Player Matchup

Hades
Hades
MarkoMaokaii
Hades
Level 106
God Stats
13W - 6L
1,699 SR
Queue Stats
106W - 131L
1,352 Elo+
Solo
Anhur
Anhur
Seiviigul
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo
Mercury
Mercury
TheCorpseCleaner
Mercury
Level 160
God Stats
5W - 1L
1,561 SR
Queue Stats
194W - 173L
1,652 Elo+
Solo
Team Averages
Level 130
1,587 SR
1,461 Elo+

VS

Team Averages
Level 104
1,566 SR
1,466 Elo+
Ra
Ra
CHUDPINEM
Ra
Level 131
God Stats
6W - 6L
1,506 SR
Queue Stats
312W - 363L
1,502 Elo+
Party 1
Terra
Terra
LILASSASSINATOR
Terra
Level 114
God Stats
6W - 3L
1,680 SR
Queue Stats
233W - 243L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
Teccemicho
Cernunnos
Level 68
God Stats
16W - 19L
1,512 SR
Queue Stats
127W - 166L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
9,697
808
13,246
11,148
5,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Seiviigul
Anhur
15
6 / 1 / 8
9,845
820
12,168
8,991
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 11
9,361
780
9,041
13,340
14,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,540
712
11,176
10,602
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 2
8,273
689
5,575
14,960
12,467
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Teccemicho
Cernunnos
11
1 / 7 / 0
7,432
619
7,007
14,079
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
14
Kills
2
2
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
4
2
0.25
W
5
1
9
9.5
W
Anhur
Seiviigul
Anhur
6
1
8
10
L
Cernunnos
Teccemicho
Cernunnos
1
7
0
0.14
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
23,758
33,479
Taken
39,641
24,554
Mitigated
21,998
14,640
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,176
537
732
1,474
10,602
4,369
0
2,754
7,848
55,603
0
L
5,575
465
3,668
2,819
14,960
12,467
0
4,918
10,042
12,838
0
W
13,246
875
1,343
6,489
11,148
5,682
285
5,552
5,596
39,580
0
W
Anhur
Seiviigul
Anhur
12,168
6,537
0
2,717
8,991
4,305
1,139
5,484
3,507
0
46,249
L
Cernunnos
Teccemicho
Cernunnos
7,007
3,669
0
1,050
14,079
5,162
0
5,609
8,470
0
17,097
W
9,041
5,298
0
4,091
13,340
14,567
1,389
5,835
7,505
0
34,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
24,245
164
Minions Killed
131
0
Camps Cleared
0
697,049
Distance Traveled
619,942
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,540
712
94
8
0
215,786
1
L
Terra
8,273
689
10
1
0
220,720
0
W
Hades
9,697
808
59
5
0
224,981
5
W
Anhur
9,845
820
62
5
0
206,914
1
L
Cernunnos
7,432
619
27
2
0
183,436
3
W
Mercury
9,361
780
43
4
0
265,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role