Player Matchup

Chiron
Chiron
IAmBenzo
Chiron
Level 85
God Stats
9W - 3L
1,735 SR
Queue Stats
162W - 152L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
Kukainis
Kuzenbo
Level 80
God Stats
2W - 0L
1,890 SR
Queue Stats
42W - 41L
1,451 Elo+
Solo
Yemoja
Yemoja
Murmansk
Yemoja
Level 156
God Stats
4W - 0L
1,880 SR
Queue Stats
425W - 406L
1,463 Elo+
Solo
Hou Yi
Hou Yi
Skermi
Hou Yi
Level 97
God Stats
1W - 1L
1,319 SR
Queue Stats
79W - 67L
1,547 Elo+
Solo
Odin
Odin
wilfreddblaster
Odin
Level 127
God Stats
2W - 0L
1,711 SR
Queue Stats
182W - 165L
1,540 Elo+
Solo
Team Averages
Level 109
1,707 SR
1,489 Elo+

VS

Team Averages
Level 116
1,476 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DarthMortis
Cliodhna
Level 100
God Stats
5W - 3L
1,677 SR
Queue Stats
155W - 142L
1,440 Elo+
Solo
Hel
Hel
DrZenn
Hel
Level 158
God Stats
0W - 1L
1,242 SR
Queue Stats
74W - 94L
1,507 Elo+
Solo
Mercury
Mercury
Jonllsnow
Mercury
Level 101
God Stats
1W - 2L
1,531 SR
Queue Stats
170W - 148L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zeleniyfonar
Kumbhakarna
Level 139
God Stats
2W - 4L
1,430 SR
Queue Stats
248W - 282L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IAmBenzo
Chiron
15
6 / 1 / 16
9,286
929
16,570
9,403
5,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Kukainis
Kuzenbo
15
1 / 2 / 17
9,044
904
9,178
21,379
31,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Murmansk
Yemoja
13
1 / 1 / 18
8,055
806
4,198
6,921
6,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
Skermi
Hou Yi
17
14 / 1 / 8
10,174
1,017
19,013
9,692
6,148
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 14
8,251
825
4,945
13,033
12,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 0
5,757
576
1,814
3,869
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
DarthMortis
Cliodhna
14
4 / 6 / 1
7,701
770
9,968
11,797
5,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
DrZenn
Hel
13
1 / 4 / 3
7,636
764
7,712
12,969
6,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Jonllsnow
Mercury
13
1 / 7 / 2
6,897
690
7,197
11,436
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Zeleniyfonar
Kumbhakarna
13
1 / 6 / 4
7,670
767
6,091
17,598
16,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
25
Kills
7
7
Deaths
25
73
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Cliodhna
DarthMortis
Cliodhna
4
6
1
0.75
L
Hel
DrZenn
Hel
1
4
3
0.63
W
Chiron
IAmBenzo
Chiron
6
1
16
14
L
Mercury
Jonllsnow
Mercury
1
7
2
0.29
W
Kuzenbo
Kukainis
Kuzenbo
1
2
17
4.75
W
Yemoja
Murmansk
Yemoja
1
1
18
10
W
Hou Yi
Skermi
Hou Yi
14
1
8
18
L
Kumbhakarna
Zeleniyfonar
Kumbhakarna
1
6
4
0.5
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,904
Damage
32,782
60,428
Taken
57,669
63,571
Mitigated
35,170
30,424
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,814
406
440
528
3,869
1,235
0
329
3,461
5,247
0
L
Cliodhna
DarthMortis
Cliodhna
9,968
2,298
666
978
11,797
5,632
0
3,136
8,574
0
13,562
L
Hel
DrZenn
Hel
7,712
396
4,661
5,711
12,969
6,070
0
2,622
10,214
18,706
0
W
Chiron
IAmBenzo
Chiron
16,570
6,949
3,016
1,273
9,403
5,789
3,877
3,311
6,092
0
34,795
L
Mercury
Jonllsnow
Mercury
7,197
2,593
25
305
11,436
6,179
0
2,705
8,511
0
18,580
W
Kuzenbo
Kukainis
Kuzenbo
9,178
3,440
445
3,849
21,379
31,965
650
4,761
16,618
16,943
0
W
Yemoja
Murmansk
Yemoja
4,198
1,785
12,176
2,210
6,921
6,747
1,599
2,342
4,579
10,056
0
W
Hou Yi
Skermi
Hou Yi
19,013
11,756
968
1,535
9,692
6,148
2,545
3,156
6,536
0
32,756
L
Kumbhakarna
Zeleniyfonar
Kumbhakarna
6,091
881
761
1,345
17,598
16,054
0
4,584
12,836
12,190
0
W
4,945
658
1,618
3,334
13,033
12,922
296
2,047
10,986
0
12,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
35,661
106
Minions Killed
79
0
Camps Cleared
0
883,339
Distance Traveled
758,335
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,757
576
9
1
0
59,381
0
L
Cliodhna
7,701
770
10
1
0
185,188
1
L
Hel
7,636
764
27
3
0
182,486
0
W
Chiron
9,286
929
27
3
0
169,931
1
L
Mercury
6,897
690
27
3
0
187,188
7
W
Kuzenbo
9,044
904
11
1
0
200,412
2
W
Yemoja
8,055
806
12
1
0
147,365
1
W
Hou Yi
10,174
1,017
46
5
0
171,606
0
L
Kumbhakarna
7,670
767
6
1
0
144,092
0
W
Odin
8,251
825
10
1
0
194,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role