Player Matchup

Fenrir
Fenrir
DomocoJSC
Fenrir
Level 65
God Stats
3W - 2L
1,725 SR
Queue Stats
108W - 105L
1,542 Elo+
Solo
Vulcan
Vulcan
QueykerOats17
Vulcan
Level 159
God Stats
6W - 1L
2,012 SR
Queue Stats
317W - 354L
1,445 Elo+
Solo
Hercules
Hercules
Roricoyrlo16
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,472 Elo+
Solo
Medusa
Medusa
bluecloudy1
Medusa
Level 127
God Stats
4W - 5L
1,468 SR
Queue Stats
244W - 242L
1,510 Elo+
Solo
Athena
Athena
vBucko
Athena
Level 28
God Stats
1W - 1L
1,901 SR
Queue Stats
42W - 23L
1,605 Elo+
Solo
Team Averages
Level 81
1,721 SR
1,515 Elo+

VS

Team Averages
Level 62
1,611 SR
1,616 Elo+
Cernunnos
Cernunnos
BullyHunter27
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,605 Elo+
Party 2
Ravana
Ravana
DonPolonia
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DonPolonia1
Chiron
Level 104
God Stats
1W - 1L
1,580 SR
Queue Stats
39W - 41L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
Lenird
Jormungandr
Level 122
God Stats
4W - 2L
1,545 SR
Queue Stats
208W - 71L
1,700 Elo+
Party 2
Nu Wa
Nu Wa
MrMisterChief
Nu Wa
Level 35
God Stats
6W - 0L
1,930 SR
Queue Stats
183W - 48L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DomocoJSC
Fenrir
16
3 / 6 / 9
10,891
641
4,851
19,168
12,720
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 10
12,876
757
29,502
16,247
8,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Roricoyrlo16
Hercules
19
7 / 5 / 13
11,881
699
18,856
27,612
26,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
20
5 / 2 / 11
11,874
698
17,801
19,322
9,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
vBucko
Athena
16
1 / 7 / 13
10,659
627
10,854
29,362
31,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BullyHunter27
Cernunnos
20
13 / 3 / 9
13,801
812
33,225
18,762
12,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
DonPolonia
Ravana
13
0 / 8 / 6
9,342
550
4,193
15,730
10,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
15
0 / 5 / 11
9,934
584
9,597
16,129
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Lenird
Jormungandr
20
2 / 4 / 19
12,606
742
17,195
27,414
31,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 4 / 12
13,483
793
34,903
17,688
10,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
81
24
Kills
24
24
Deaths
24
56
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BullyHunter27
Cernunnos
13
3
9
5.83
L
Fenrir
DomocoJSC
Fenrir
3
6
9
1.25
W
Ravana
DonPolonia
Ravana
0
8
6
0.38
W
Chiron
0
5
11
1.1
W
Jormungandr
Lenird
Jormungandr
2
4
19
2.88
W
9
4
12
3.75
L
8
4
10
3.25
L
Hercules
Roricoyrlo16
Hercules
7
5
13
2.7
L
Medusa
5
2
11
5.25
L
Athena
vBucko
Athena
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,864
Damage
99,113
111,711
Taken
95,723
88,048
Mitigated
72,460
37,204
Healing
32,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BullyHunter27
Cernunnos
33,225
16,303
1,210
4,985
18,762
12,670
2,148
6,240
12,522
0
63,605
L
Fenrir
DomocoJSC
Fenrir
4,851
901
1,898
3,174
19,168
12,720
0
8,954
10,214
24
9,460
W
Ravana
DonPolonia
Ravana
4,193
510
19
1,543
15,730
10,105
582
7,370
8,360
0
7,254
W
Chiron
9,597
4,427
3,381
5,355
16,129
8,148
2,158
5,409
10,720
0
20,712
W
Jormungandr
Lenird
Jormungandr
17,195
4,530
3,029
8,031
27,414
31,365
908
13,981
13,433
44,630
0
W
34,903
10,332
1,488
3,339
17,688
10,172
2,031
8,021
9,667
65,423
0
L
29,502
12,696
3,300
3,565
16,247
8,382
855
6,749
9,498
68,264
0
L
Hercules
Roricoyrlo16
Hercules
18,856
3,136
1,533
8,883
27,612
26,415
629
12,533
15,079
724
31,571
L
Medusa
17,801
6,154
4,515
7,072
19,322
9,310
1,982
9,807
9,515
0
58,768
L
Athena
vBucko
Athena
10,854
1,653
533
2,731
29,362
31,221
13
14,055
15,307
18,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,181
Gold Earned
59,166
203
Minions Killed
207
0
Camps Cleared
0
1,452,533
Distance Traveled
1,489,040
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,801
812
60
4
0
312,767
2
L
Fenrir
10,891
641
11
1
0
268,028
1
W
Ravana
9,342
550
3
0
0
296,425
0
W
Chiron
9,934
584
27
2
0
300,806
0
W
Jormungandr
12,606
742
42
2
0
298,510
0
W
Nu Wa
13,483
793
75
4
0
280,532
0
L
Vulcan
12,876
757
90
5
0
291,035
0
L
Hercules
11,881
699
24
1
0
311,174
1
L
Medusa
11,874
698
66
4
0
327,373
2
L
Athena
10,659
627
12
1
0
254,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role