Player Matchup

Xbalanque
Xbalanque
Baronvbear
Xbalanque
Level 128
God Stats
1W - 0L
1,472 SR
Queue Stats
46W - 82L
1,271 Elo+
Solo
Ravana
Ravana
Deinemeit
Ravana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,740 Elo+
Solo
Olorun
Olorun
Japie7
Olorun
Level 109
God Stats
18W - 21L
1,388 SR
Queue Stats
546W - 549L
1,334 Elo+
Solo
Cerberus
Cerberus
Tekmoz
Cerberus
Level 117
God Stats
412W - 395L
1,532 SR
Queue Stats
480W - 478L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
UnrealMI
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,238 Elo+
Party 2
Team Averages
Level 84
1,478 SR
1,409 Elo+

VS

Team Averages
Level 66
1,507 SR
1,373 Elo+
Freya
Freya
 
Freya
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
DarkAngelShadow2
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 106L
1,373 Elo+
Solo
Bacchus
Bacchus
Laurentiu_Pro
Bacchus
Level 69
God Stats
1W - 2L
1,536 SR
Queue Stats
3W - 13L
1,229 Elo+
Solo
Janus
Janus
Tituco_PHX
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baronvbear
Xbalanque
14
1 / 1 / 3
8,385
493
5,849
12,097
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Deinemeit
Ravana
12
1 / 3 / 4
8,013
471
2,772
8,615
3,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Japie7
Olorun
13
1 / 4 / 3
8,317
489
2,859
11,836
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Tekmoz
Cerberus
12
1 / 0 / 3
8,097
476
7,422
20,095
15,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
UnrealMI
Guan Yu
16
8 / 1 / 4
10,317
607
12,094
13,616
10,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
6 / 2 / 1
9,305
547
17,943
13,159
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
10
1 / 5 / 1
6,617
389
4,828
12,963
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
14
0 / 1 / 3
7,854
462
6,686
7,709
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
12
1 / 0 / 3
8,368
492
6,191
11,432
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
13
0 / 4 / 2
7,740
455
5,021
8,110
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
8
9
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
6
2
1
3.25
L
Tsukuyomi
 
Tsukuyomi
1
5
1
0.3
W
Xbalanque
Baronvbear
Xbalanque
1
1
3
2.5
L
Chernobog
0
1
3
1.5
W
Ravana
Deinemeit
Ravana
1
3
4
1
W
Olorun
Japie7
Olorun
1
4
3
0.63
L
Bacchus
1
0
3
2.5
W
Cerberus
Tekmoz
Cerberus
1
0
3
2.5
L
Janus
0
4
2
0.25
W
Guan Yu
UnrealMI
Guan Yu
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,996
Damage
40,669
66,259
Taken
53,373
40,672
Mitigated
25,644
25,636
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
17,943
6,735
0
6,491
13,159
6,902
68
3,025
10,134
74,005
6,727
L
Tsukuyomi
 
Tsukuyomi
4,828
1,159
0
3,943
12,963
3,530
0
1,299
11,664
0
30,223
W
Xbalanque
Baronvbear
Xbalanque
5,849
2,454
0
4,355
12,097
4,655
2,565
4,362
7,735
0
58,146
L
Chernobog
6,686
3,372
0
3,681
7,709
2,639
0
918
6,791
0
63,796
W
Ravana
Deinemeit
Ravana
2,772
724
0
936
8,615
3,866
0
2,252
6,363
0
57,137
W
Olorun
Japie7
Olorun
2,859
359
484
4,115
11,836
6,009
77
8,682
3,154
46,567
4,857
L
Bacchus
6,191
791
0
3,437
11,432
10,112
0
3,001
8,431
26,705
0
W
Cerberus
Tekmoz
Cerberus
7,422
318
3,005
8,180
20,095
15,705
0
9,452
10,643
39,864
6,975
L
Janus
5,021
358
0
885
8,110
2,461
402
1,050
7,060
50,028
0
W
Guan Yu
UnrealMI
Guan Yu
12,094
2,172
864
3,697
13,616
10,437
1,557
4,262
9,354
0
76,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
39,884
484
Minions Killed
396
0
Camps Cleared
0
1,593,052
Distance Traveled
1,631,249
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,305
547
111
7
0
304,522
6
L
Tsukuyomi
6,617
389
52
3
0
349,110
0
W
Xbalanque
8,385
493
94
6
0
289,569
4
L
Chernobog
7,854
462
120
7
0
310,376
0
W
Ravana
8,013
471
87
5
0
323,885
0
W
Olorun
8,317
489
104
6
0
266,842
6
L
Bacchus
8,368
492
22
1
0
337,720
7
W
Cerberus
8,097
476
71
4
0
332,312
1
L
Janus
7,740
455
91
5
0
329,521
4
W
Guan Yu
10,317
607
128
8
0
380,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role