Player Matchup

Bakasura
Bakasura
Mmuki13
Bakasura
Level 113
God Stats
1W - 1L
1,861 SR
Queue Stats
73W - 51L
1,555 Elo+
Party 1
Ishtar
Ishtar
Pandarific x
Ishtar
Level 136
God Stats
4W - 3L
1,553 SR
Queue Stats
111W - 87L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
SnprMonkey
Baron Samedi
Level 143
God Stats
2W - 2L
1,736 SR
Queue Stats
132W - 97L
1,573 Elo+
Party 1
Nox
Nox
YoRHaHuntz
Nox
Level 114
God Stats
0W - 2L
1,262 SR
Queue Stats
35W - 20L
1,607 Elo+
Party 1
Hercules
Hercules
denkiski
Hercules
Level 108
God Stats
1W - 4L
1,435 SR
Queue Stats
28W - 30L
1,423 Elo+
Party 1
Team Averages
Level 123
1,569 SR
1,539 Elo+

VS

Team Averages
Level 118
1,616 SR
1,479 Elo+
Jing Wei
Jing Wei
LostIdiot1
Jing Wei
Level 126
God Stats
1W - 1L
1,337 SR
Queue Stats
14W - 21L
1,414 Elo+
Solo
Guan Yu
Guan Yu
NeonWingZz
Guan Yu
Level 136
God Stats
2W - 1L
1,541 SR
Queue Stats
145W - 121L
1,521 Elo+
Solo
Bakasura
Bakasura
Pana830
Bakasura
Level 158
God Stats
2W - 1L
1,688 SR
Queue Stats
161W - 150L
1,457 Elo+
Solo
Ah Puch
Ah Puch
iXenojiva
Ah Puch
Level 83
God Stats
6W - 2L
1,958 SR
Queue Stats
93W - 90L
1,478 Elo+
Solo
Maui
Maui
minihendo2002
Maui
Level 85
God Stats
2W - 2L
1,554 SR
Queue Stats
160W - 138L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mmuki13
Bakasura
15
2 / 3 / 1
8,918
557
6,286
15,820
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
14
1 / 2 / 2
8,201
513
6,820
12,469
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SnprMonkey
Baron Samedi
13
0 / 3 / 0
7,171
448
6,424
10,530
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 1
7,481
468
3,503
6,373
5,022
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
denkiski
Hercules
8
2 / 2 / 0
5,980
374
2,450
6,734
4,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LostIdiot1
Jing Wei
15
2 / 1 / 1
9,052
566
4,714
6,532
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
NeonWingZz
Guan Yu
16
2 / 1 / 2
9,836
615
7,921
11,000
13,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Pana830
Bakasura
16
3 / 3 / 4
9,602
600
9,772
17,283
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
iXenojiva
Ah Puch
15
3 / 0 / 1
8,940
559
7,957
4,149
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 3
8,006
500
3,136
9,605
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
LostIdiot1
Jing Wei
2
1
1
2.5
L
Bakasura
Mmuki13
Bakasura
2
3
1
0.83
W
Guan Yu
NeonWingZz
Guan Yu
2
1
2
3
W
Bakasura
Pana830
Bakasura
3
3
4
1.67
L
Ishtar
1
2
2
1
L
Baron Samedi
SnprMonkey
Baron Samedi
0
3
0
0
L
0
0
1
0.5
L
Hercules
denkiski
Hercules
2
2
0
1
W
Ah Puch
iXenojiva
Ah Puch
3
0
1
3.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
33,500
51,926
Taken
48,569
25,867
Mitigated
33,212
15,641
Healing
19,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
LostIdiot1
Jing Wei
4,714
3,643
0
3,237
6,532
2,281
1,434
566
5,715
0
68,069
L
Bakasura
Mmuki13
Bakasura
6,286
4,157
0
3,178
15,820
6,211
0
1,368
13,735
0
66,996
W
Guan Yu
NeonWingZz
Guan Yu
7,921
1,218
362
6,284
11,000
13,894
313
0
10,290
0
82,840
W
Bakasura
Pana830
Bakasura
9,772
6,266
0
4,897
17,283
7,652
699
1,905
15,118
0
83,602
L
Ishtar
6,820
4,165
0
5,790
12,469
4,500
0
734
10,579
0
75,311
L
Baron Samedi
SnprMonkey
Baron Samedi
6,424
937
128
2,414
10,530
5,524
0
5,998
4,157
64,240
0
L
3,503
465
29
2,672
6,373
5,022
0
2,993
3,380
29,478
4,870
L
Hercules
denkiski
Hercules
2,450
171
0
1,430
6,734
4,610
0
0
5,687
0
25,752
W
Ah Puch
iXenojiva
Ah Puch
7,957
159
0
1,965
4,149
1,851
152
2,617
1,504
80,127
0
W
3,136
524
245
2,403
9,605
7,534
0
5,232
4,273
24,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
45,436
507
Minions Killed
581
0
Camps Cleared
0
1,272,325
Distance Traveled
1,596,783
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,052
566
132
8
0
304,761
2
L
Bakasura
8,918
557
143
9
0
338,708
0
W
Guan Yu
9,836
615
145
9
0
325,193
0
W
Bakasura
9,602
600
135
8
0
364,655
4
L
Ishtar
8,201
513
143
9
0
253,363
7
L
Baron Samedi
7,171
448
134
8
0
262,983
2
L
Nox
7,481
468
47
3
0
271,656
5
L
Hercules
5,980
374
40
3
0
145,615
0
W
Ah Puch
8,940
559
143
9
0
308,513
3
W
Maui
8,006
500
26
2
0
293,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role