Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Persaw
Morgan Le Fay
Level 156
God Stats
2W - 1L
1,659 SR
Queue Stats
70W - 70L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
PsDixoneR
Jing Wei
Level 144
God Stats
6W - 3L
1,605 SR
Queue Stats
100W - 112L
1,523 Elo+
Party 1
Zeus
Zeus
TeamMemeSupreme
Zeus
Level 144
God Stats
5W - 3L
1,624 SR
Queue Stats
288W - 269L
1,592 Elo+
Solo
Team Averages
Level 144
1,578 SR
1,532 Elo+

VS

Team Averages
Level 101
1,471 SR
1,525 Elo+
Danzaburou
Danzaburou
FrostyTheSnowlad
Danzaburou
Level 92
God Stats
31W - 33L
1,509 SR
Queue Stats
235W - 243L
1,534 Elo+
Solo
Arachne
Arachne
IWuvWaffles
Arachne
Level 48
God Stats
0W - 3L
1,257 SR
Queue Stats
182W - 173L
1,502 Elo+
Solo
Janus
Janus
Scarn_Michael
Janus
Level 125
God Stats
5W - 8L
1,452 SR
Queue Stats
135W - 133L
1,517 Elo+
Solo
Thor
Thor
Shushido
Thor
Level 89
God Stats
1W - 2L
1,637 SR
Queue Stats
33W - 29L
1,568 Elo+
Solo
Khepri
Khepri
Yisus7612
Khepri
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
381W - 388L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 1 / 0
7,449
621
6,588
7,821
7,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
 
Hercules
13
1 / 0 / 3
6,991
583
2,737
10,265
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Persaw
Morgan Le Fay
10
2 / 0 / 2
6,263
522
4,801
5,215
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
PsDixoneR
Jing Wei
13
1 / 1 / 2
7,480
623
5,809
8,385
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 1
7,045
587
4,641
5,614
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostyTheSnowlad
Danzaburou
10
1 / 4 / 0
5,793
483
5,166
9,629
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
IWuvWaffles
Arachne
11
0 / 3 / 1
5,594
466
4,695
10,523
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,842
487
2,604
6,131
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
9
1 / 2 / 1
5,651
471
3,276
7,894
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Yisus7612
Khepri
10
1 / 0 / 1
6,332
528
2,646
4,815
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
0
3
W
Hercules
 
Hercules
1
0
3
2.5
L
Danzaburou
FrostyTheSnowlad
Danzaburou
1
4
0
0.25
L
Arachne
IWuvWaffles
Arachne
0
3
1
0.17
W
Morgan Le Fay
Persaw
Morgan Le Fay
2
0
2
3
W
Jing Wei
PsDixoneR
Jing Wei
1
1
2
2
L
0
1
0
0
L
Thor
1
2
1
0.75
W
2
1
1
2.5
L
Khepri
Yisus7612
Khepri
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
18,387
37,300
Taken
38,992
19,885
Mitigated
16,228
15,323
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,588
930
0
1,719
7,821
7,148
36
2
7,819
0
60,770
W
Hercules
 
Hercules
2,737
495
0
5,868
10,265
4,731
0
1,730
8,535
0
52,758
L
Danzaburou
FrostyTheSnowlad
Danzaburou
5,166
1,699
0
3,500
9,629
3,183
0
1,469
7,848
0
47,699
L
Arachne
IWuvWaffles
Arachne
4,695
3,685
0
2,554
10,523
4,425
0
619
9,852
0
33,711
W
Morgan Le Fay
Persaw
Morgan Le Fay
4,801
727
108
1,014
5,215
3,075
0
1,024
3,978
24,502
1,175
W
Jing Wei
PsDixoneR
Jing Wei
5,809
5,439
0
5,237
8,385
2,802
571
528
7,857
0
60,452
L
2,604
33
0
1,250
6,131
2,451
0
2,242
3,729
51,623
0
L
Thor
3,276
301
0
2,660
7,894
3,044
0
2,414
5,450
0
24,996
W
4,641
709
0
1,377
5,614
2,129
0
1,966
3,648
50,405
0
L
Khepri
Yisus7612
Khepri
2,646
136
150
2,055
4,815
3,125
0
1,898
2,746
19,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
29,212
473
Minions Killed
313
0
Camps Cleared
0
1,206,296
Distance Traveled
1,119,760
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,449
621
110
9
0
256,775
5
W
Hercules
6,991
583
102
9
0
249,951
4
L
Danzaburou
5,793
483
75
6
0
209,747
1
L
Arachne
5,594
466
61
5
0
228,879
3
W
Morgan Le Fay
6,263
522
52
4
0
249,622
3
W
Jing Wei
7,480
623
104
9
0
221,378
0
L
Janus
5,842
487
104
9
0
225,501
5
L
Thor
5,651
471
52
4
0
206,677
2
W
Zeus
7,045
587
105
9
0
228,570
2
L
Khepri
6,332
528
21
2
0
248,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role