Player Matchup

Medusa
Medusa
Galaktus9039
Medusa
Level 36
God Stats
4W - 4L
1,820 SR
Queue Stats
124W - 138L
1,502 Elo+
Solo
Ravana
Ravana
KTZxVinicius
Ravana
Level 118
God Stats
2W - 6L
1,402 SR
Queue Stats
86W - 96L
1,520 Elo+
Solo
Chaac
Chaac
MinistroDaREURB
Chaac
Level 65
God Stats
5W - 5L
1,322 SR
Queue Stats
111W - 143L
1,405 Elo+
Party 1
Janus
Janus
Thunderr6
Janus
Level 100
God Stats
1W - 1L
1,478 SR
Queue Stats
86W - 110L
1,377 Elo+
Party 1
Mulan
Mulan
juaobf
Mulan
Level 42
God Stats
11W - 13L
1,434 SR
Queue Stats
91W - 119L
1,322 Elo+
Party 1
Team Averages
Level 72
1,491 SR
1,425 Elo+

VS

Team Averages
Level 128
1,566 SR
1,484 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Rutra132
Discordia
Level 158
God Stats
6W - 1L
1,644 SR
Queue Stats
84W - 86L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirBrujita
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,331 SR
Queue Stats
263W - 293L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
exäusto
Cu Chulainn
Level 69
God Stats
19W - 10L
1,682 SR
Queue Stats
123W - 119L
1,538 Elo+
Solo
Sobek
Sobek
fredcica
Sobek
Level 157
God Stats
23W - 16L
1,675 SR
Queue Stats
190W - 197L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 1 / 0
4,649
465
6,056
6,458
2,281
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
10
2 / 1 / 1
6,172
617
2,464
6,483
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 2 / 0
5,105
511
3,723
11,583
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Thunderr6
Janus
9
0 / 6 / 1
5,298
530
1,963
6,766
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
juaobf
Mulan
9
0 / 3 / 0
5,015
502
3,304
8,995
4,251
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 1 / 3
6,041
604
2,545
6,337
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
Rutra132
Discordia
11
5 / 1 / 4
6,625
663
7,103
5,364
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SirBrujita
Ah Muzen Cab
9
2 / 0 / 2
5,355
536
6,745
4,356
1,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
exäusto
Cu Chulainn
12
3 / 0 / 0
7,066
707
6,927
7,228
6,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
fredcica
Sobek
9
1 / 1 / 3
5,666
567
4,038
8,486
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
3
3.5
L
Medusa
0
1
0
0
L
Ravana
2
1
1
2.5
L
1
2
0
0.5
W
Discordia
Rutra132
Discordia
5
1
4
7
W
Ah Muzen Cab
SirBrujita
Ah Muzen Cab
2
0
2
3
L
Janus
Thunderr6
Janus
0
6
1
0.08
W
Cu Chulainn
exäusto
Cu Chulainn
3
0
0
3
W
Sobek
fredcica
Sobek
1
1
3
2.5
L
Mulan
juaobf
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
27,358
40,285
Taken
31,771
18,663
Mitigated
19,178
10,990
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,545
406
0
4,096
6,337
2,243
0
273
6,064
0
41,953
L
Medusa
6,056
2,283
0
830
6,458
2,281
0
1,914
4,544
0
38,495
L
Ravana
2,464
1,398
0
1,606
6,483
2,735
0
1,301
5,182
0
35,699
L
3,723
1,198
0
5,668
11,583
6,422
0
2,588
8,995
0
15,624
W
Discordia
Rutra132
Discordia
7,103
598
0
1,304
5,364
1,971
190
1,690
3,674
44,930
0
W
Ah Muzen Cab
SirBrujita
Ah Muzen Cab
6,745
4,201
0
2,634
4,356
1,216
0
0
4,356
0
37,445
L
Janus
Thunderr6
Janus
1,963
291
0
153
6,766
2,974
0
4,904
1,862
30,888
0
W
Cu Chulainn
exäusto
Cu Chulainn
6,927
2,176
0
3,140
7,228
6,158
0
0
7,228
0
56,130
W
Sobek
fredcica
Sobek
4,038
456
0
3,722
8,486
7,590
0
0
8,486
15,960
2,135
L
Mulan
juaobf
Mulan
3,304
499
0
2,733
8,995
4,251
0
0
8,995
0
30,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
30,753
298
Minions Killed
365
0
Camps Cleared
0
957,783
Distance Traveled
1,001,858
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,041
604
96
10
0
222,399
0
L
Medusa
4,649
465
62
6
0
196,300
3
L
Ravana
6,172
617
73
7
0
204,906
2
L
Chaac
5,105
511
39
4
0
203,189
0
W
Discordia
6,625
663
71
7
0
195,275
2
W
Ah Muzen Cab
5,355
536
74
7
0
178,947
2
L
Janus
5,298
530
66
7
0
183,764
2
W
Cu Chulainn
7,066
707
105
11
0
197,450
3
W
Sobek
5,666
567
19
2
0
207,787
1
L
Mulan
5,015
502
58
6
0
169,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role