Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
KiddEDiddler
Amaterasu
Level 86
God Stats
5W - 6L
1,458 SR
Queue Stats
70W - 71L
1,559 Elo+
Party 1
Anubis
Anubis
MastaBait95
Anubis
Level 122
God Stats
1W - 2L
1,218 SR
Queue Stats
223W - 228L
1,487 Elo+
Solo
Chang'e
Chang'e
RedRuss1234
Chang'e
Level 109
God Stats
2W - 0L
1,835 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 1
Ne Zha
Ne Zha
YBH x Minato
Ne Zha
Level 144
God Stats
3W - 4L
1,563 SR
Queue Stats
274W - 231L
1,625 Elo+
Party 1
Team Averages
Level 118
1,515 SR
1,580 Elo+

VS

Team Averages
Level 101
1,434 SR
1,504 Elo+
Neith
Neith
BigTipsyBear
Neith
Level 106
God Stats
27W - 25L
1,538 SR
Queue Stats
304W - 310L
1,492 Elo+
Solo
Sol
Sol
Jkhersh13
Sol
Level 153
God Stats
0W - 2L
1,020 SR
Queue Stats
40W - 35L
1,488 Elo+
Solo
Bakasura
Bakasura
MrMaul10
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,528 Elo+
Solo
Horus
Horus
monkee55
Horus
Level 68
God Stats
13W - 17L
1,477 SR
Queue Stats
273W - 327L
1,471 Elo+
Solo
Bellona
Bellona
tinyfemboy
Bellona
Level 68
God Stats
12W - 8L
1,636 SR
Queue Stats
211W - 203L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 0 / 2
9,309
517
9,629
10,408
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
KiddEDiddler
Amaterasu
15
3 / 1 / 10
9,912
551
9,041
21,531
18,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
17
9 / 3 / 4
10,372
576
16,371
16,916
8,280
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
RedRuss1234
Chang'e
15
2 / 3 / 6
9,823
546
15,084
18,133
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
17
3 / 0 / 6
10,071
560
9,725
11,687
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,781
488
18,213
15,751
6,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 0
8,680
482
8,918
12,421
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MrMaul10
Bakasura
14
2 / 7 / 2
8,302
461
3,956
18,340
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
monkee55
Horus
11
0 / 5 / 1
6,757
375
8,455
20,324
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
tinyfemboy
Bellona
16
1 / 2 / 1
9,762
542
13,077
17,886
15,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
7
7
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
2
5
L
3
4
2
1
L
1
3
0
0.33
W
Amaterasu
KiddEDiddler
Amaterasu
3
1
10
8
W
Anubis
9
3
4
3.67
L
Bakasura
MrMaul10
Bakasura
2
7
2
0.43
W
Chang'e
RedRuss1234
Chang'e
2
3
6
1.67
W
Ne Zha
3
0
6
6
L
Horus
monkee55
Horus
0
5
1
0.1
L
Bellona
tinyfemboy
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,850
Damage
52,619
78,675
Taken
84,722
45,834
Mitigated
50,451
34,149
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,629
3,092
1,162
3,265
10,408
4,434
1,121
3,986
6,390
0
90,496
L
18,213
6,767
0
2,364
15,751
6,527
236
8,067
7,592
0
80,808
L
8,918
2,441
0
4,978
12,421
4,995
198
0
12,421
66,738
8,528
W
Amaterasu
KiddEDiddler
Amaterasu
9,041
2,587
3,152
7,235
21,531
18,637
0
3,338
17,361
0
34,596
W
Anubis
16,371
544
0
8,950
16,916
8,280
311
1,319
15,283
77,429
0
L
Bakasura
MrMaul10
Bakasura
3,956
2,819
0
1,526
18,340
6,896
293
5,708
12,536
0
58,501
W
Chang'e
RedRuss1234
Chang'e
15,084
1,577
858
7,018
18,133
8,782
995
176
17,957
74,961
0
W
Ne Zha
9,725
1,159
0
2,509
11,687
5,701
1,598
183
11,410
0
91,959
L
Horus
monkee55
Horus
8,455
3,260
558
3,159
20,324
16,972
0
6,444
13,880
0
25,001
L
Bellona
tinyfemboy
Bellona
13,077
5,078
0
6,005
17,886
15,061
256
9,870
6,838
184
88,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,487
Gold Earned
42,282
566
Minions Killed
539
0
Camps Cleared
0
1,739,048
Distance Traveled
1,731,968
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,309
517
135
8
0
350,378
3
L
Neith
8,781
488
117
7
0
322,625
7
L
Sol
8,680
482
112
6
0
342,200
4
W
Amaterasu
9,912
551
46
3
0
375,923
3
W
Anubis
10,372
576
121
7
0
307,759
6
L
Bakasura
8,302
461
95
5
0
357,440
2
W
Chang'e
9,823
546
139
8
0
300,886
2
W
Ne Zha
10,071
560
125
7
0
404,102
2
L
Horus
6,757
375
40
2
0
318,022
3
L
Bellona
9,762
542
175
10
0
391,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role