Player Matchup

Xbalanque
Xbalanque
SweetPoison3738
Xbalanque
Level 47
God Stats
5W - 5L
1,352 SR
Queue Stats
78W - 58L
1,459 Elo+
Party 3
Ao Kuang
Ao Kuang
ToxTiik
Ao Kuang
Level 148
God Stats
3W - 0L
1,789 SR
Queue Stats
122W - 109L
1,502 Elo+
Party 1
Fenrir
Fenrir
Xpsycho_letitiaX
Fenrir
Level 122
God Stats
32W - 14L
1,507 SR
Queue Stats
97W - 68L
1,438 Elo+
Party 3
Hercules
Hercules
loyd57
Hercules
Level 97
God Stats
35W - 45L
1,513 SR
Queue Stats
35W - 45L
1,453 Elo+
Party 1
Scylla
Scylla
rehber09
Scylla
Level 114
God Stats
106W - 103L
1,566 SR
Queue Stats
375W - 376L
1,456 Elo+
Solo
Team Averages
Level 106
1,546 SR
1,462 Elo+

VS

Team Averages
Level 70
1,566 SR
1,407 Elo+
Cthulhu
Cthulhu
Kane-Blendor
Cthulhu
Level 65
God Stats
6W - 12L
1,296 SR
Queue Stats
105W - 107L
1,432 Elo+
Party 4
Artemis
Artemis
Kaneblendor16
Artemis
Level 124
God Stats
22W - 26L
1,520 SR
Queue Stats
342W - 351L
1,464 Elo+
Party 4
Lancelot
Lancelot
Pan0a
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,363 Elo+
Party 2
Maui
Maui
gray2286
Maui
Level 68
God Stats
1W - 1L
1,726 SR
Queue Stats
10W - 20L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
paseodemadrugada
Kukulkan
Level 62
God Stats
1W - 1L
1,789 SR
Queue Stats
179W - 186L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SweetPoison3738
Xbalanque
19
3 / 1 / 6
11,866
539
9,521
15,846
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ToxTiik
Ao Kuang
20
9 / 1 / 4
13,146
598
15,733
24,209
13,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 1 / 6
11,942
543
11,444
22,428
26,178
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
loyd57
Hercules
18
5 / 4 / 6
11,046
502
12,200
27,645
23,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
rehber09
Scylla
19
10 / 1 / 7
12,746
579
23,709
11,407
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kane-Blendor
Cthulhu
18
6 / 7 / 0
11,653
530
21,666
21,802
16,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
16
1 / 6 / 3
10,005
455
12,431
15,292
7,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Pan0a
Lancelot
12
0 / 13 / 3
8,284
377
7,629
23,901
8,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
14
1 / 3 / 3
9,806
446
6,906
19,649
22,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 5 / 1
9,990
454
5,867
13,764
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
34
Kills
8
8
Deaths
34
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kane-Blendor
Cthulhu
6
7
0
0.86
L
Artemis
1
6
3
0.42
L
Lancelot
Pan0a
Lancelot
0
13
3
0.12
W
Xbalanque
SweetPoison3738
Xbalanque
3
1
6
6
W
Ao Kuang
ToxTiik
Ao Kuang
9
1
4
11
W
7
1
6
10
L
Maui
1
3
3
0.83
W
Hercules
loyd57
Hercules
5
4
6
2
L
0
5
1
0.1
W
Scylla
rehber09
Scylla
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,607
Damage
54,499
101,535
Taken
94,408
77,314
Mitigated
59,014
48,892
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kane-Blendor
Cthulhu
21,666
2,234
1,510
4,270
21,802
16,157
0
9,903
10,972
83,128
0
L
Artemis
12,431
4,740
0
3,530
15,292
7,049
520
2,920
12,348
53
78,527
L
Lancelot
Pan0a
Lancelot
7,629
1,862
0
680
23,901
8,208
346
11,543
11,868
0
40,125
W
Xbalanque
SweetPoison3738
Xbalanque
9,521
4,946
0
7,403
15,846
8,130
1,550
2,413
13,433
0
112,461
W
Ao Kuang
ToxTiik
Ao Kuang
15,733
4,269
0
17,536
24,209
13,577
2,981
7,797
16,412
124,490
15,462
W
11,444
2,646
0
9,417
22,428
26,178
30
6,231
16,197
0
50,662
L
Maui
6,906
1,355
0
4,016
19,649
22,087
0
7,379
11,796
28,023
0
W
Hercules
loyd57
Hercules
12,200
4,342
0
12,558
27,645
23,767
900
13,765
13,880
0
61,346
L
5,867
235
0
720
13,764
5,513
0
6,550
6,920
95,428
0
W
Scylla
rehber09
Scylla
23,709
1,073
0
1,978
11,407
5,662
0
5,845
5,562
121,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,746
Gold Earned
49,738
664
Minions Killed
553
0
Camps Cleared
0
2,083,159
Distance Traveled
2,013,311
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,653
530
139
6
0
419,570
3
L
Artemis
10,005
455
136
6
0
364,816
5
L
Lancelot
8,284
377
62
3
0
397,559
2
W
Xbalanque
11,866
539
169
8
0
364,443
2
W
Ao Kuang
13,146
598
195
9
0
446,216
0
W
Fenrir
11,942
543
49
2
0
441,972
1
L
Maui
9,806
446
37
2
0
428,639
7
W
Hercules
11,046
502
85
4
0
406,929
7
L
Kukulkan
9,990
454
179
8
0
402,727
2
W
Scylla
12,746
579
166
8
0
423,599
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role