Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MysterySquadWill
Geb
Level 129
God Stats
5W - 4L
1,590 SR
Queue Stats
145W - 165L
1,483 Elo+
Solo
Janus
Janus
The-Ashen-Raven
Janus
Level 120
God Stats
19W - 25L
1,436 SR
Queue Stats
660W - 698L
1,541 Elo+
Solo
Danzaburou
Danzaburou
empaniente
Danzaburou
Level 82
God Stats
19W - 15L
1,505 SR
Queue Stats
394W - 427L
1,442 Elo+
Solo
Neith
Neith
kingblue110
Neith
Level 147
God Stats
3W - 0L
1,610 SR
Queue Stats
395W - 403L
1,551 Elo+
Solo
Team Averages
Level 116
1,528 SR
1,503 Elo+

VS

Team Averages
Level 101
1,511 SR
1,522 Elo+
Xing Tian
Xing Tian
FlyJazzy
Xing Tian
Level 109
God Stats
33W - 26L
1,657 SR
Queue Stats
312W - 338L
1,486 Elo+
Solo
Ra
Ra
SirMeIlonScooper
Ra
Level 129
God Stats
0W - 1L
1,534 SR
Queue Stats
6W - 4L
1,664 Elo+
Solo
Mulan
Mulan
UglyDray
Mulan
Level 92
God Stats
1W - 3L
1,480 SR
Queue Stats
21W - 31L
1,419 Elo+
Solo
Ne Zha
Ne Zha
seanjr19
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,496 Elo+
Solo
Ishtar
Ishtar
xLeylaLa
Ishtar
Level 109
God Stats
15W - 28L
1,386 SR
Queue Stats
558W - 603L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 0 / 11
10,336
1,034
8,137
6,376
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 0 / 12
11,141
1,114
7,177
7,366
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 0 / 5
11,490
1,149
21,392
3,045
1,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
empaniente
Danzaburou
16
4 / 0 / 6
11,005
1,101
7,231
8,205
3,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 4
10,474
1,047
8,892
10,919
5,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

286

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlyJazzy
Xing Tian
15
0 / 1 / 1
10,060
1,006
9,303
15,896
21,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 4 / 0
10,178
1,018
8,444
12,122
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
UglyDray
Mulan
13
0 / 0 / 0
7,051
705
0
0
0
Ne Zha
seanjr19
Ne Zha
15
0 / 3 / 1
9,571
957
8,798
10,520
6,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
xLeylaLa
Ishtar
15
0 / 5 / 0
9,517
952
6,633
19,532
9,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
13
Kills
1
1
Deaths
13
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
11
5.5
L
Xing Tian
FlyJazzy
Xing Tian
0
1
1
0.5
W
0
0
12
6
L
1
4
0
0.25
W
6
0
5
8.5
L
Mulan
UglyDray
Mulan
0
0
0
0
W
Danzaburou
empaniente
Danzaburou
4
0
6
7
W
3
1
4
5
L
Ne Zha
seanjr19
Ne Zha
0
3
1
0.17
L
Ishtar
xLeylaLa
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,829
Damage
33,178
35,911
Taken
58,070
20,272
Mitigated
42,284
8,644
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,137
3,323
0
3,027
6,376
3,179
0
2,362
4,014
29,240
2,511
L
Xing Tian
FlyJazzy
Xing Tian
9,303
247
24
1,266
15,896
21,127
0
9,843
6,053
20,537
0
W
7,177
187
0
1,448
7,366
6,971
0
4,446
2,920
14,877
0
L
8,444
247
867
3,021
12,122
6,030
0
8,523
3,599
42,547
0
W
21,392
762
196
496
3,045
1,177
0
1,009
2,036
51,947
0
L
Mulan
UglyDray
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
empaniente
Danzaburou
7,231
3,185
0
1,546
8,205
3,791
0
4,313
3,892
0
22,364
W
8,892
2,900
0
1,931
10,919
5,154
0
5,617
5,302
0
30,652
L
Ne Zha
seanjr19
Ne Zha
8,798
968
0
496
10,520
6,031
0
7,602
2,918
0
24,676
L
Ishtar
xLeylaLa
Ishtar
6,633
2,175
0
209
19,532
9,096
0
10,405
9,127
0
24,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,446
Gold Earned
46,377
227
Minions Killed
201
13
Camps Cleared
4
1,062,643
Distance Traveled
749,042
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,336
1,034
55
6
5
201,665
2
L
Xing Tian
10,060
1,006
21
2
1
186,094
0
W
Geb
11,141
1,114
9
1
0
240,638
0
L
Ra
10,178
1,018
101
10
0
193,050
0
W
Janus
11,490
1,149
77
8
3
220,257
1
L
Mulan
7,051
705
0
0
0
0
0
W
Danzaburou
11,005
1,101
31
3
4
199,395
1
W
Neith
10,474
1,047
55
6
1
200,688
0
L
Ne Zha
9,571
957
27
3
2
186,090
0
L
Ishtar
9,517
952
52
5
1
183,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role