Player Matchup

Chaac
Chaac
OvalUsky
Chaac
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 56L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skrater
Kumbhakarna
Level 160
God Stats
20W - 22L
1,413 SR
Queue Stats
682W - 679L
1,482 Elo+
Solo
Izanami
Izanami
Zwiebeloger7712
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,414 Elo+
Solo
Anhur
Anhur
annunaki_ghost1
Anhur
Level 28
God Stats
1W - 2L
1,177 SR
Queue Stats
105W - 144L
1,389 Elo+
Solo
Pele
Pele
royalflush512
Pele
Level 58
God Stats
1W - 2L
1,501 SR
Queue Stats
82W - 78L
1,405 Elo+
Solo
Team Averages
Level 74
1,418 SR
1,416 Elo+

VS

Team Averages
Level 83
1,510 SR
1,419 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PyroJombie
Arachne
Level 100
God Stats
3W - 4L
1,550 SR
Queue Stats
456W - 451L
1,498 Elo+
Solo
Set
Set
kibogdb123
Set
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 32L
1,203 Elo+
Solo
Raijin
Raijin
lil_diamond484
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,396 Elo+
Solo
Ganesha
Ganesha
sinij
Ganesha
Level 158
God Stats
2W - 5L
1,503 SR
Queue Stats
376W - 392L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OvalUsky
Chaac
18
6 / 6 / 17
12,390
729
20,498
23,158
25,202
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Skrater
Kumbhakarna
16
2 / 6 / 11
10,423
613
3,921
21,408
22,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 4 / 12
12,338
726
21,460
13,402
8,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 2 / 15
12,716
748
18,998
13,310
7,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 6 / 16
12,021
707
15,291
21,055
9,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 6 / 14
9,698
570
16,946
12,584
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
PyroJombie
Arachne
18
7 / 8 / 13
11,024
648
14,682
21,641
15,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 6 / 14
10,761
633
13,335
15,568
8,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 4 / 11
13,040
767
20,036
16,211
9,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
sinij
Ganesha
19
0 / 5 / 18
9,968
586
11,082
25,505
39,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
93
28
Kills
23
24
Deaths
29
71
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
14
1.33
W
Chaac
OvalUsky
Chaac
6
6
17
2.42
L
Arachne
PyroJombie
Arachne
7
8
13
1.69
W
Kumbhakarna
Skrater
Kumbhakarna
2
6
11
1.25
W
7
4
12
3.25
W
11
2
15
9.25
L
3
6
14
1.67
L
12
4
11
4.38
W
2
6
16
1.67
L
Ganesha
sinij
Ganesha
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,168
Damage
76,081
92,333
Taken
91,509
73,347
Mitigated
77,815
28,447
Healing
30,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,946
1,289
1,203
1,131
12,584
5,037
0
422
12,162
26,469
0
W
Chaac
OvalUsky
Chaac
20,498
3,903
1,311
5,888
23,158
25,202
524
9,592
13,566
0
35,678
L
Arachne
PyroJombie
Arachne
14,682
7,971
765
5,245
21,641
15,409
0
662
20,979
0
23,237
W
Kumbhakarna
Skrater
Kumbhakarna
3,921
303
2,251
1,913
21,408
22,552
231
10,873
10,535
12,567
0
W
21,460
11,538
1,235
1,674
13,402
8,083
3,340
8,277
5,125
0
49,671
W
18,998
7,454
2,820
3,722
13,310
7,695
2,058
8,224
5,086
0
33,808
L
13,335
6,697
1,907
4,331
15,568
8,862
31
996
14,572
0
29,465
L
20,036
948
2,172
4,932
16,211
9,135
122
856
15,355
33,588
0
W
15,291
3,082
1,752
5,881
21,055
9,815
1,438
11,098
9,957
0
47,425
L
Ganesha
sinij
Ganesha
11,082
530
2,147
6,444
25,505
39,372
30
985
24,520
30,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,888
Gold Earned
54,491
235
Minions Killed
147
0
Camps Cleared
0
1,499,792
Distance Traveled
1,432,594
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,698
570
31
2
0
272,665
2
W
Chaac
12,390
729
47
3
0
312,201
3
L
Arachne
11,024
648
37
2
0
305,734
0
W
Kumbhakarna
10,423
613
15
1
0
293,032
0
W
Izanami
12,338
726
72
4
0
271,741
2
W
Anhur
12,716
748
37
2
0
298,106
0
L
Set
10,761
633
28
2
0
297,522
3
L
Raijin
13,040
767
47
3
0
285,764
0
W
Pele
12,021
707
64
4
0
324,712
2
L
Ganesha
9,968
586
4
0
0
270,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role