Player Matchup

He Bo
He Bo
 
He Bo
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GRIBnik48
Danzaburou
Level 136
God Stats
5W - 5L
1,601 SR
Queue Stats
779W - 781L
1,538 Elo+
Solo
Amaterasu
Amaterasu
Ktughu
Amaterasu
Level 124
God Stats
1W - 3L
1,478 SR
Queue Stats
175W - 159L
1,513 Elo+
Solo
King Arthur
King Arthur
etienne98ch
King Arthur
Level 104
God Stats
2W - 3L
1,207 SR
Queue Stats
111W - 95L
1,479 Elo+
Solo
Guan Yu
Guan Yu
xXeScapeXx
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,721 Elo+
Solo
Team Averages
Level 101
1,457 SR
1,550 Elo+

VS

Team Averages
Level 107
1,586 SR
1,491 Elo+
Ah Puch
Ah Puch
Belίal
Ah Puch
Level 109
God Stats
8W - 2L
1,655 SR
Queue Stats
188W - 205L
1,481 Elo+
Party 1
Athena
Athena
Windairlast
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,463 Elo+
Party 1
Artemis
Artemis
Xavier885
Artemis
Level 129
God Stats
6W - 0L
1,821 SR
Queue Stats
323W - 326L
1,540 Elo+
Solo
Geb
Geb
Z6PO
Geb
Level 86
God Stats
4W - 3L
1,420 SR
Queue Stats
199W - 217L
1,428 Elo+
Solo
Chang'e
Chang'e
judaiste
Chang'e
Level 108
God Stats
2W - 1L
1,535 SR
Queue Stats
290W - 281L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 6 / 8
10,513
657
17,565
18,042
9,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
GRIBnik48
Danzaburou
20
4 / 3 / 9
11,558
722
28,240
19,011
11,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Ktughu
Amaterasu
17
5 / 5 / 6
11,353
710
17,093
25,935
32,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
etienne98ch
King Arthur
15
0 / 8 / 8
8,841
553
12,364
26,869
28,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
xXeScapeXx
Guan Yu
12
1 / 9 / 4
8,600
538
7,850
20,859
16,344
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Belίal
Ah Puch
18
9 / 4 / 10
11,285
705
22,766
16,491
8,431
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
19
7 / 2 / 17
12,760
798
7,566
29,365
31,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
Xavier885
Artemis
19
6 / 2 / 20
11,964
748
31,225
18,235
10,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Z6PO
Geb
18
3 / 3 / 20
12,277
767
17,097
24,296
29,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
judaiste
Chang'e
18
5 / 2 / 21
11,608
726
19,417
19,132
17,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
118
13
Kills
30
31
Deaths
13
35
Assists
88
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
8
1.17
W
Ah Puch
Belίal
Ah Puch
9
4
10
3.5
L
Danzaburou
GRIBnik48
Danzaburou
4
3
9
2.83
L
Amaterasu
Ktughu
Amaterasu
5
5
6
1.6
W
Athena
7
2
17
7.75
W
Artemis
Xavier885
Artemis
6
2
20
8
W
Geb
Z6PO
Geb
3
3
20
4.33
L
King Arthur
etienne98ch
King Arthur
0
8
8
0.5
W
Chang'e
judaiste
Chang'e
5
2
21
7.75
L
Guan Yu
xXeScapeXx
Guan Yu
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,112
Damage
98,071
110,716
Taken
107,519
98,375
Mitigated
97,304
31,613
Healing
53,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
17,565
2,106
2,659
2,963
18,042
9,190
309
13,485
4,557
34,667
0
W
Ah Puch
Belίal
Ah Puch
22,766
2,404
1,237
3,652
16,491
8,431
1,392
3,113
13,378
32,283
0
L
Danzaburou
GRIBnik48
Danzaburou
28,240
9,211
2,576
6,154
19,011
11,283
119
11,235
7,776
0
62,916
L
Amaterasu
Ktughu
Amaterasu
17,093
4,200
450
6,946
25,935
32,857
0
13,144
12,791
0
27,328
W
Athena
7,566
2,385
2,492
10,235
29,365
31,373
638
4,575
24,790
16,160
0
W
Artemis
Xavier885
Artemis
31,225
11,692
3,564
2,465
18,235
10,839
3,836
1,970
16,265
0
65,321
W
Geb
Z6PO
Geb
17,097
1,212
5,296
4,905
24,296
29,340
380
5,309
18,987
30,593
0
L
King Arthur
etienne98ch
King Arthur
12,364
1,730
1,028
1,483
26,869
28,701
0
16,768
10,101
0
17,821
W
Chang'e
judaiste
Chang'e
19,417
2,068
12,505
6,718
19,132
17,321
2,119
3,697
15,435
37,531
0
L
Guan Yu
xXeScapeXx
Guan Yu
7,850
946
4,271
3,083
20,859
16,344
0
12,214
8,645
3,151
13,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,865
Gold Earned
59,894
163
Minions Killed
148
0
Camps Cleared
0
1,330,124
Distance Traveled
1,507,400
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,513
657
40
3
0
255,014
1
W
Ah Puch
11,285
705
23
1
0
286,524
0
L
Danzaburou
11,558
722
76
5
0
288,910
0
L
Amaterasu
11,353
710
18
1
0
298,152
0
W
Athena
12,760
798
22
1
0
329,891
0
W
Artemis
11,964
748
63
4
0
256,344
1
W
Geb
12,277
767
13
1
0
337,642
0
L
King Arthur
8,841
553
13
1
0
269,081
0
W
Chang'e
11,608
726
27
2
0
296,999
0
L
Guan Yu
8,600
538
16
1
0
218,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role