Player Matchup

Arachne
Arachne
HorrorDamage
Arachne
Level 106
God Stats
16W - 13L
1,586 SR
Queue Stats
191W - 193L
1,448 Elo+
Party 3
Cernunnos
Cernunnos
Khuzam
Cernunnos
Level 29
God Stats
7W - 11L
1,420 SR
Queue Stats
62W - 48L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
Mircii
Nu Wa
Level 18
God Stats
2W - 3L
1,419 SR
Queue Stats
7W - 11L
1,337 Elo+
Party 3
Odin
Odin
ONI85
Odin
Level 88
God Stats
6W - 9L
1,519 SR
Queue Stats
199W - 203L
1,487 Elo+
Party 1
Maui
Maui
Th7z
Maui
Level 103
God Stats
0W - 6L
1,197 SR
Queue Stats
243W - 263L
1,497 Elo+
Party 1
Team Averages
Level 69
1,428 SR
1,458 Elo+

VS

Team Averages
Level 88
1,498 SR
1,461 Elo+
Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ALZzZeRo
Thanatos
Level 123
God Stats
3W - 0L
1,539 SR
Queue Stats
13W - 22L
1,398 Elo+
Party 2
Maui
Maui
NinjaCatSif
Maui
Level 53
God Stats
3W - 0L
1,458 SR
Queue Stats
21W - 26L
1,414 Elo+
Solo
Anhur
Anhur
Tobygamez
Anhur
Level 104
God Stats
2W - 1L
1,495 SR
Queue Stats
41W - 44L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HorrorDamage
Arachne
10
3 / 3 / 1
6,234
480
4,217
10,576
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Khuzam
Cernunnos
11
2 / 2 / 0
6,642
511
4,398
7,557
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
Mircii
Nu Wa
10
0 / 3 / 4
5,881
452
5,135
7,023
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
ONI85
Odin
10
1 / 2 / 2
5,791
445
3,475
8,322
6,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Th7z
Maui
8
0 / 1 / 3
5,777
444
3,907
9,045
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 1 / 4
6,822
525
4,592
5,580
3,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
 
Merlin
11
2 / 1 / 1
6,755
520
2,861
3,611
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ALZzZeRo
Thanatos
13
8 / 2 / 3
7,910
608
8,284
10,775
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 4
6,155
473
1,650
8,399
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Tobygamez
Anhur
12
1 / 2 / 3
6,670
513
6,917
9,547
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
11
11
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
1
4
2
W
Merlin
 
Merlin
2
1
1
2.5
W
Thanatos
ALZzZeRo
Thanatos
8
2
3
4.75
L
Arachne
HorrorDamage
Arachne
3
3
1
1.17
L
Cernunnos
Khuzam
Cernunnos
2
2
0
1
L
Nu Wa
Mircii
Nu Wa
0
3
4
0.67
W
0
1
4
2
L
Odin
ONI85
Odin
1
2
2
1
L
Maui
Th7z
Maui
0
1
3
1.5
W
Anhur
Tobygamez
Anhur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
24,304
42,523
Taken
37,912
20,322
Mitigated
18,250
8,540
Healing
23,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,592
794
246
2,796
5,580
3,989
580
839
4,741
40,932
0
W
Merlin
 
Merlin
2,861
151
0
250
3,611
1,651
816
1,544
2,067
42,184
0
W
Thanatos
ALZzZeRo
Thanatos
8,284
2,275
0
12,184
10,775
4,242
0
1,655
9,120
0
46,999
L
Arachne
HorrorDamage
Arachne
4,217
3,313
0
1,005
10,576
3,835
0
1,421
9,155
0
42,511
L
Cernunnos
Khuzam
Cernunnos
4,398
1,802
0
2,980
7,557
2,391
0
382
7,175
0
44,191
L
Nu Wa
Mircii
Nu Wa
5,135
1,499
0
0
7,023
2,049
0
1,804
5,219
33,162
0
W
1,650
385
0
2,163
8,399
5,169
98
2,546
5,853
21,833
0
L
Odin
ONI85
Odin
3,475
677
0
1,925
8,322
6,422
0
3,206
5,116
0
30,705
L
Maui
Th7z
Maui
3,907
1,128
0
2,630
9,045
5,625
0
2,290
6,755
22,084
1,989
W
Anhur
Tobygamez
Anhur
6,917
3,279
0
5,755
9,547
3,199
476
2,112
7,435
0
45,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
34,312
300
Minions Killed
353
0
Camps Cleared
0
1,124,848
Distance Traveled
1,165,583
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,822
525
76
6
0
230,778
5
W
Merlin
6,755
520
87
7
0
218,873
6
W
Thanatos
7,910
608
80
6
0
261,649
2
L
Arachne
6,234
480
72
6
0
262,513
2
L
Cernunnos
6,642
511
81
6
0
208,064
2
L
Nu Wa
5,881
452
59
5
0
220,253
0
W
Maui
6,155
473
41
3
0
235,801
2
L
Odin
5,791
445
59
5
0
229,328
1
L
Maui
5,777
444
29
2
0
204,690
1
W
Anhur
6,670
513
69
5
0
218,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role