Player Matchup

Medusa
Medusa
DARKTAHU
Medusa
Level 148
God Stats
4W - 1L
1,678 SR
Queue Stats
83W - 90L
1,426 Elo+
Solo
Poseidon
Poseidon
Maliusek
Poseidon
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,301 Elo+
Solo
Hercules
Hercules
hubertuse
Hercules
Level 92
God Stats
3W - 5L
1,399 SR
Queue Stats
37W - 49L
1,495 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,407 Elo+

VS

Team Averages
Level 70
1,617 SR
1,568 Elo+
Cliodhna
Cliodhna
Capital212
Cliodhna
Level 140
God Stats
3W - 1L
1,817 SR
Queue Stats
12W - 8L
1,705 Elo+
Party 1
Merlin
Merlin
Kakuzua
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,552 Elo+
Party 1
Anubis
Anubis
TheCarevi
Anubis
Level 59
God Stats
3W - 7L
1,534 SR
Queue Stats
30W - 43L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DARKTAHU
Medusa
15
6 / 3 / 3
9,469
861
12,725
11,101
3,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Maliusek
Poseidon
15
4 / 0 / 6
9,294
845
7,714
7,571
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
hubertuse
Hercules
13
0 / 2 / 7
7,923
720
2,269
14,693
10,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Capital212
Cliodhna
13
2 / 4 / 2
7,769
706
10,772
11,061
4,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Kakuzua
Merlin
15
3 / 3 / 2
8,876
807
12,392
8,958
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
TheCarevi
Anubis
9
0 / 3 / 2
6,533
594
2,297
6,510
4,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
5
5
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Capital212
Cliodhna
2
4
2
0.75
W
Medusa
DARKTAHU
Medusa
6
3
3
2.5
L
Merlin
Kakuzua
Merlin
3
3
2
1.33
W
Poseidon
Maliusek
Poseidon
4
0
6
7
L
Anubis
TheCarevi
Anubis
0
3
2
0.33
W
Hercules
hubertuse
Hercules
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,708
Damage
25,461
33,365
Taken
26,529
16,938
Mitigated
12,942
7,268
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Capital212
Cliodhna
10,772
994
0
3,151
11,061
4,914
0
2,212
8,849
0
32,484
W
Medusa
DARKTAHU
Medusa
12,725
5,704
0
1,720
11,101
3,973
1,193
5,507
5,594
0
37,820
L
Merlin
Kakuzua
Merlin
12,392
602
0
938
8,958
3,933
0
2,928
6,030
40,903
0
W
Poseidon
Maliusek
Poseidon
7,714
897
0
488
7,571
2,657
1,291
1,765
5,806
35,180
0
L
Anubis
TheCarevi
Anubis
2,297
38
0
722
6,510
4,095
0
2,636
3,874
9,725
0
W
Hercules
hubertuse
Hercules
2,269
1,110
54
5,006
14,693
10,308
236
7,441
7,252
0
14,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,686
Gold Earned
23,178
127
Minions Killed
131
0
Camps Cleared
0
667,693
Distance Traveled
554,382
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,769
706
34
3
0
224,552
1
W
Medusa
9,469
861
62
6
0
199,903
2
L
Merlin
8,876
807
78
7
0
191,192
1
W
Poseidon
9,294
845
51
5
0
243,044
2
L
Anubis
6,533
594
19
2
0
138,638
2
W
Hercules
7,923
720
14
1
0
224,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role