Player Matchup

Hercules
Hercules
Blunted_777
Hercules
Level 144
God Stats
13W - 20L
1,435 SR
Queue Stats
505W - 632L
1,418 Elo+
Solo
Cupid
Cupid
PeptoBis-Man
Cupid
Level 131
God Stats
4W - 4L
1,469 SR
Queue Stats
168W - 176L
1,459 Elo+
Party 1
Yu Huang
Yu Huang
SaltyPenguin136
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,401 Elo+
Party 1
Loki
Loki
YiPi Ki YaY7405
Loki
Level 93
God Stats
1W - 4L
1,176 SR
Queue Stats
408W - 451L
1,470 Elo+
Party 1
Cerberus
Cerberus
soft_n_flaccid
Cerberus
Level 38
God Stats
0W - 2L
1,331 SR
Queue Stats
18W - 36L
1,372 Elo+
Solo
Team Averages
Level 86
1,382 SR
1,424 Elo+

VS

Team Averages
Level 108
1,560 SR
1,463 Elo+
He Bo
He Bo
CHOKOFLOR
He Bo
Level 103
God Stats
9W - 12L
1,316 SR
Queue Stats
114W - 110L
1,486 Elo+
Party 2
Xing Tian
Xing Tian
IcyNovaKan3
Xing Tian
Level 144
God Stats
4W - 1L
1,772 SR
Queue Stats
58W - 61L
1,474 Elo+
Solo
Anubis
Anubis
T REX JORGE
Anubis
Level 144
God Stats
109W - 96L
1,548 SR
Queue Stats
158W - 157L
1,478 Elo+
Party 2
Charybdis
Charybdis
THEGREATEST34555
Charybdis
Level 48
God Stats
6W - 3L
1,563 SR
Queue Stats
78W - 122L
1,291 Elo+
Solo
Mulan
Mulan
Unfocusedgrad
Mulan
Level 103
God Stats
7W - 10L
1,600 SR
Queue Stats
165W - 143L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blunted_777
Hercules
16
2 / 2 / 0
10,216
568
7,133
14,098
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 1
7,571
421
9,545
12,468
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
12
0 / 6 / 2
7,382
410
6,853
10,981
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 0
7,456
414
5,149
15,856
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
11
0 / 3 / 3
7,385
410
4,826
19,359
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CHOKOFLOR
He Bo
18
5 / 0 / 7
10,313
573
11,166
9,983
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
IcyNovaKan3
Xing Tian
14
2 / 0 / 9
8,980
499
7,213
14,545
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
14
3 / 1 / 4
8,871
493
9,461
11,050
5,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
14
3 / 2 / 7
8,412
467
13,019
9,521
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 2
10,137
563
13,550
16,783
14,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
19
19
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blunted_777
Hercules
2
2
0
1
W
He Bo
CHOKOFLOR
He Bo
5
0
7
8.5
W
Xing Tian
IcyNovaKan3
Xing Tian
2
0
9
6.5
L
2
3
1
0.83
L
Yu Huang
0
6
2
0.17
W
Anubis
3
1
4
5
W
Charybdis
3
2
7
3.25
W
6
2
2
3.5
L
1
5
0
0.2
L
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
54,409
72,762
Taken
61,882
41,822
Mitigated
42,348
16,352
Healing
27,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blunted_777
Hercules
7,133
1,261
0
3,203
14,098
10,291
768
753
13,345
0
78,870
W
He Bo
CHOKOFLOR
He Bo
11,166
642
0
7,308
9,983
3,522
142
1,156
8,127
110,394
2,571
W
Xing Tian
IcyNovaKan3
Xing Tian
7,213
704
0
1,976
14,545
14,933
203
3,573
10,972
32,998
0
L
9,545
4,648
765
3,777
12,468
5,715
432
5,195
7,273
0
52,711
L
Yu Huang
6,853
729
0
750
10,981
4,620
0
7,002
3,979
45,785
0
W
Anubis
9,461
311
0
7,870
11,050
5,774
0
4,582
6,468
67,905
0
W
Charybdis
13,019
6,749
0
3,434
9,521
4,036
1,023
1,146
8,272
0
57,386
W
13,550
1,448
0
6,963
16,783
14,083
677
1,222
14,654
146
78,917
L
5,149
1,056
0
4,307
15,856
6,264
0
5,893
9,963
0
50,419
L
Cerberus
4,826
228
0
3,550
19,359
14,932
34
9,052
10,307
24,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
46,713
445
Minions Killed
559
0
Camps Cleared
0
1,602,681
Distance Traveled
1,734,573
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,216
568
158
9
0
321,352
3
W
He Bo
10,313
573
156
9
0
394,194
3
W
Xing Tian
8,980
499
42
2
0
366,509
3
L
Cupid
7,571
421
84
5
0
299,359
0
L
Yu Huang
7,382
410
77
4
0
304,633
5
W
Anubis
8,871
493
117
7
0
326,284
6
W
Charybdis
8,412
467
88
5
0
290,890
4
W
Mulan
10,137
563
156
9
0
356,696
3
L
Loki
7,456
414
78
4
0
384,688
8
L
Cerberus
7,385
410
48
3
0
292,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role