14
3 / 4 / 1
9,394
447
7,936
10,553
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TSM_ENZO_03
Charybdis
7
0 / 2 / 0
6,721
320
3,286
6,379
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
18
9 / 5 / 5
11,592
552
17,773
21,302
11,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
16
Kills
22
22
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
5
2
1
L
Kuzenbo
 
Kuzenbo
0
2
12
3
L
Shiva
Garouu
Shiva
10
3
6
4.33
W
1
4
5
0.88
L
Morgan Le Fay
KevinApuzzo
Morgan Le Fay
3
4
1
0.88
L
Charybdis
TSM_ENZO_03
Charybdis
0
2
0
0
W
9
5
4
2.2
L
Thanatos
9
5
5
2.3
W
Heimdallr
iRenanzin
Heimdallr
2
3
4
1.33
W
Bellona
obruniin-
Bellona
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,510
Damage
64,262
94,221
Taken
84,219
66,021
Mitigated
74,108
25,224
Healing
35,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,973
5,207
0
8,510
20,386
9,192
3,473
6,682
13,704
91,840
8,970
L
Kuzenbo
 
Kuzenbo
7,901
2,812
0
2,212
21,626
34,678
488
7,288
14,338
34,368
0
L
Shiva
Garouu
Shiva
27,366
6,536
501
9,181
24,359
21,663
2,797
4,967
19,392
3,752
89,317
W
6,108
871
0
1,759
20,198
22,430
210
3,272
16,926
34,575
3,733
L
Morgan Le Fay
KevinApuzzo
Morgan Le Fay
7,936
803
0
2,123
10,553
4,674
0
4,107
6,446
56,951
0
L
Charybdis
TSM_ENZO_03
Charybdis
3,286
1,540
0
3,226
6,379
1,536
0
473
5,903
0
24,100
W
11,544
2,388
0
4,242
20,384
10,608
0
3,232
17,152
0
81,393
L
Thanatos
17,773
7,203
0
18,734
21,302
11,557
1,309
4,412
16,890
36
85,214
W
Heimdallr
iRenanzin
Heimdallr
9,764
4,893
0
5,123
15,907
7,251
1,327
3,067
12,840
0
75,019
W
Bellona
obruniin-
Bellona
7,121
2,773
0
5,590
17,346
16,540
0
987
16,359
0
54,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
49,729
555
Minions Killed
427
0
Camps Cleared
0
1,940,466
Distance Traveled
1,794,085
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,281
537
171
8
0
337,205
1
L
Kuzenbo
9,901
471
45
2
0
426,358
2
L
Shiva
12,121
577
113
5
0
438,315
1
W
Ares
9,940
473
50
2
0
385,834
0
L
Morgan Le Fay
9,394
447
98
5
0
263,543
0
L
Charybdis
6,721
320
48
2
0
206,561
0
W
Fenrir
11,194
533
108
5
0
418,201
1
L
Thanatos
11,592
552
123
6
0
459,308
2
W
Heimdallr
9,237
440
130
6
0
368,584
3
W
Bellona
9,386
447
96
5
0
430,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role