Player Matchup

Anhur
Anhur
Mmuki13
Anhur
Level 113
God Stats
1W - 1L
1,556 SR
Queue Stats
73W - 51L
1,566 Elo+
Party 1
Awilix
Awilix
Pandarific x
Awilix
Level 136
God Stats
1W - 3L
1,326 SR
Queue Stats
111W - 87L
1,549 Elo+
Party 1
Ravana
Ravana
SnprMonkey
Ravana
Level 143
God Stats
1W - 2L
1,607 SR
Queue Stats
132W - 97L
1,585 Elo+
Party 1
Ganesha
Ganesha
YoRHaHuntz
Ganesha
Level 114
God Stats
2W - 3L
1,640 SR
Queue Stats
35W - 20L
1,623 Elo+
Party 1
Tiamat
Tiamat
denkiski
Tiamat
Level 108
God Stats
1W - 1L
1,701 SR
Queue Stats
28W - 30L
1,433 Elo+
Party 1
Team Averages
Level 123
1,566 SR
1,551 Elo+

VS

Team Averages
Level 129
1,502 SR
1,529 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DarkBraska
Gilgamesh
Level 124
God Stats
26W - 30L
1,505 SR
Queue Stats
162W - 158L
1,452 Elo+
Solo
Ishtar
Ishtar
MIKUBESTNAKANO
Ishtar
Level 143
God Stats
20W - 18L
1,543 SR
Queue Stats
587W - 582L
1,488 Elo+
Solo
Loki
Loki
Ori_Kashani
Loki
Level 106
God Stats
4W - 4L
1,462 SR
Queue Stats
33W - 31L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
Sniper King 160
Ao Kuang
Level 128
God Stats
7W - 1L
1,500 SR
Queue Stats
51W - 34L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mmuki13
Anhur
12
0 / 5 / 1
7,026
413
3,448
11,200
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
12
3 / 2 / 0
7,690
452
6,387
12,592
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
SnprMonkey
Ravana
14
0 / 2 / 0
8,622
507
8,929
8,365
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
YoRHaHuntz
Ganesha
12
0 / 1 / 1
7,154
421
4,901
10,916
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
denkiski
Tiamat
11
0 / 5 / 1
6,532
384
4,432
10,948
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 1 / 4
9,739
573
11,928
9,869
6,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DarkBraska
Gilgamesh
13
0 / 1 / 6
8,119
478
5,857
14,495
9,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 0 / 2
9,411
554
10,533
10,617
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 3
8,544
503
6,681
11,574
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
16
2 / 0 / 0
9,655
568
6,267
12,634
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
4
6
W
Gilgamesh
DarkBraska
Gilgamesh
0
1
6
3
W
6
0
2
7
L
Anhur
Mmuki13
Anhur
0
5
1
0.1
W
3
1
3
4.5
L
Awilix
3
2
0
1.5
W
Ao Kuang
2
0
0
2
L
Ravana
SnprMonkey
Ravana
0
2
0
0
L
Ganesha
YoRHaHuntz
Ganesha
0
1
1
0.5
L
Tiamat
denkiski
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,097
Damage
41,266
54,021
Taken
59,189
35,725
Mitigated
29,585
12,038
Healing
30,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,928
2,280
211
5,076
9,869
6,419
624
4,253
5,616
92,289
0
W
Gilgamesh
DarkBraska
Gilgamesh
5,857
979
2,511
4,559
14,495
9,629
437
2,043
12,452
5,411
37,129
W
10,533
6,981
0
7,113
10,617
4,501
1,135
1,258
9,359
0
78,748
L
Anhur
Mmuki13
Anhur
3,448
1,351
0
2,682
11,200
3,029
0
890
10,310
0
42,828
W
6,681
1,711
0
4,868
11,574
4,049
0
1,779
9,706
0
59,022
L
Awilix
6,387
2,743
0
1,350
12,592
5,192
0
2,880
9,712
0
54,962
W
Ao Kuang
6,267
2,215
0
6,260
12,634
4,987
0
81
11,758
72,805
0
L
Ravana
SnprMonkey
Ravana
8,929
1,914
0
2,181
8,365
8,199
0
6,267
2,098
81
72,436
L
Ganesha
YoRHaHuntz
Ganesha
4,901
675
484
3,704
10,916
12,659
0
2,853
8,063
27,763
0
L
Tiamat
denkiski
Tiamat
4,432
331
0
1,637
10,948
6,646
0
5,903
5,045
41,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
45,468
418
Minions Killed
597
0
Camps Cleared
0
1,558,069
Distance Traveled
1,722,413
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,739
573
159
9
0
341,258
4
W
Gilgamesh
8,119
478
52
3
0
339,675
9
W
Ishtar
9,411
554
135
8
0
304,880
7
L
Anhur
7,026
413
83
5
0
272,222
5
W
Loki
8,544
503
106
6
0
389,718
2
L
Awilix
7,690
452
82
5
0
362,134
6
W
Ao Kuang
9,655
568
145
9
0
346,882
6
L
Ravana
8,622
507
146
9
0
303,801
5
L
Ganesha
7,154
421
14
1
0
340,356
4
L
Tiamat
6,532
384
93
5
0
279,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role