Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IIDolphII
Cernunnos
Level 102
God Stats
2W - 1L
1,695 SR
Queue Stats
156W - 146L
1,597 Elo+
Solo
Nu Wa
Nu Wa
Tanuki_8080
Nu Wa
Level 102
God Stats
41W - 49L
1,409 SR
Queue Stats
218W - 246L
1,431 Elo+
Solo
Anubis
Anubis
sebsathus
Anubis
Level 63
God Stats
18W - 11L
1,645 SR
Queue Stats
57W - 47L
1,513 Elo+
Solo
Chaac
Chaac
wilskillz1012
Chaac
Level 141
God Stats
10W - 5L
1,621 SR
Queue Stats
393W - 406L
1,412 Elo+
Solo
Team Averages
Level 114
1,574 SR
1,490 Elo+

VS

Team Averages
Level 102
1,501 SR
1,452 Elo+
Anubis
Anubis
AME4GAB1
Anubis
Level 65
God Stats
133W - 106L
1,476 SR
Queue Stats
326W - 395L
1,415 Elo+
Solo
Bastet
Bastet
C0n3y1sl4ndK1ng
Bastet
Level 78
God Stats
55W - 35L
1,620 SR
Queue Stats
420W - 419L
1,503 Elo+
Solo
Cabrakan
Cabrakan
PeezDaBeast
Cabrakan
Level 102
God Stats
5W - 6L
1,505 SR
Queue Stats
85W - 110L
1,361 Elo+
Solo
Merlin
Merlin
oMuRDuRZz
Merlin
Level 107
God Stats
3W - 9L
1,301 SR
Queue Stats
61W - 83L
1,495 Elo+
Solo
Ishtar
Ishtar
shaka-59
Ishtar
Level 160
God Stats
27W - 23L
1,604 SR
Queue Stats
133W - 142L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 3 / 1
8,407
934
3,566
10,479
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
IIDolphII
Cernunnos
12
0 / 0 / 0
6,314
702
0
0
0
15
0 / 2 / 2
9,328
1,036
12,730
6,432
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
sebsathus
Anubis
15
3 / 6 / 0
9,948
1,105
11,360
15,534
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 2
9,114
1,013
12,908
27,654
32,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

216

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AME4GAB1
Anubis
16
3 / 2 / 8
9,936
1,104
12,061
9,585
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 1 / 2
11,454
1,273
14,946
12,135
4,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
PeezDaBeast
Cabrakan
15
1 / 0 / 10
10,468
1,163
5,786
13,210
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
oMuRDuRZz
Merlin
15
0 / 0 / 10
9,208
1,023
11,031
4,729
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
shaka-59
Ishtar
15
3 / 0 / 3
9,389
1,043
11,767
5,976
2,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
14
14
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
1
0.17
W
Anubis
AME4GAB1
Anubis
3
2
8
3.5
W
7
1
2
8
L
Cernunnos
IIDolphII
Cernunnos
0
0
0
0
W
Cabrakan
PeezDaBeast
Cabrakan
1
0
10
6
L
0
2
2
0.5
W
Merlin
oMuRDuRZz
Merlin
0
0
10
5
L
Anubis
sebsathus
Anubis
3
6
0
0.5
W
Ishtar
shaka-59
Ishtar
3
0
3
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,564
Damage
55,591
60,099
Taken
45,635
50,467
Mitigated
29,313
10,295
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,566
216
394
2,330
10,479
8,498
0
3,649
6,830
6,947
0
W
Anubis
AME4GAB1
Anubis
12,061
454
210
4,354
9,585
5,168
0
4,935
4,417
34,343
0
W
14,946
3,397
0
1,934
12,135
4,111
0
9,863
2,065
0
38,094
L
Cernunnos
IIDolphII
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
PeezDaBeast
Cabrakan
5,786
773
0
2,849
13,210
15,724
0
6,721
6,075
19,149
0
L
12,730
6,230
19
449
6,432
2,235
0
2,636
3,796
38,837
0
W
Merlin
oMuRDuRZz
Merlin
11,031
1,036
0
46
4,729
2,253
0
2,132
2,464
34,241
0
L
Anubis
sebsathus
Anubis
11,360
367
0
2,323
15,534
7,018
0
8,188
7,346
27,002
0
W
Ishtar
shaka-59
Ishtar
11,767
5,527
0
0
5,976
2,057
0
4,005
1,837
0
29,199
L
12,908
2,718
0
4,780
27,654
32,716
0
14,405
13,249
0
28,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
50,455
169
Minions Killed
214
3
Camps Cleared
12
560,889
Distance Traveled
842,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,407
934
14
2
1
93,744
2
W
Anubis
9,936
1,104
62
7
0
116,793
1
W
Bastet
11,454
1,273
41
5
8
197,101
2
L
Cernunnos
6,314
702
0
0
0
0
0
W
Cabrakan
10,468
1,163
25
3
1
176,898
0
L
Nu Wa
9,328
1,036
64
7
1
153,284
1
W
Merlin
9,208
1,023
49
5
1
170,978
0
L
Anubis
9,948
1,105
41
5
1
139,734
0
W
Ishtar
9,389
1,043
37
4
2
180,650
1
L
Chaac
9,114
1,013
50
6
0
174,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role